BluebellGnoll the Dungeon (10, 1, D) a +0 shield a +0 scale mail a +0 flail the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 1, D) an uncursed staff of air (36, 1, D) the amulet of Juekkecs {Gourm rPois rC++ Curse} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It greatly protects you from cold. It protects you from poison. It may recurse itself when equipped. (37, 1, D) the +5 plate armour of the Shining Light {Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). (38, 1, D) the cursed +3 morningstar "Onguzyo" {vamp, Int+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+3). It has a curse placed upon it. (39, 1, D) a +2 leather armour of fire resistance (40, 1, D) an uncursed staff of earth (42, 1, D) the +3 dagger "Guc Riaw" {holy, Contam +Rage +Inv MR+ Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you go berserk. It causes magical contamination when unequipped. It makes you more stealthy. (49, 1, D) a plain deck of summonings (50, 1, D) a book of Changes (53, 1, D) an uncursed staff of wizardry (54, 1, D) a +4 greatsling of flaming (61, 1, D) the cursed ring of Uthigemn {Fire Str+2 Slay-4} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from fire. It makes you vulnerable to cold. It has a curse placed upon it. (62, 1, D) a +1 scythe of freezing (63, 1, D) an uncursed staff of power (68, 1, D) a +2 lajatang of venom (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (36, 2, D) an uncursed ring of positive energy (37, 2, D) an uncursed ring of sustain abilities (38, 2, D) a +1 dagger of venom (39, 2, D) the +7 cutlass of Smyuh {antimagic, Str+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+2). (40, 2, D) a +5 trident of pain (41, 2, D) a stone of tremors (42, 2, D) a +6 blowgun (49, 2, D) a +0 vampiric spear (51, 2, D) an uncursed ring of protection from fire (55, 2, D) a +5 long sword of holy wrath (62, 2, D) a +1 quarterstaff of protection (73, 2, D) a +3 battleaxe of holy wrath (75, 2, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (51, 3, D) 4 tomahawks an uncursed ring of protection from fire a +3 rod of striking (11/11) (68, 3, D) an uncursed staff of power (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction (52, 4, D) 19 arrows a +0 leather armour a +3 battleaxe of pain a +0 arbalest 27 bolts a +0 shortbow a +0 spear (53, 4, D) a +0 leather armour a +0 arbalest 19 bolts a +0 longbow 31 arrows a +2 cutlass of venom (54, 4, D) a +0 leather armour 11 bolts of flame a +2 spear of freezing a +0 arbalest (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (51, 5, D) 19 arrows a +0 shortbow (52, 5, D) 12 bolts a +0 arbalest the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (53, 5, D) a bolt a large rock 7 arrows (54, 5, D) 5 large rocks (10, 6, D) an uncursed staff of energy a crystal ball of energy (52, 6, D) 18 arrows a +0 leather armour a +0 shortbow a +3 dire flail of protection (53, 6, D) a +2 shortbow of flaming 21 arrows (54, 6, D) a large rock (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (37, 8, D) a stone (53, 8, D) an arrow (52, 9, D) a large rock 2 arrows (63, 9, D) a +0 trident (70, 9, D) Cuerah Xun's Guide on Nocuous Self-Improvement Spells Type Level Swiftness Charms/Air 2 Control Teleport Charms/Translocation 4 Olgreb's Toxic Radiance Poison 4 Alistair's Intoxication Transmutation/Poison 4 Iskenderun's Battlesphere Conjuration/Charms 5 (72, 9, D) a book of Envenomations (52, 10, D) an arrow (61, 10, D) a +0 robe (62, 10, D) a plain deck of summonings (72, 10, D) an uncursed staff of poison (62, 11, D) the +6 falchion "Rots" {vamp, +Rage} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It lets you go berserk. a +0 robe (63, 11, D) a +0 scythe a +0 robe (62, 12, D) a +3 quarterstaff of chaos (49, 13, D) a book of Summonings (50, 13, D) a cursed amulet of inaccuracy (51, 13, D) an uncursed staff of earth (52, 13, D) a +4 ring of strength (53, 13, D) a +3 cutlass of protection (54, 13, D) a +2 ice dragon armour (55, 13, D) a +3 blowgun (50, 14, D) a +0 war axe (51, 14, D) an uncursed staff of wizardry (52, 14, D) the cursed -2 quarterstaff "Uthurgh" {pain, SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It enhances your eyesight. It has a curse placed upon it. (53, 14, D) a +0 great sword of slicing (54, 14, D) a plain deck of changes (55, 14, D) an uncursed staff of cold (52, 16, D) an uncursed ring of wizardry a manual of Stealth a +6 ring of strength a +6 ring of dexterity (61, 17, D) a +1 scale mail of fire resistance (62, 17, D) a book of Debilitation (64, 17, D) a +1 cloak of darkness (71, 17, D) the cursed -1 scale mail of the Jackalope {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (72, 17, D) a plain deck of summonings (73, 17, D) a +0 buckler a +0 short sword (71, 18, D) a crystal ball of energy (72, 18, D) an uncursed staff of summoning (73, 18, D) the Almanac of Conjuration Spells Type Level Magic Dart Conjuration 1 Searing Ray Conjuration 2 Throw Frost Conjuration/Ice 2 Force Lance Conjuration 5 (61, 19, D) a +0 arbalest 23 bolts (63, 19, D) a +0 arbalest 18 bolts (64, 19, D) a +0 shortbow 10 arrows (52, 20, D) a +1 flail of draining (63, 20, D) a +0 arbalest 16 bolts (64, 20, D) a +0 arbalest 18 bolts (62, 21, D) a +2 short sword of venom a +2 arbalest of freezing 18 bolts (63, 21, D) 2 bolts 2 arrows (64, 21, D) a +2 dagger of venom a +0 shortbow 20 arrows (71, 21, D) a +0 scimitar a +0 shortbow 20 arrows a +0 scale mail (72, 21, D) a +0 dagger (63, 22, D) 2 arrows a bolt (71, 22, D) the +5 lajatang of the Traitor {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. a +0 ring mail (73, 22, D) a +0 cutlass (63, 23, D) an arrow a bolt (72, 23, D) an arrow (73, 23, D) a +2 long sword of venom (63, 24, D) an arrow a bolt (72, 24, D) an arrow (50, 25, D) the ring of Brovuepa {Fire Dex+2 Int-2} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (-2). It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. (51, 25, D) a +2 cutlass of protection (52, 25, D) the +3 leather armour of Loss {rElec rF+} It protects you from fire. It insulates you from electricity. (53, 25, D) the +5 long sword of Bodily Humours {slice, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (54, 25, D) an uncursed staff of cold (55, 25, D) a book of Maledictions (50, 26, D) a book of Burglary (51, 26, D) a +4 scale mail of magic resistance (52, 26, D) a +2 shortbow of freezing (53, 26, D) an uncursed staff of fire (54, 26, D) a +0 battleaxe of venom (61, 27, D) a +2 large shield of resistance (62, 27, D) a +1 plate armour of magic resistance (63, 27, D) a +0 whip of electrocution (64, 27, D) a +0 antimagic dagger (65, 27, D) a +0 glaive of venom (71, 27, D) a +1 spear of freezing (72, 27, D) a +0 ring mail of fire resistance (73, 27, D) a +3 scale mail of magic resistance (63, 28, D) the +9 greatsling "Hiosuco" {freeze, rF+ Stlth+} It turns projectiles fired from it into bolts of frost. It protects you from fire. It makes you more stealthy. (64, 28, D) the cursed +2 flail of Praxip {crush, Dex+4 Int-2} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+4). It has a curse placed upon it. (71, 28, D) a book of Minor Magic (72, 28, D) the +7 dagger of Conscience {freeze, +Inv Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It lets you turn invisible. (73, 28, D) a +2 mace of crushing (49, 37, D) an ornate deck of summonings (52, 37, D) a plain deck of wonders (60, 37, D) a book of Wizardry (61, 37, D) a +2 robe of magic resistance (63, 37, D) the +7 shortbow of Turmoil {freeze, Str+1 Int+2} It turns projectiles fired from it into bolts of frost. It affects your strength (+1). It affects your intelligence (+2). (70, 37, D) a +4 scale mail of magic resistance (71, 37, D) a +1 arbalest of flaming (72, 37, D) a cursed amulet of inaccuracy (73, 37, D) the +8 greatsling "Dofiro" {velocity, -Cast rF++} Any stone fired from it inflicts extra damage. It greatly protects you from fire. It prevents spellcasting. (50, 38, D) an uncursed staff of wizardry (51, 38, D) a book of Annihilations (63, 38, D) a +3 chain mail of positive energy (71, 38, D) a +0 dagger of electrocution (72, 38, D) the cursed +8 chain mail of Decompression {+Fly rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (73, 38, D) a +1 buckler of protection (71, 39, D) a +0 leather armour (69, 40, D) a +0 dagger a +0 robe (70, 40, D) a +0 dagger a +0 robe (71, 40, D) an uncursed staff of air a +1 hand axe of pain a +0 ring mail (59, 41, D) a +0 longbow 29 arrows a +0 leather armour (60, 41, D) a +0 dagger of venom a cursed -1 short sword (61, 41, D) a +0 cutlass the +3 leather armour of Pacleen {+Inv MR++ Dex+2} It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you turn invisible. a +0 long sword a +0 cutlass a +0 cutlass a +0 leather armour (62, 41, D) a +0 cutlass (70, 41, D) a +0 dagger a +0 robe (71, 41, D) a +0 dagger a +0 robe (72, 41, D) a +0 hand axe a +0 leather armour (60, 42, D) 2 arrows a +0 long sword (61, 42, D) 2 arrows (62, 42, D) a +0 dagger a +0 leather armour (49, 44, D) the ring of Toliolate {Str+1 Int+4 Stlth--} [ring of intelligence] It affects your strength (+1). It affects your intelligence (+4). It makes you much less stealthy. a +0 robe (51, 44, D) an uncursed staff of power (52, 44, D) an uncursed staff of poison a +0 robe (53, 44, D) a +2 ring of strength (61, 44, D) an arrow (71, 44, D) a tomahawk (51, 45, D) a +0 robe