BlueGoblin Level 1 of the Dungeon (0, 0, D:1) 3 javelins (3, 14, D:1) a Trismegistus Codex (8, -15, D:1) a +0 leather armour (11, 18, D:1) a +0 animal skin (12, 2, D:1) a +0 leather armour (29, -18, D:1) a +0 dagger (32, 11, D:1) a +0 whip (34, 24, D:1) a +0 flail (42, 18, D:1) a +0 club (47, 10, D:1) a +0 dagger (56, -23, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +1 vampiric dagger (0, 6, D:2) a +0 ring mail (15, -6, D:2) a +0 dagger (22, 38, D:2) a +0 club a +0 robe (46, -4, D:2) a +0 spear (58, 53, D:2) a book of Cantrips (62, 41, D:2) a +0 dagger Level 3 of the Dungeon (13, -3, D:3) 4 boomerangs (14, 20, D:3) a +0 spear (14, 21, D:3) a +0 flail (15, 17, D:3) a +0 dagger (16, 21, D:3) 23 arrows (17, 4, D:3) a +0 whip (18, 4, D:3) a +0 whip (19, 3, D:3) a +0 whip (25, 6, D:3) 3 curare-tipped darts (51, 17, D:3) an Everburning Encyclopedia Level 4 of the Dungeon [Shop] Vefo's Jewellery Emporium a ring of willpower (350 gold) the amulet of Mysticism {Spirit -Tele Rampage rN++ Str-5} (439 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (-5). rN: It greatly protects you from negative energy. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. a ring of protection from fire (350 gold) a ring of protection from cold (350 gold) a ring of protection from fire (350 gold) a +4 ring of evasion (504 gold) a +4 ring of evasion (504 gold) an amulet of guardian spirit (420 gold) an amulet of regeneration (420 gold) a ring of ice (350 gold) [Shop] Xesiul's Jewellery Emporium a +4 ring of evasion (360 gold) a ring of see invisible (150 gold) a ring of resist corrosion (200 gold) a ring of positive energy (200 gold) an amulet of magic regeneration (300 gold) a ring of see invisible (150 gold) a +4 ring of evasion (360 gold) a ring of willpower (250 gold) [Shop] Vuakemn's Distillery a potion of brilliance (40 gold) a potion of attraction (30 gold) a potion of curing (30 gold) a potion of cancellation (80 gold) 2 potions of invisibility (160 gold) a potion of brilliance (40 gold) a potion of haste (100 gold) a potion of brilliance (40 gold) a potion of heal wounds (50 gold) a potion of might (40 gold) (0, 0, D:4) a +0 club (7, 10, D:4) a +0 dagger (19, -1, D:4) 18 arrows (22, 26, D:4) a +0 leather armour (28, 31, D:4) a +0 dagger a +0 robe (28, 33, D:4) a +0 mace a +0 ring mail (29, 30, D:4) a +0 short sword a +0 ring mail a +0 mace a +0 leather armour (30, 31, D:4) a +0 dagger a +0 robe (46, 20, D:4) 17 arrows (53, 44, D:4) a +0 trident 2 boomerangs (55, 34, D:4) a +0 morningstar 2 boomerangs a +0 leather armour (55, 35, D:4) a +0 war axe 8 poisoned darts (57, 31, D:4) a +0 club (57, 32, D:4) a +0 ring mail a +0 hand axe (59, 4, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 trident a +0 ring mail (0, 2, D:5) a +0 club a +0 leather armour (5, -23, D:5) a +0 leather armour (10, -23, D:5) a +0 pair of boots (18, -39, D:5) a +0 ring mail (36, -37, D:5) 14 arrows (47, 15, D:5) a +0 war axe a +0 ring mail (48, -30, D:5) 18 arrows (48, 1, D:5) a +0 battleaxe (53, 14, D:5) a +0 hand axe a +0 dagger a +0 robe (54, 14, D:5) a +0 hand axe (68, -38, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 15 gold pieces (5, 24, D:6) a +0 hand axe a +0 leather armour (6, 16, D:6) a +0 short sword (6, 19, D:6) a +0 club (6, 22, D:6) a +0 flail (still there?) a +0 leather armour (still there?) (8, 9, D:6) a hound corpse (9, 8, D:6) 2 stones (9, 38, D:6) a +0 scale mail (9, 39, D:6) a +0 pair of boots (11, 1, D:6) 24 arrows (12, 5, D:6) a stone (13, 4, D:6) 3 stones (13, 34, D:6) a +0 shortbow a +0 shortbow 31 arrows (13, 35, D:6) a +0 shortbow a +0 shortbow 41 arrows (14, 36, D:6) a +0 shortbow a +0 shortbow 38 arrows