BlueGoblin Level 1 of the Dungeon (9, -12, D:1) a +0 dagger (10, -3, D:1) a +0 club (24, -31, D:1) a +0 dagger (31, -29, D:1) a +0 dagger (41, -12, D:1) a +0 quarterstaff (43, -27, D:1) a +0 club Level 2 of the Dungeon [Shop] Acafuh's Antique Armour Shop a +2 robe (279 gold) a +2 scale mail of fire resistance (462 gold) a +2 ring mail of fire resistance (462 gold) a +0 leather armour (44 gold) a +3 leather armour (418 gold) a +2 robe of cold resistance (389 gold) a +0 robe (15 gold) a +0 ring mail (88 gold) [Shop] Piletzih's Book Shoppe a book of Lightning (396 gold) a There-And-Back Book (330 gold) a book of Scorching (330 gold) the Guide on Toxic Weightlessness (418 gold) Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Eringya's Noxious Bog Transmutation/Poison 6 no c - Storm Form Transmutation/Air 7 no a book of Cantrips (132 gold) a book of Weapons (352 gold) a book of Callings (220 gold) a book of the Wilderness (418 gold) Ozocubu's Autobiography (264 gold) a book of Minor Magic (198 gold) a book of Frost (242 gold) a book of Iron (396 gold) a book of Spatial Translocations (286 gold) a book of Necromancy (176 gold) [Shop] Ohoo's Antique Armour Emporium a +0 robe (17 gold) a +2 robe of resistance (942 gold) a +0 chain mail (112 gold) a +4 plate armour of positive energy (1175 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +2 leather armour of fire resistance (475 gold) a +2 robe of fire resistance (442 gold) a +0 scale mail (100 gold) the +15 plate armour of Uxkixt {Contam Harm Int-3 Slay+6} (2815 gold) Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. [Shop] Beokhly's General Store a scroll of magic mapping (42 gold) an amulet of faith (480 gold) a +0 quarterstaff (48 gold) a scroll of identify (24 gold) 22 stones (26 gold) a +0 chain mail (54 gold) a +0 pair of boots of stealth (138 gold) a +2 hand axe of venom (187 gold) a scroll of amnesia (42 gold) a +4 short sword (300 gold) 27 bolts (64 gold) [Shop] Boto Romo's General Store a scroll of enchant armour (82 gold) a +0 dagger (22 gold) a +2 vorpal flail (189 gold) 18 stones (19 gold) a wand of mindburst (12) (176 gold) a potion of resistance (110 gold) a scroll of identify (22 gold) a +0 scale mail (44 gold) 15 stones (16 gold) a +0 leather armour (22 gold) a scroll of identify (22 gold) (0, 0, D:2) a +3 falchion (1, -6, D:2) a +0 whip (10, -4, D:2) a +0 short sword (43, 28, D:2) a +0 robe a +0 dagger (44, 10, D:2) 21 arrows (48, 7, D:2) a +0 dagger (52, 18, D:2) a +0 robe (56, 20, D:2) a +0 club (60, 10, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 26, D:3) a +0 mace (6, 18, D:3) a +3 quarterstaff of chaos (13, 5, D:3) a +0 short sword (20, 32, D:3) a +0 mace (23, 6, D:3) a +0 long sword (28, 43, D:3) a +0 leather armour (34, 51, D:3) a +0 falchion (36, 1, D:3) a +0 dagger (43, 25, D:3) 24 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (2, 34, D:4) a +0 leather armour (10, 25, D:4) a +0 falchion (19, 34, D:4) a +7 dire flail of protection a +0 ring mail (26, 33, D:4) a +0 giant club (28, 29, D:4) a +0 scale mail a +0 short sword (48, -10, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 1, D:5) a +0 short sword a +0 leather armour (1, 5, D:5) a +0 spear (5, 9, D:5) a +0 dagger a +0 robe (5, 10, D:5) a +0 dagger (9, 9, D:5) a +0 chain mail (10, 20, D:5) a +0 morningstar a +0 ring mail (12, 14, D:5) a +0 short sword (13, 13, D:5) a +0 whip (14, -5, D:5) a +0 falchion (20, -15, D:5) a +0 robe a +0 dagger (20, -14, D:5) a +0 scale mail a +0 club a +0 dagger (36, 6, D:5) a +0 leather armour (43, 18, D:5) a +0 giant club (unseen) (46, -19, D:5) a +0 leather armour (47, -13, D:5) a +0 halberd (49, -15, D:5) a +0 flail (51, -18, D:5) a +0 flail (52, -12, D:5) a +0 giant club (55, -18, D:5) 16 arrows Level 6 of the Dungeon (0, 6, D:6) a +0 short sword a +0 leather armour (4, 19, D:6) a +3 scythe of protection a +0 robe (16, 20, D:6) a +0 robe a +0 dagger (18, 20, D:6) a +1 dagger of speed (19, 27, D:6) 25 arrows (20, 12, D:6) a +0 hand axe a +0 scale mail (23, 26, D:6) 16 arrows (25, 22, D:6) a +0 giant spiked club (27, 27, D:6) a +0 dagger (27, 28, D:6) a +0 mace (51, 6, D:6) a +0 whip (52, 13, D:6) a +0 flail a +0 flail (53, 12, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 robe (9, 13, D:7) a +0 short sword (10, 14, D:7) a +0 dagger a +0 short sword a +0 short sword (15, -8, D:7) a +0 club (19, 35, D:7) a +0 giant spiked club (19, 38, D:7) a +0 battleaxe (21, 12, D:7) 13 arrows (36, 18, D:7) a +0 war axe a +0 animal skin (38, 12, D:7) a +0 whip Level 8 of the Dungeon (5, 30, D:8) a +0 robe (13, 44, D:8) a +0 hunting sling (14, 36, D:8) the +3 chain mail of Aploot {-Tele rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. (17, 31, D:8) a +0 ring mail (26, 26, D:8) a +0 dagger a +0 robe (31, 30, D:8) a +0 flail a +0 ring mail (31, 31, D:8) a +0 club (32, 31, D:8) a +0 hand axe (53, 22, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (4, -11, D:9) a +0 dire flail a +0 robe (4, -10, D:9) a +0 hand axe a +0 robe a +5 scimitar a +0 robe (4, -9, D:9) a +0 hand axe a +0 robe (5, -8, D:9) 19 sling bullets (11, -15, D:9) 13 arrows the Ecumenical Temple