Dungeon Sprint DCSS version 0.15-a0-1119-g9b3a599 (webtiles) character file. 112 BluebellGnoll the Thaumaturge (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on May 29, 2014. Was a Follower of Vehumet. Shot with an arrow by a centaur (13 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:31 (366 turns). BluebellGnoll the Thaumaturge (Deep Elf Conjurer) Turns: 366, Time: 00:04:32 HP 0/24 AC 4 Str 16 XL: 4 Next: 64% MP 16/22 EV 24 Int 27 God: Vehumet [*.....] Gold 0 SH 0 Dex 20 Spells: 5 memorised, 9 levels left rFire + . . SeeInvis . H - +7 Screaming Sword rCold . . . Clarity . D - +2 robe {rF+} rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . NoTele + (no boots) Gourm . (no amulet) MR ..... r - +6 ring of strength q - +6 ring of intelligence @: mighty, agile, not resistant to hostile enchantments, fairly stealthy A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were very full. You visited 1 branch Inventory: Hand weapons G - a +5,+5 quick blade H - the +7,+7 Screaming Sword (weapon) (You found it in the Dungeon) Armour D - a +2 robe of fire resistance (worn) Magical devices j - a wand of disintegration (7) k - a wand of fire (5) l - a wand of cold (5) m - a wand of draining (5) Comestibles b - 5 bread rations n - 21 fruits o - 4 meat rations Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia s - 3 scrolls of recharging u - 7 scrolls of fog v - a scroll of holy word w - 5 scrolls of identify x - 5 scrolls of remove curse y - 2 scrolls of fear Jewellery a - the ring of the Fortune-Teller {SustAb +Inv} (You found it in the Dungeon) [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It lets you turn invisible. q - a +6 ring of intelligence (left hand) r - a +6 ring of strength (right hand) Potions d - 10 potions of curing e - 9 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage z - 2 potions of brilliance A - 2 potions of invisibility B - 2 potions of restore abilities C - 4 potions of resistance E - 3 potions of agility F - 3 potions of might Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 *Searing Ray Conjuration 2 *Dazzling Spray Conjuration/Hexes 3 *Fulminant Prism Conjuration/Hexes 4 *Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 5 Miscellaneous t - a disc of storms I - an ornate deck of escape Skills: - Level 8.3 Dodging - Level 2.4 Stealth * Level 10.3 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj #####. 1% 2 None c - Dazzling Spray Conj/Hex ####.... 4% 3 None d - Iskenderun's Mystic Conj #####... 4% 4 None e - Fulminant Prism Conj/Hex ####...... 17% 4 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History The Screaming Sword bellows like a raging predator. The centaurs and the yaktaurs are hurt by the noise. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! The yaktaur wields a crossbow. The yaktaur shoots a bolt. The bolt misses you. The searing ray hits the yaktaur. The yaktaur is moderately wounded. The Screaming Sword erupts into mad laughter! The centaurs and the yaktaurs are hurt by the noise. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow closely misses you. Unknown command. The searing ray hits the yaktaur. The yaktaur is heavily wounded. The Screaming Sword chimes harmoniously. The centaurs and the yaktaurs are hurt by the noise. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.:...▓..)..▓..[..▓ ▓.....▓.....▓...|.▓ ▓cccc.▓.....▓.....▓ ▓.....▓.....▓.....▓ ▓.....▓.....▓.....▓ ▓..@..▓.....▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 yaktaurs and 2 centaurs. Vanquished Creatures A necrophage (D) 3 giant mites (D) A kobold skeleton (D) 5 creatures vanquished. Vanquished Creatures (others) 2 spatial maelstroms (D) A fulminant prism (D) 3 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | BluebellGnoll, the Deep Elf Conjurer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 5/5 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 1 | D | Found a white marble altar of Elyvilon. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a bloodstained altar of Trog. 6 | D | Found an iron altar of Okawaru. 12 | D | Banished a spatial maelstrom 19 | D | Found an ancient bone altar of Kikubaaqudgha. 19 | D | Found a radiant altar of Vehumet. 20 | D | Found a basalt altar of Yredelemnul. 30 | D | Banished a spatial maelstrom 43 | D | Found a shimmering altar of Xom. 57 | D | Became a worshipper of Vehumet 73 | D | Reached skill level 10 in Spellcasting 73 | D | Reached XP level 2. HP: 15/15 MP: 6/18 77 | D | Learned a level 2 spell: Searing Ray 150 | D | Entered arena 1. 150 | D | Noticed a necrophage 158 | D | Killed a necrophage 158 | D | Reached XP level 3. HP: 11/18 MP: 13/20 158 | D | Reached XP level 4. HP: 14/23 MP: 14/22 167 | D | Learned a level 3 spell: Dazzling Spray 172 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 345 | D | Learned a level 4 spell: Fulminant Prism 348 | D | Entered arena 2. 351 | D | Acquired Vehumet's first power 351 | D | Offered knowledge of Sting by Vehumet. 351 | D | Reached skill level 5 in Conjurations 357 | D | Got the ring of the Fortune-Teller {SustAb +Inv} 362 | D | Entered arena 3. 362 | D | Noticed a centaur 362 | D | Noticed a yaktaur 362 | D | Noticed a yaktaur 362 | D | Noticed a centaur 366 | D | Shot with an arrow by a centaur Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Searing Ray | 1 | 3 || 4 Magic Dart | | 2 || 2 Fulminant Prism | | 1 || 1 Use: Potion | 3 | 3 || 6