BlueGoblin Level 1 of the Dungeon (0, 0, D:1) 24 bolts (9, 30, D:1) a +0 dagger 21 stones (13, 7, D:1) 18 stones (16, 34, D:1) a +0 club (22, 14, D:1) a +0 club (27, 0, D:1) 17 stones (29, 33, D:1) 26 arrows (38, 24, D:1) a +0 whip (38, 31, D:1) a +0 dagger 2 stones (38, 37, D:1) a +0 short sword (40, 36, D:1) a +0 club (43, 22, D:1) a +0 dagger (44, 6, D:1) a +0 short sword (45, 44, D:1) a +0 dagger (46, 14, D:1) a +0 short sword (46, 32, D:1) a +0 quarterstaff (50, 48, D:1) a +0 dagger (54, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 21 stones (16, 7, D:2) a +0 short sword (18, 15, D:2) 30 stones (31, -10, D:2) a +0 whip 5 stones (38, 12, D:2) 10 arrows (41, -3, D:2) a +0 club 2 stones a +0 ring mail a +0 club (46, 5, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Hyb Fah's Weapon Boutique a +0 whip (32 gold) the +4 scimitar "Erunujia" {venom, rElec Will+ Int+2 Dex+2} (686 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Will: It increases your willpower. 16 stones (20 gold) a +0 hunting sling (19 gold) the +5 trident of Putrescence {vamp, Str+8} (770 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+8). 5 boomerangs (32 gold) 19 stones (24 gold) a +0 hunting sling (19 gold) the +11 lajatang of Errar {vorpal, rN+++ Int+7 Dex-3} (1424 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+7). Dex: It affects your dexterity (-3). rN: It renders you almost immune to negative energy. a +0 dagger (26 gold) 15 arrows (39 gold) (0, 0, D:3) a +0 leather armour (8, 17, D:3) a +0 leather armour (10, 48, D:3) a +0 club (11, 25, D:3) a +0 pair of boots (18, 40, D:3) a +0 short sword a +0 ring mail (37, 60, D:3) 18 bolts (39, 3, D:3) a +0 club (41, 8, D:3) a +2 dagger of draining (51, 36, D:3) a +0 ring mail (52, 44, D:3) a +2 dagger of venom (53, 46, D:3) a +0 club a +0 robe Level 4 of the Dungeon (0, 0, D:4) 13 bolts a +0 short sword a +0 hand crossbow (2, 2, D:4) a +0 dagger a +0 robe a +0 dagger (8, 28, D:4) a +0 club a goblin corpse (skeletalised by now) (12, -2, D:4) a +0 short sword (12, 3, D:4) a +0 dagger (15, 21, D:4) a +2 short sword of protection (15, 26, D:4) a scroll of blinking (16, 21, D:4) 22 stones (16, 26, D:4) a +0 scythe of freezing (18, 33, D:4) a potion of attraction (19, 1, D:4) a +0 morningstar a +2 ring mail of fire resistance a +0 dagger a +0 robe of positive energy a +0 war axe a +0 leather armour a +0 war axe (19, 31, D:4) a hound corpse (20, 4, D:4) a +0 hand axe (20, 34, D:4) a +0 dagger (21, 36, D:4) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (21, 37, D:4) a +0 dagger a +0 leather armour an orc skeleton (22, 1, D:4) a +0 short sword 4 stones (22, 30, D:4) a ball python corpse a dart slug corpse (25, 10, D:4) 6 boomerangs