BlueGoblin Level 1 of the Dungeon [Shop] Ogynakhu's Weapon Shoppe 3 stones (4 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 sling (21 gold) a +5 spear of distortion (483 gold) a +0 club (14 gold) a +0 falchion (42 gold) a +0 mace (42 gold) 4 poisoned darts (22 gold) [Shop] Aluk's Antique Weapon Emporium a +0 war axe (91 gold) the +7 captain's cutlass {speed, disarm} (1404 gold) Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. a +0 hand axe (78 gold) a +0 hand axe (78 gold) a +0 dagger (52 gold) a +0 dagger (52 gold) a +5 shortbow of freezing (842 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (2230 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It inflicts anguish, making its victims' attacks reflect back on them. rN: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. a +0 sling (39 gold) [Shop] Rastrisch's Antique Weapon Boutique a +0 short sword (75 gold) a +0 dagger (50 gold) a +1 vorpal arbalest (342 gold) a +0 morningstar (100 gold) the +9 mace of the Hawk {protect, Str+4} (1600 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). a +0 short sword (75 gold) a +1 spectral quarterstaff (425 gold) a +6 morningstar of holy wrath (980 gold) a +0 halberd (100 gold) [Shop] Piuzargh's Antique Weapon Emporium a +0 hand axe (78 gold) a +0 sling (39 gold) a +0 spear (78 gold) a +0 dagger (52 gold) a +0 quarterstaff (104 gold) a +0 sling (39 gold) the +5 demon whip "Spellbinder" {antimagic, Will+} (2147 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. a +0 club (26 gold) a +0 sling (39 gold) (0, 0, D:1) a +0 dagger 5 stones (7, 17, D:1) 2 potions of degeneration (14, 26, D:1) a +0 club (15, 40, D:1) 3 stones (17, 8, D:1) 6 stones (18, 19, D:1) a +0 scale mail (18, 41, D:1) a +0 mace (23, 6, D:1) 4 stones a +0 club (35, 43, D:1) a +0 club a stone (37, 30, D:1) 2 silver javelins (42, 5, D:1) a +0 robe (48, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 stones (7, -36, D:2) 5 stones a +0 whip (12, -16, D:2) a +0 dagger (13, -42, D:2) 2 poisoned darts (13, -38, D:2) a +0 ring mail (18, -13, D:2) a +0 ring mail (20, -51, D:2) a +0 ring mail (21, -21, D:2) a +0 whip (21, -20, D:2) a +2 whip of holy wrath (22, -51, D:2) a +0 club (24, -37, D:2) a +0 sling a +0 dagger (28, -32, D:2) a +0 club (28, -25, D:2) a +0 flail (28, -22, D:2) a +0 halberd (32, -24, D:2) a +1 halberd of protection (36, -30, D:2) 6 stones (40, -32, D:2) a +0 ring mail (41, -22, D:2) a +0 leather armour a +0 flail (47, -48, D:2) a +0 trident Level 3 of the Dungeon [Shop] Haar's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) a scroll of vulnerability (48 gold) a scroll of teleportation (36 gold) 3 scrolls of teleportation (108 gold) (17, -12, D:3) 6 boomerangs (18, -30, D:3) 6 poisoned darts (21, -8, D:3) a +0 dagger (28, -42, D:3) a +0 ring mail a +1 whip of electrocution (30, -27, D:3) 4 boomerangs (37, -22, D:3) a +0 dagger (39, -25, D:3) a +0 flail (39, -9, D:3) a +0 club of chaos (40, -13, D:3) a +0 club of chaos (42, -24, D:3) a +0 whip (43, -25, D:3) a +0 club a +0 chain mail (46, -23, D:3) a +0 hand axe a +0 ring mail (47, -23, D:3) a +0 flail a +0 hand axe (48, -23, D:3) a +0 flail a +0 ring mail a +0 war axe a +0 leather armour (48, -22, D:3) a +0 club a +0 leather armour (48, 8, D:3) 5 stones (49, -1, D:3) a +0 ring mail (49, 0, D:3) a +0 club (52, -10, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 2, D:4) a +0 club (0, 3, D:4) a +1 dagger of holy wrath a +0 robe (4, -7, D:4) a +0 dagger (6, -13, D:4) a +0 chain mail (14, 7, D:4) 6 boomerangs (18, -12, D:4) a +0 whip (18, -1, D:4) 4 stones (30, -9, D:4) a +0 short sword (30, 1, D:4) 5 boomerangs of dispersal (31, -8, D:4) 4 stones (32, 11, D:4) a +0 robe (33, 13, D:4) a +0 robe (39, 3, D:4) 4 stones (40, 1, D:4) a +0 dagger (41, -12, D:4) a +0 club a +0 sling (41, -11, D:4) a +0 hand axe (41, -10, D:4) a +0 club (43, 0, D:4) a +0 chain mail (45, -13, D:4) a +0 leather armour (48, 16, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (15, 3, D:5) a +0 flail a +0 spear a +0 ring mail (15, 4, D:5) a +0 halberd a +0 spear (15, 5, D:5) a +0 halberd of venom (25, 21, D:5) a +0 robe a +0 scythe (27, 13, D:5) a +0 leather armour a +0 club a +0 leather armour a +0 flail (28, 13, D:5) a +0 short sword (29, 12, D:5) a +0 robe a +0 dagger (53, -4, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (8, 52, D:6) a +0 robe (11, 0, D:6) 7 stones (12, 5, D:6) a +0 antimagic morningstar a +0 robe (12, 22, D:6) a +0 glaive (13, 42, D:6) a +0 cloak a +3 quarterstaff of chaos (14, 21, D:6) a +0 giant club (14, 54, D:6) a +0 club a +0 ring mail (15, 55, D:6) a +0 club (16, 43, D:6) a +0 hammer (16, 56, D:6) a +0 club a +0 dagger (17, 58, D:6) a +0 club (21, 29, D:6) a +0 giant club (27, 49, D:6) a +0 dagger (29, 46, D:6) a +3 mace of holy wrath (30, 42, D:6) a +0 ring mail a +0 club (30, 44, D:6) a +0 flail (33, 28, D:6) a +0 battleaxe (34, 37, D:6) a +0 quarterstaff (35, 19, D:6) a +0 leather armour a +0 short sword (36, 17, D:6) a +0 robe a +0 dagger (53, 34, D:6) 6 stones (54, 49, D:6) a +0 flail a +2 flail of holy wrath a +0 leather armour a +0 whip (54, 50, D:6) a +0 halberd a +0 club (57, 54, D:6) a +0 flail (59, 10, D:6) a book of Transfigurations Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (5, -33, D:7) a +0 shortbow (12, 10, D:7) a +3 mace a +0 robe (13, 2, D:7) a +0 robe a +0 morningstar (14, 11, D:7) a +2 spear a +0 robe (15, 15, D:7) a +0 morningstar a +0 robe (17, 6, D:7) a +0 short sword (18, 15, D:7) 2 datura-tipped darts (21, 0, D:7) a +0 whip (22, 0, D:7) a +0 halberd (22, 2, D:7) a +0 club a +0 robe (23, -30, D:7) 6 stones (23, 0, D:7) a +0 spear (23, 13, D:7) a +0 whip (24, 10, D:7) a +0 flail (24, 12, D:7) a +0 spear (24, 13, D:7) a +0 whip (27, -6, D:7) the +0 robe of Modesty {-Cast +Blink rF++} rF: It greatly protects you from fire. +Blink: It lets you blink. -Cast: It prevents spellcasting. (27, 0, D:7) a +0 scale mail (27, 8, D:7) a +0 short sword (27, 9, D:7) a +0 chain mail (30, -19, D:7) a +0 falchion (34, 25, D:7) a +0 sling (35, -6, D:7) a stone (43, -18, D:7) a stone (44, -17, D:7) a +0 sling (53, -4, D:7) a +0 falchion (53, -2, D:7) a +0 flail a +0 flail a +0 leather armour (54, -10, D:7) a +0 falchion a +0 robe (55, -26, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (3, 1, D:8) a +0 dagger of chaos a +0 robe (10, -2, D:8) a +0 robe (19, -3, D:8) a boomerang a +0 falchion (22, -1, D:8) a +0 giant club a +0 giant spiked club (32, -1, D:8) a +0 leather armour (33, 26, D:8) a +0 club 3 stones a +0 short sword a curare-tipped dart (34, -1, D:8) a +0 rapier (38, 22, D:8) a +0 short sword 3 poisoned darts (38, 24, D:8) a +0 spear a +0 war axe a boomerang a +0 leather armour a +0 trident a +0 leather armour (38, 25, D:8) a +0 club a +0 robe (38, 26, D:8) a +0 short sword (38, 32, D:8) a +0 dire flail a +0 giant club (39, 24, D:8) a +0 long sword (41, 12, D:8) a +0 dagger (49, 23, D:8) a +0 leather armour a +0 flail (52, 21, D:8) a +0 short sword (53, 21, D:8) a +0 war axe (57, 17, D:8) a scroll of noise a +0 ring mail a +0 robe a +0 dagger a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail a +0 whip (0, 2, D:9) a +0 plate armour a +0 trident (2, 0, D:9) a +0 robe a +0 dagger (8, -12, D:9) +0 acid dragon scales (21, 10, D:9) a +0 chain mail (26, 8, D:9) a +0 robe a +0 whip of electrocution (33, 3, D:9) 3 stones (37, -8, D:9) +0 steam dragon scales (41, -7, D:9) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) the +2 helmet of Simpua {-Tele Fly Will++} Fly: It grants you flight. -Tele: It prevents most forms of teleportation. Will: It greatly increases your willpower. (22, 2, D:10) a yak corpse a yak corpse the Ecumenical Temple