Dungeon Crawl Stone Soup version 0.30-a0-234-g97d66968fd (webtiles) character file. Game seed: 7185570503669868938 12 BlueGoblin the Grave Robber (level 2, 0/19 HPs) Began as a Demonspawn Necromancer on Oct 10, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (191 turns). BlueGoblin the Grave Robber (Demonspawn Necromancer) Turns: 191, Time: 00:01:10 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 20% Magic: 2/5 EV: 12 Int: 16 God: Gold: 11 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) e - a +0 short sword Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} Skills: + Level 1.8 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 68% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 26% 4 Agony Necr 17% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History Unknown command. A jackal comes into view. The jackal barks! You swap places. Your ball python skeleton closely misses the jackal. Your ball python skeleton barely misses the jackal. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 87%) The jackal writhes in agony. The jackal barely misses you. Unknown command. Unknown command. Magic courses through your body. The jackal closely misses you. The jackal barely misses you. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, ally target, chance to affect: 87%) The jackal writhes in agony. You kill the jackal! The dead are walking! The jackal bites you. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (ally target, chance to affect: 87%) The jackal writhes in agony. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, ally target, chance to affect: 87%) The jackal barely resists. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... PPP..PPPP..##...###..#...$.... ..PPP.PPP#h.##..# #........... PP.PP.PPP##..#..##...........> .PP.PP.PP# #.#..##............ P.PP.P.PP###h#.......##....... PP.P.P.PP..........#.. ....... P.PP.P.PP###.Z...##### ####### .PP.PP.PP......#h# PP.PP.PPP##..#.#@# ..PPP.PPP#.....ZZ..# PPP..PPPP######..### <..PPPPPP# #..# PPPPPPPPP# ##.# #......### #.. #......... ### #.....#### #.....# You could see a jackal (ally target), a friendly ball python skeleton and a friendly jackal skeleton. Vanquished Creatures A dart slug (D:1) A ball python (D:1) An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 2 bats (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Vanquished Creatures (others) 7 plants (D:1) 7 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlueGoblin the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 166 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 166 | D:1 | Reached XP level 2. HP: 3/19 MP: 0/5 191 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_room_b, chequers_serial_rivers_small_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, minivault_24, minmay_tetromino_l2 Action || total -------------------------++------- Melee: Club || 3 Unarmed || 1 Cast: Necrotise || 13 Use: Scroll || 1 Potion || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 191 | 191 | 0 | 33 | 72 | 1 | 191.0 | Dungeon | 191 | 191 | 0 | 33 | 72 | 1 | 191.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 191 daAuts