BlindMind Level 1 of the Dungeon (2, 0, D:1) 19 sling bullets (13, 1, D:1) a stone (11, 8, D:1) a +0 flail (26, 11, D:1) a +0 dagger (37, 14, D:1) a +0 club a +0 leather armour (-2, 18, D:1) 2 potions of might (14, 18, D:1) a +0 hunting sling (19, 21, D:1) a +0 club (32, 23, D:1) a potion of haste (35, 23, D:1) a +0 short sword a stone (48, 24, D:1) a potion of brilliance (-7, 32, D:1) a potion of agility (27, 38, D:1) a +0 club (44, 42, D:1) a potion of lignification (34, 44, D:1) a cursed -2 dagger (2, 50, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (27, 1, D:2) a +0 dagger (29, 2, D:2) a bread ration (4, 10, D:2) a potion of brilliance (24, 10, D:2) a royal jelly (7, 17, D:2) 21 bolts (12, 18, D:2) a +0 hand axe (-2, 20, D:2) a +0 club (2, 20, D:2) 2 potions of heal wounds (19, 23, D:2) a +0 dagger (-4, 31, D:2) a beef jerky (-9, 33, D:2) a beef jerky Level 3 of the Dungeon (0, 0, D:3) a +0 robe (-12, 6, D:3) a bat corpse (skeletalised by now) (-10, 6, D:3) a cursed -3 club an orc corpse (skeletalised by now) (-9, 6, D:3) a +0 club a goblin corpse (skeletalised by now) (2, 6, D:3) an adder corpse (skeletalised by now) (3, 7, D:3) a giant newt skeleton (-18, 14, D:3) a bat corpse (skeletalised by now) (-1, 16, D:3) a cursed ring of loudness (-15, 17, D:3) a goblin corpse (skeletalised by now) (3, 22, D:3) a +0 ring mail (-19, 25, D:3) a +0 mace (unseen) (-9, 30, D:3) 12 bolts (5, 32, D:3) an orc corpse (skeletalised by now) (-7, 33, D:3) a +0 robe (11, 38, D:3) a +0 club (11, 39, D:3) a +0 dagger a +0 robe (19, 39, D:3) a bread ration (11, 41, D:3) a +0 dagger (15, 42, D:3) 14 stones (12, 47, D:3) a +0 dagger a +0 robe