Dungeon Sprint DCSS version 0.14-a0-3445-g2afddda (webtiles) character file. 13 BluebellGnoll the Magician (level 2, -6/22 HPs) Began as a Deep Elf Necromancer on Mar 23, 2014. Mangled by a centaur (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:27 (335 turns). BluebellGnoll the Magician (Deep Elf Necromancer) Turns: 335, Time: 00:01:27 HP -6/22 AC 2 Str 10 XL: 2 Next: 24% MP 10/12 EV 13 Int 19 God: Gold 0 SH 0 Dex 15 Spells: 2 memorised, 12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . NoTele + (no amulet) MR ..... (no ring) (no ring) @: berserking (expiring), very quick, not resistant to hostile enchantments, extremely unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Comestibles c - a bread ration Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 *Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.8 Spellcasting - Level 4.8 Necromancy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You hit the worm. The worm is almost dead. You punch the worm! You kill the worm! Your Spellcasting skill increases to level 6! You have reached level 2! The centaur wields a bow. The centaur shoots an arrow. The arrow hits you! The centaur unwields an uncursed bow. The centaur barely misses you. There is an open door here. You see here a worm corpse. You hit the centaur. The centaur is lightly wounded. You punch the centaur! The centaur is heavily wounded. The centaur hits you! * * * LOW HITPOINT WARNING * * * You hit the centaur. The centaur is heavily wounded. The centaur hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.hloc@(...%'.......<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur, an iguana, an orc and a jackal. Vanquished Creatures A worm (D) A giant gecko (D) A bat (D) A goblin (D) A hobgoblin (D) A rat (D) 6 creatures vanquished. Vanquished Creatures (others) A giant gecko skeleton (D) A hobgoblin skeleton (D) A rat skeleton (D) 3 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | BluebellGnoll, the Deep Elf Necromancer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 5/5 29 | D | Reached skill level 5 in Spellcasting 210 | D | Learned a level 1 spell: Animate Skeleton 316 | D | Noticed an iguana 316 | D | Noticed a centaur 331 | D | Reached skill level 6 in Spellcasting 331 | D | Reached XP level 2. HP: 11/15 MP: 10/12 335 | D | Mangled by a centaur Action || total -------------------------++------- Melee: Unarmed || 26 Cast: Pain || 6 Animate Skeleton || 3 Use: Potion || 1 Stab: Sleeping || 1