BluebellGnoll the Dungeon (10, 1, D) a +0 shield a +0 scale mail the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +13,+9 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +2,+1 trident of dragon slaying (62, 1, D) a plain deck of changes (63, 1, D) the +3,+4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (67, 1, D) an uncursed staff of poison (68, 1, D) a cursed ring of loudness (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) the Collected Works on Vitriolic Transmutation Spells Type Level Beastly Appendage Transmutation 1 Sticks to Snakes Transmutation 2 Spider Form Transmutation/Poison 3 Ice Form Ice/Transmutation 4 Alistair's Intoxication Transmutation/Poison 4 Statue Form Transmutation/Earth 6 (75, 2, D) a +0,+5 trident of protection (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (62, 3, D) a +3,+0 broad axe of chopping 2 throwing nets (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction (61, 4, D) a +0,+0 war axe a +0,+0 trident (63, 4, D) a +0,+0 trident a throwing net (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe (10, 5, D) an uncursed ring of flight (63, 5, D) a +0,+0 trident (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a book of Party Tricks (70, 9, D) a +0,+0 short sword of venom (72, 9, D) an uncursed staff of earth (60, 10, D) a +2,+8 scimitar of slicing a +0 cloak (61, 10, D) a +0,+0 long sword a +0 cloak (70, 10, D) an uncursed ring of ice (72, 10, D) a +5,+1 lajatang of speed (61, 11, D) the +8,+9 short sword "Prapoass" {slice, MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. a +0,+0 dagger a +0 cloak (52, 13, D) an ornate deck of dungeons (50, 14, D) the +3,+3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (51, 14, D) an uncursed ring of protection from cold (52, 14, D) a +0,+1 demon trident of draining (53, 14, D) a +2,+2 flail of holy wrath (54, 14, D) an uncursed staff of wizardry (55, 14, D) a +0 chain mail of poison resistance (50, 15, D) a +0,+1 demon trident of draining (unseen) (51, 15, D) a cursed +0,-3 hand axe (unseen) (65, 16, D) a +0,+0 short sword (unseen) (61, 17, D) an uncursed staff of summoning (62, 17, D) a +2,+1 dagger an orc corpse (skeletalised by now) a +1 robe an uncursed staff of poison a +0,+0 dagger an orc corpse (skeletalised by now) a cursed +0 robe the +3,+8 bastard sword of Division {elec, rF+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. a +0,+0 trident (71, 17, D) a crystal ball of energy (61, 18, D) a +0,+0 hand axe an orc corpse (skeletalised by now) (62, 18, D) a +2,+1 dagger of venom (64, 18, D) a +1,+2 flail of draining (71, 18, D) a +3,+0 trident of dragon slaying (72, 18, D) a book of Envenomations (73, 18, D) an uncursed staff of wizardry (52, 19, D) a +0,+0 trident (62, 19, D) the cursed +6,+1 flail "Joigurau" {venom, Noisy rC+ Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from cold. It may make noises in combat. It has a curse placed upon it. a cursed +0 leather armour an orc corpse (skeletalised by now) (64, 19, D) the +6,+8 falchion of Classification {speed, Noisy +Blink rF+ MR++} Attacks with this weapon are significantly faster. It protects you from fire. It affects your resistance to hostile enchantments. It lets you blink. It may make noises in combat. (71, 19, D) a +0,+0 broad axe (72, 19, D) a +0,+0 trident (63, 20, D) a +0,+0 battleaxe a +0 plate armour (73, 20, D) a +0,+0 war axe (50, 25, D) a +2,+0 whip of distortion (52, 25, D) the -1,+7 quick blade of Uzee {freeze, +Rage} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you go berserk. (53, 25, D) a +0 helmet of intelligence (50, 26, D) a +4,+4 quick blade (51, 26, D) a +7,+2 short sword of electrocution (52, 26, D) a box of beasts (53, 26, D) a book of Necromancy (54, 26, D) a legendary deck of defence (51, 27, D) a rotting giant firefly corpse (63, 27, D) a +4 chain mail of fire resistance (64, 27, D) an uncursed staff of conjuration (71, 27, D) a book of Enchantments (72, 27, D) a +1 ring mail of poison resistance (73, 27, D) the +1,+8 scythe "Ownes" {holy, -Tele rF+ rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It protects you from negative energy. It prevents most forms of teleportation. (62, 28, D) a +2 large shield of protection (63, 28, D) a +0,+0 short sword an elf corpse (skeletalised by now) (71, 28, D) a +1 robe of the Archmagi (72, 28, D) the +8,+5 falchion of Eternal Harmony {antimagic, +Fly rN+ MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. (73, 28, D) a +4,+3 long sword of slicing (64, 29, D) a +0,+0 crossbow 17 bolts (63, 30, D) a +0,+0 war axe a +0 ring mail (71, 30, D) a wolf corpse (skeletalised by now) (53, 31, D) a +0 robe a +1,+2 long sword of flaming a legendary deck of changes (61, 31, D) a +0,+0 battleaxe a cursed +0 chain mail a human corpse (skeletalised by now) (62, 31, D) the cursed +3,+3 morningstar of the Pits of Slime {vamp, rC+ Int-4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (-4). It protects you from cold. It has a curse placed upon it. a +0,+0 crossbow 18 bolts (63, 31, D) a +5,+3 bardiche of flaming a +1,+0 crossbow 8 bolts of frost a yaktaur corpse (skeletalised by now) (72, 31, D) a basilisk corpse (skeletalised by now) (52, 32, D) a rotting dryad corpse (53, 32, D) a wolf spider corpse (rotten by now) a wind drake corpse (rotten by now) a giant firefly corpse (rotten by now) (61, 32, D) a bolt of frost a bolt (63, 32, D) a +0,+0 short sword a +0 buckler (73, 32, D) a porcupine corpse (skeletalised by now) (52, 33, D) a +0 buckler a +0 robe of magic resistance a +2,+1 flail of protection a spriggan corpse (rotten by now) a +0 robe a spriggan corpse (rotten by now) a giant firefly corpse (rotten by now) (53, 33, D) a +0 animal skin a +1,+1 flail a spriggan corpse (rotten by now) (62, 33, D) a bolt of frost (63, 34, D) a bolt (50, 37, D) a +3 blowgun (51, 37, D) a +2,+2 dagger of freezing (53, 37, D) a +5,+2 halberd of flaming (54, 37, D) a +0 robe (59, 37, D) a +0,+0 short sword (60, 37, D) a book of the Earth (61, 37, D) a +2 scale mail of fire resistance (62, 37, D) a book of Party Tricks (63, 37, D) a +0,+0 long sword (69, 37, D) a +2,+4 vampiric halberd (70, 37, D) a +0 robe an uncursed staff of death an orc corpse (skeletalised by now) a +0,+0 dagger (71, 37, D) a +0,+0 dagger (73, 37, D) an uncursed staff of air (49, 38, D) a +4,+6 giant spiked club (50, 38, D) a +0,+0 dagger (51, 38, D) the +7,+12 dagger "Orb Guardian's Foe" {stab, rF- rN+ Stlth+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from negative energy. It makes you more stealthy. (52, 38, D) a +2,+0 halberd of dragon slaying (53, 38, D) the +4,+8 demon blade "Dotzuxomn" {drain, rF+ Str-1 SInv Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-1). It protects you from fire. It enhances your eyesight. It makes you more stealthy. (59, 38, D) a +5,+1 hand axe of freezing (60, 38, D) a +3 ring of protection (61, 38, D) a book of Cantrips (62, 38, D) an uncursed staff of fire (63, 38, D) a book of Air (70, 38, D) a +2 troll leather armour (71, 38, D) a +0 scale mail a +0 robe a +0,+0 whip an uncursed staff of wizardry an orc corpse (skeletalised by now) (73, 38, D) a +2,+4 spear of piercing (61, 39, D) a +0,+0 long sword an elf corpse (skeletalised by now) (71, 39, D) a +0,+0 flail a +0,+2 crossbow of flame (50, 40, D) the +8,+7 trident "Goblinbane" {flame, rPois Str+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your strength (+2). It protects you from poison. a +0 robe (51, 40, D) a +3,+1 dagger a +0 robe a human corpse (rotten by now) (60, 40, D) a cursed +0,-2 mace a +1 ring mail (72, 40, D) a +0 plate armour (unseen) (61, 41, D) a +4,+2 broad axe of pain (70, 41, D) a +1 ring mail (unseen) (60, 42, D) a +2,+2 long sword a +1 leather armour of poison resistance an elf corpse (skeletalised by now) (70, 42, D) a +0 robe a +2,+1 dagger an orc corpse (skeletalised by now) (71, 42, D) a +2,+2 flail (72, 42, D) a +2 plate armour a +0,+0 mace (51, 43, D) a ghoul corpse (rotten by now) (52, 43, D) an uncursed staff of air a +0 robe a human corpse (rotten by now) a cursed +2,+2 short sword a +1 scale mail of positive energy (61, 43, D) a +0,+0 short sword a +0,+0 long sword a +0 leather armour an elf corpse (skeletalised by now) (59, 44, D) the +2,+8 great mace of Offence {crush, rElec rC+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. a +0 ring mail (60, 44, D) a +0,+0 dagger (61, 44, D) a cursed -3,-1 cutlass a +0,+2 anti-magic cutlass a +2 leather armour an elf corpse (skeletalised by now)