BlueGoblin Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -11, D:1) a +0 dagger (2, -6, D:1) a +0 robe (2, 23, D:1) a +0 dagger (3, -4, D:1) 15 bolts (7, 3, D:1) a +0 ring mail (7, 4, D:1) a +0 club (7, 29, D:1) a +0 pair of gloves (9, -14, D:1) 22 bolts (9, -3, D:1) a +0 short sword (13, 16, D:1) 11 sling bullets (14, 6, D:1) a +0 dagger (17, 5, D:1) a +0 whip (18, 4, D:1) a +0 dagger (18, 5, D:1) a +0 dagger (18, 22, D:1) 17 arrows (20, 18, D:1) a +0 mace (24, -9, D:1) a +0 dagger (27, 7, D:1) a +0 dagger (33, -11, D:1) a +1 antimagic hand axe (35, -12, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Viebb's Weapon Boutique a +5 vampiric whip (414 gold) a +0 hunting sling (18 gold) 11 stones (13 gold) a +0 dagger of venom (52 gold) a +2 spear of venom (187 gold) the +1 hand axe of Tenacity {elec, rC+ rCorr MP+9} (612 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. rC: It protects you from cold. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +4 vorpal arbalest (344 gold) a +0 trident (42 gold) a +0 whip (30 gold) a +0 falchion (36 gold) (18, -34, D:2) a +0 whip (20, -27, D:2) a +0 ring mail (24, -12, D:2) a +0 robe (26, -12, D:2) a +0 whip (33, -32, D:2) a +3 short sword (56, 1, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) 21 bolts (3, -30, D:3) a +0 club (6, -25, D:3) 22 arrows (11, -21, D:3) a +0 club a +0 dagger (20, -36, D:3) a +0 long sword (26, -25, D:3) a +0 hand axe (34, -6, D:3) a +0 flail (unseen) (35, -44, D:3) a +0 whip (36, -30, D:3) a +0 dagger (36, -4, D:3) a +0 mace a +0 short sword a +0 hand axe a +0 leather armour (38, -41, D:3) 8 curare-tipped darts (43, -24, D:3) a +0 ring mail (55, -31, D:3) a +0 dagger a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +1 mace of holy wrath (20, 40, D:4) a +0 club a +0 whip (23, 2, D:4) a +0 short sword (still there?) 2 poisoned darts (still there?) 12 gold pieces (still there?) (32, 27, D:4) a +0 robe (34, 13, D:4) a +0 whip (37, 40, D:4) a +0 mace (47, -8, D:4) 22 arrows Level 5 of the Dungeon (12, 27, D:5) a +0 ring mail (20, 24, D:5) a +0 club a +0 leather armour a +0 giant club (22, 45, D:5) 21 arrows (23, 50, D:5) 12 arrows (32, 22, D:5) a staff of fire (42, 8, D:5) a +0 kite shield (43, -1, D:5) a scroll of identify (44, -4, D:5) a potion of ambrosia (44, 5, D:5) a potion of ambrosia (45, -9, D:5) a +0 ring mail (49, 2, D:5) a scroll of teleportation (49, 6, D:5) 21 gold pieces (50, -5, D:5) a potion of ambrosia (50, 0, D:5) a +0 dagger (51, -1, D:5) a potion of curing (51, 1, D:5) a potion of curing (51, 2, D:5) 10 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 robe (6, 13, D:6) a +0 giant club a +0 giant club an ogre skeleton a water moccasin skeleton (9, 2, D:6) a +0 helmet (10, -5, D:6) a +0 whip an orc corpse (skeletalised by now) (10, 0, D:6) a +0 dagger a +0 robe (11, -3, D:6) a +0 club (12, 4, D:6) 16 poisoned darts (12, 13, D:6) a +0 trident (17, -15, D:6) a yak corpse a yak corpse (25, 25, D:6) a stone (27, 24, D:6) 15 stones (27, 25, D:6) 3 stones the Ecumenical Temple