BlueGoblin Level 1 of the Dungeon (3, -7, D:1) a +2 whip of venom a stone (7, -35, D:1) a +0 club (9, -35, D:1) a +0 dagger (9, -34, D:1) a +0 dagger (10, -35, D:1) a +0 club a +0 dagger (24, -37, D:1) a +0 leather armour (33, -11, D:1) a +0 club (39, 0, D:1) 13 arrows (46, -23, D:1) a +0 flail Level 2 of the Dungeon (11, 3, D:2) a +0 dagger (19, -6, D:2) 28 stones (21, -9, D:2) a +0 club (21, -8, D:2) a +0 dagger a +0 dagger (25, -14, D:2) a +0 dagger (32, -1, D:2) a +0 spear a +0 animal skin a +2 helmet (33, 0, D:2) a +0 club (39, -14, D:2) a +0 leather armour (45, -23, D:2) 28 stones (45, -13, D:2) 17 sling bullets (47, -27, D:2) 22 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, 42, D:3) 23 stones (18, 44, D:3) a +0 leather armour (21, -2, D:3) a +0 club (23, 34, D:3) a +0 dagger (28, 21, D:3) a +0 leather armour (45, 37, D:3) a +0 cloak (49, 6, D:3) a +0 robe (49, 19, D:3) a +0 whip 3 poisoned darts (58, 33, D:3) 15 stones Level 4 of the Dungeon (0, 0, D:4) a staff of earth (1, -4, D:4) 26 stones (1, 4, D:4) 14 stones (2, -3, D:4) a +0 robe (10, 28, D:4) a +0 club a +0 hunting sling 10 stones (15, 16, D:4) a +0 dagger a +0 scale mail a +0 mace a +3 hand axe (15, 47, D:4) a +0 mace (16, 36, D:4) a +0 rapier (17, 22, D:4) a +0 hand axe (22, 38, D:4) a +0 club (still there?) a +0 halberd (still there?) (23, 38, D:4) a +1 spear of flaming (24, 27, D:4) the +6 long sword "Anoegauji" {vorpal, Contam rElec rF+ Will+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It causes magical contamination when unequipped. It increases your willpower. (31, 28, D:4) a +0 buckler (39, 15, D:4) 7 arrows Level 5 of the Dungeon [Shop] Mehiog's Assorted Antiques a +0 robe (15 gold) a +0 ring mail (88 gold) a +0 hunting sling (33 gold) 2 potions of flight (132 gold) a +0 scale mail (88 gold) a +2 morningstar of protection (369 gold) a +0 leather armour (44 gold) a +0 flail (77 gold) a +0 hand axe (66 gold) (0, 0, D:5) a +0 club 5 boomerangs (1, 0, D:5) a +0 mace a +0 mace a +0 leather armour a +0 flail a +0 scale mail (3, -30, D:5) a +0 rapier (7, -34, D:5) a +0 club a +1 ring mail of cold resistance (9, -26, D:5) the +1 flail "Eggag" {freeze, rElec rC- rCorr Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It makes you vulnerable to cold. It insulates you from electricity. It protects you from acid and corrosion. (9, -7, D:5) a +0 dagger a +0 robe (11, -7, D:5) a +0 leather armour (still there?) a +0 club (still there?) (15, -15, D:5) 7 arrows (16, 5, D:5) a +1 whip of flaming a +0 robe (19, -27, D:5) a +0 dagger (28, -37, D:5) a +0 dagger (30, -19, D:5) a +0 dagger (still there?) a +0 robe (still there?) (31, -24, D:5) a +0 flail (31, -19, D:5) a +0 hand axe a +0 chain mail (43, -21, D:5) a +0 giant club (50, -23, D:5) a +0 mace (51, -6, D:5) 17 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a +0 club (0, 1, D:6) a +0 leather armour a +0 club (0, 23, D:6) 20 arrows a +0 shortbow (1, 0, D:6) a +0 hand axe (1, 1, D:6) a +0 club (1, 23, D:6) a +0 scale mail a +0 club (2, 3, D:6) a +0 short sword (3, 22, D:6) a +0 leather armour a +0 dagger (3, 27, D:6) a +0 falchion (7, 18, D:6) a +0 leather armour a +0 dagger (10, 37, D:6) 10 sling bullets (11, -7, D:6) a +0 dagger (12, 8, D:6) a +0 robe (21, 11, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, -2, D:7) a +0 spear (1, -1, D:7) a +2 vorpal flail (1, 1, D:7) a +0 trident a +0 scale mail (2, 1, D:7) a +0 club (3, 3, D:7) a +0 short sword (3, 4, D:7) a +0 club 6 poisoned darts (6, 6, D:7) a +0 dagger 5 stones (23, 12, D:7) 24 arrows (26, 2, D:7) a +0 club a +0 leather armour a +0 mace a +0 dagger a +0 robe (27, 2, D:7) a +0 dagger a +0 robe (29, -4, D:7) a +0 ring mail a +3 war axe (31, -6, D:7) a +0 hand axe (32, -7, D:7) a +0 hand axe (32, -6, D:7) a +0 hand axe (33, -7, D:7) a +0 hand axe (34, -10, D:7) a +0 leather armour a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 trident (1, 0, D:8) a +0 robe a +1 dagger (5, 5, D:8) a +0 robe (16, 40, D:8) a +0 chain mail a +0 scale mail (17, -4, D:8) a +3 halberd a +0 robe (18, -2, D:8) a +3 halberd a +0 robe (19, 27, D:8) 25 bolts (25, 32, D:8) a +0 club (27, -3, D:8) a +0 hunting sling (28, 20, D:8) 26 arrows a +0 shortbow a +0 whip (30, 19, D:8) 8 poisoned darts a +0 dagger (30, 20, D:8) 5 stones a +0 dagger (30, 21, D:8) 17 bolts a +0 dagger a +0 hand crossbow 4 stones a +0 club (31, -2, D:8) a +0 ring mail (33, 34, D:8) 10 sling bullets (34, -3, D:8) 20 arrows (35, -3, D:8) a +0 club (36, -5, D:8) a +0 club (36, -4, D:8) a +0 whip a +0 spear (38, -5, D:8) a +0 ring mail (43, 6, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, 1, D:9) a +0 troll leather armour (4, 16, D:9) the +8 shortbow "Vavuyc Viqa" {venom, rCorr} It poisons the ammo it fires. It protects you from acid and corrosion. (6, 9, D:9) 7 poisoned darts (14, 24, D:9) 18 arrows a +0 shortbow (19, 20, D:9) 13 arrows a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (9, -34, D:10) a +0 club a +0 chain mail a +0 dagger a +0 robe (10, -34, D:10) a +0 whip a +0 flail a +0 leather armour a +0 spear a +0 short sword a +0 leather armour a +0 trident a +0 chain mail a +0 spear a +0 scale mail a +0 spear (10, 11, D:10) a +0 dagger 3 boomerangs a +0 ring mail (11, 11, D:10) a +2 short sword of speed a +0 ring mail (14, 8, D:10) a +0 hand axe a +0 leather armour (16, -15, D:10) the +0 ring mail of Mental Paralysis {Harm rC+} It protects you from cold. It increases damage dealt and taken. (20, -40, D:10) a +0 dagger a +0 robe (21, -4, D:10) a +2 short sword of venom (still there?) 5 curare-tipped darts (still there?) a potion of curing (still there?) (22, -4, D:10) a +0 whip an orc corpse (25, -27, D:10) 17 arrows (29, -1, D:10) a +0 robe a +0 dagger (30, 7, D:10) 18 arrows a +0 shortbow (31, -7, D:10) a +0 plate armour a +0 long sword (31, -5, D:10) a +0 dagger (33, -25, D:10) 26 stones (34, -7, D:10) a +0 dagger of speed a +0 scale mail (35, -8, D:10) a +0 dagger a +2 battleaxe of venom a +0 chain mail a +0 dagger (36, -37, D:10) a +1 dagger of protection a +0 robe (36, -26, D:10) a +2 dagger of chaos (38, -35, D:10) a +0 trident a +0 ring mail (40, -34, D:10) a +0 dagger a +0 robe a +0 dagger a +0 scale mail (44, -18, D:10) a +0 mace (53, -44, D:10) a +0 hunting sling (53, -42, D:10) a +0 vorpal shortbow 22 arrows (53, 4, D:10) a +0 shortbow (still there?) 24 arrows (still there?) (54, 2, D:10) 23 arrows (still there?) a +0 shortbow (still there?) (57, -21, D:10) a +0 ring mail (63, -19, D:10) a potion of might (63, -18, D:10) 27 bolts (63, -17, D:10) 16 gold pieces (63, -16, D:10) a +0 spear (63, -15, D:10) a scroll of torment (64, -19, D:10) 10 gold pieces (64, -16, D:10) 4 gold pieces (64, -15, D:10) 8 gold pieces Level 11 of the Dungeon (0, 0, D:11) 5 large rocks (6, -8, D:11) a +0 trident (11, 6, D:11) a +0 short sword 4 stones the Ecumenical Temple