Bloax the Dungeon (10, 1, D) a +0,+0 mace the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +16,+12 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +1 crystal plate armour (62, 1, D) a stone of tremors (67, 1, D) the cursed +0 ring mail of the Harvest {rN+} It protects you from negative energy. It has a curse placed upon it. (68, 1, D) a +2 robe of positive energy (69, 1, D) a +1,+2 short sword of venom (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (75, 2, D) a +3 ring of dexterity (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (67, 3, D) a -1,+1 orcish dagger (69, 3, D) a +0 orcish leather armour (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength (62, 5, D) an uncursed staff of cold {!a} a +0 cloak (63, 5, D) a +2,+0 elven whip a +0 cloak (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy (unseen) (63, 6, D) a +1,+0 hand axe of electrocution a cursed -2 cloak (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +0 animal skin a +5 crystal plate armour a +5 gold dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +2,+1 elven scimitar (62, 9, D) a +1,+2 trident of dragon slaying (71, 9, D) a +3 ring of evasion (72, 9, D) a +5 dwarven chain mail of fire resistance (62, 10, D) a +1,+1 elven dagger (70, 10, D) a +1 ice dragon armour (72, 10, D) a book of Wizardry (61, 11, D) the +6,+12 quarterstaff of the Vine {pain, rElec rF++ MR++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. a cursed +0 elven scale mail (62, 11, D) a +0,+0 elven bow a +1,+3 lajatang of speed 4 arrows of frost an elf corpse (62, 12, D) a +4,+0 flail of holy wrath (unseen) (62, 13, D) an arrow of frost (61, 17, D) a +3 ring mail of magic resistance (62, 17, D) a book of Alchemy (63, 17, D) a +2,+0 hand axe of freezing (64, 17, D) a +3,+2 dagger of venom (71, 17, D) the +6,+4 short sword of Karma {freeze, Str+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It makes you much more stealthy. (72, 17, D) an uncursed staff of summoning (73, 17, D) a scroll of brand weapon (62, 18, D) a +1 rod of venom (11/11) (63, 18, D) an uncursed staff of air {!a} (64, 18, D) a +3,+1 flail of distortion (71, 18, D) the cursed -3 leather armour "Gahui" {rC++ rN+ Int+3} It affects your intelligence (+3). It greatly protects you from cold. It protects you from negative energy. It has a curse placed upon it. (72, 18, D) a +4 scale mail of cold resistance (61, 27, D) a potion of agility (62, 27, D) the cursed -4 robe "Plirit" {Str+3 Acc+4} It affects your strength (+3). It affects your accuracy (+4). It has a curse placed upon it. (63, 27, D) a book of Minor Magic (64, 27, D) a book of Annihilations (71, 27, D) a plain deck of defence (72, 27, D) the +0 scale mail "Wuycsu Maext" {rC++} It greatly protects you from cold. (73, 27, D) a +2,+1 claymore of slicing (62, 28, D) an uncursed ring of protection from fire (63, 28, D) a scroll of acquirement (64, 28, D) an ornate deck of war (71, 28, D) a +2 ring mail of positive energy (72, 28, D) a +1 leather armour of cold resistance (73, 28, D) a +4,+0 great mace of protection (72, 31, D) a sheep corpse (73, 31, D) a jackal corpse (74, 31, D) a basilisk corpse (72, 32, D) a wolf corpse (72, 33, D) a spiny frog corpse