Dungeon Crawl Stone Soup version 0.27-a0-1301-g128193abf8 (webtiles) character file. Game seed: 735657952650618010 2 BlueGoblin the Magician (level 1, 0/15 HPs) Began as a Djinni Conjurer on June 17, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (41 turns). BlueGoblin the Magician (Djinni Conjurer) Turns: 41, Time: 00:00:27 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 44% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 3d4 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 36% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You closely miss the jackal. The jackal closely misses you. x2 You miss the jackal. The jackal bites you but does no damage. You miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal bites you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal closely misses you. x2 You barely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal misses you. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ####.# #....# #....# .. #....###h[.. #......h.S.. #....# #....# #+#'##.# #..@.#h# #.