BlueGoblin Level 1 of the Dungeon [Shop] Feanojem's Antique Armour Boutique a +0 robe (16 gold) a +0 ring mail (96 gold) a +2 hat (384 gold) +0 gold dragon scales (1920 gold) a +0 pair of boots (108 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) the +2 robe of Vines {NoPotionHeal Regen+++} (1920 gold) Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) the +0 ring mail "Cuunlesail" {Str+4 Dex+3} (616 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (+3). a +2 scale mail of fire resistance (504 gold) a +0 robe (16 gold) [Shop] Lypoib's General Store 9 stones (9 gold) 16 stones (16 gold) 17 stones (17 gold) 22 stones (22 gold) a potion of flight (30 gold) 26 stones (26 gold) a +0 spear (30 gold) a wand of digging (3) (140 gold) a scroll of holy word (75 gold) 2 throwing nets (60 gold) a potion of heal wounds (50 gold) 4 stones (4 gold) a scroll of silence (75 gold) [Shop] Ficlu's Assorted Antiques a potion of degeneration (27 gold) a +0 pair of boots of flying (310 gold) a +0 robe (18 gold) a scroll of identify (54 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a potion of resistance (270 gold) a +5 falchion of protection (826 gold) a +0 whip (67 gold) a scroll of teleportation (81 gold) 2 potions of curing (162 gold) the +6 arbalest of Imbalance {penet, rElec Str+4 Int-5} (1433 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Str: It affects your strength (+4). Int: It affects your intelligence (-5). rElec: It insulates you from electricity. [Shop] Dusitsea's General Store a +0 whip (35 gold) a scroll of identify (28 gold) a +0 club (14 gold) 20 sling bullets (140 gold) a book of Hexes (504 gold) 27 stones (37 gold) a scroll of amnesia (49 gold) 2 potions of curing (84 gold) a scroll of amnesia (49 gold) a Necronomicon (784 gold) a tin of tremorstones (2/2) (560 gold) a +2 pair of boots of flying (301 gold) a +0 robe (9 gold) (0, 0, D:1) 25 stones (15, 24, D:1) a +0 robe (17, 33, D:1) a +0 short sword 4 stones (21, 10, D:1) a +0 short sword (27, 36, D:1) a +0 leather armour (28, 40, D:1) a +0 short sword (29, 17, D:1) a +0 short sword (43, 10, D:1) a +0 whip (48, 29, D:1) a +0 robe Level 2 of the Dungeon [Shop] Bawkas's Weapon Shoppe 3 curare-tipped darts (19 gold) a +0 hunting sling (16 gold) a +0 rapier (44 gold) a +0 short sword (33 gold) 15 sling bullets (82 gold) a +0 spear of venom (61 gold) a +0 whip (27 gold) the +3 falchion "Borell" {elec, Str+4} (416 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+4). (0, 0, D:2) a +0 dagger (13, -3, D:2) a +2 ring mail of cold resistance a +0 hand axe (17, 13, D:2) a +0 chain mail (26, -13, D:2) a +0 hunting sling (28, -1, D:2) a +0 dagger (36, -1, D:2) a +0 short sword (37, 12, D:2) a +0 dagger (38, 4, D:2) 23 arrows (38, 6, D:2) a +0 hand axe (40, 7, D:2) a +0 robe (41, 20, D:2) a +0 dagger (42, 1, D:2) a +0 hunting sling (42, 16, D:2) a +0 long sword (45, -2, D:2) a +0 dagger (48, -6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +1 robe a +0 club (35, -13, D:3) a +0 dagger (36, 24, D:3) a +0 dagger (37, 2, D:3) a +0 scale mail (37, 12, D:3) a +0 spear (52, 16, D:3) a +0 spear (53, 18, D:3) a +0 spear (53, 20, D:3) a +0 robe (56, 5, D:3) a +0 club (57, 5, D:3) a +0 spear Level 4 of the Dungeon [Shop] Tuihe's Jewellery Shoppe a ring of resist corrosion (200 gold) an amulet of the acrobat (300 gold) a ring of protection from cold (250 gold) a ring of protection from cold (250 gold) a ring of ice (250 gold) a ring of protection from fire (250 gold) a +6 ring of strength (585 gold) a +6 ring of dexterity (585 gold) the amulet "Muys" {Acrobat Rampage Will++ Dex-2 Stlth+} (440 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (-2). Rampage: It bestows one free step when moving towards enemies. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. an amulet of reflection (300 gold) (0, 0, D:4) a +0 robe (0, 1, D:4) 23 arrows (3, -37, D:4) 22 stones (7, -15, D:4) a +0 hand crossbow (12, -19, D:4) 5 stones a +0 dagger (16, -13, D:4) a +0 plate armour (21, -47, D:4) a +0 scythe of protection a +0 robe (36, -15, D:4) 28 stones (45, -39, D:4) a +0 scale mail (48, -45, D:4) 29 arrows (51, -4, D:4) a +0 dagger (64, -30, D:4) 30 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (13, -7, D:5) 23 arrows (16, -9, D:5) a +0 flail a +0 leather armour (20, -9, D:5) a +0 club a +0 arbalest a +0 chain mail (22, -17, D:5) a +0 dagger (29, -10, D:5) a +0 whip a +0 leather armour (32, -10, D:5) a +0 whip a +0 club (33, -9, D:5) a +0 whip a +0 whip (34, 29, D:5) a +0 ring mail (38, -5, D:5) a +0 flail a +0 ring mail a +0 club a +0 war axe a +0 ring mail 2 boomerangs a +0 short sword a +0 robe a +0 dagger (38, -3, D:5) 2 boomerangs a +0 dagger (39, -2, D:5) a +0 war axe a +0 robe (40, 12, D:5) a +0 trident (41, 34, D:5) a +0 giant club (42, -14, D:5) a +0 spear (50, 12, D:5) a +0 whip (52, 12, D:5) a +0 club (52, 13, D:5) a +0 flail (54, 12, D:5) a +2 pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0 trident a +0 plate armour (4, -41, D:6) a +0 hand axe (4, -9, D:6) a +0 falchion (18, 3, D:6) a +0 short sword (23, -33, D:6) a +0 rapier (24, 11, D:6) a +0 mace a +0 leather armour (26, -2, D:6) a +0 ring mail a +0 dagger (31, -3, D:6) a +0 whip (33, -39, D:6) a +2 dagger of speed (35, -3, D:6) a +0 robe a +0 dagger (36, -24, D:6) a +0 robe (38, -30, D:6) a +1 pair of boots of stealth (39, -3, D:6) a +0 short sword (48, -4, D:6) a +0 war axe (53, -11, D:6) 20 arrows a +0 shortbow (56, 4, D:6) a +0 club a +0 leather armour (57, 3, D:6) a +0 robe a +0 dagger (66, -3, D:6) a +0 club (66, -2, D:6) a +0 flail a +0 spear Level 7 of the Dungeon (8, 2, D:7) a +0 flail (10, -4, D:7) a scroll of noise (14, -13, D:7) 6 stones a +0 club a +0 dagger a +0 short sword (18, -13, D:7) 24 stones a +0 short sword a +0 whip (19, -13, D:7) a +0 club (26, -8, D:7) a +0 giant club (28, 14, D:7) a +0 leather armour a +0 trident (40, 19, D:7) a +0 leather armour (41, 10, D:7) 4 boomerangs (51, -23, D:7) a scroll of immolation (51, 3, D:7) a +0 ring mail (53, 11, D:7) a +0 club (56, 8, D:7) a +2 vampiric long sword Level 8 of the Dungeon (0, 0, D:8) a +0 robe (still there?) a +0 dagger (still there?) (1, 5, D:8) a +0 whip a +0 hand axe (1, 6, D:8) a +0 flail (still there?) a +0 whip (still there?) (2, -1, D:8) a +0 robe (15, 26, D:8) a +0 robe (15, 28, D:8) a +0 dagger (21, 15, D:8) a +0 dagger (26, 2, D:8) a +0 great mace (26, 30, D:8) a +0 dagger (28, 23, D:8) a +0 ring mail a +0 flail (30, 23, D:8) a +0 robe a +0 dagger (34, 26, D:8) a +0 robe (35, 24, D:8) a +0 flail (40, 5, D:8) a +0 short sword (40, 6, D:8) a +0 whip (unseen) (40, 7, D:8) a +0 dagger (still there?) a +0 leather armour (still there?) (42, 17, D:8) 17 arrows Level 9 of the Dungeon (0, 0, D:9) a staff of earth (1, -11, D:9) 17 stones (3, 9, D:9) a +0 robe (4, -20, D:9) 6 large rocks (5, 7, D:9) 4 javelins (7, 0, D:9) a +0 ring mail a +0 spear (7, 2, D:9) a +0 hand axe (8, -3, D:9) 22 arrows a +0 shortbow (8, 1, D:9) a +0 club (15, -11, D:9) 13 stones (22, -7, D:9) 11 gold pieces (24, -4, D:9) a potion of curing Level 10 of the Dungeon (0, 0, D:10) 6 large rocks a cyclops corpse (4, 2, D:10) 25 stones (6, -7, D:10) a book of Misfortune (11, -12, D:10) 21 sling bullets (11, -8, D:10) a potion of brilliance (12, -13, D:10) 23 gold pieces (12, -12, D:10) a +0 chain mail (12, -11, D:10) a +0 scythe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 gold pieces (4, 11, Lair:1) 19 gold pieces (10, 7, Lair:1) a scroll of identify