Dungeon Sprint DCSS version 0.16-a0-3049-g2a447e9 (webtiles) character file. 112 BluebellGnoll the Protected (level 5, -1/35 HPs) Began as a Formicid Earth Elementalist on Dec 9, 2014. Was a Believer of Makhleb. Slain by a merfolk ... wielding a +0 rapier of speed (13 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:06 (97 turns). BluebellGnoll the Protected (FoEE) Turns: 97, Time: 00:02:06 Health: -1/35 AC: 21 Str: 28 XL: 5 Next: 16% Magic: 11/11 EV: -1 Int: 15 God: Makhleb [**....] Gold: 0 SH: 26 Dex: 11 Spells: 2 memorised, 5 levels left rFire + . . SeeInvis + G - +14 obsidian axe {chop, +Fly Str+3 SInv Curse} (curse) rCold + . . Clarity . y - +5 gold dragon armour rNeg + . . SustAb . H - +18 shield of the gong {rElec rN+ MR+ EV-5} rPois + Gourm . (helmet unavailable) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut + Stasis + (no boots) MR +++.. c - amulet of Oboseruh {rMut MR++} Stlth .......... q - +6 ring of strength p - +6 ring of strength @: mesmerised, extremely resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Minor Destruction, Renounce Religion, Evoke Flight You were in the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You were not hungry. You visited 1 branch Inventory: Hand weapons F - a +5 executioner's axe G - the cursed +14 obsidian axe (weapon) {chop, +Fly Str+3 SInv Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. Missiles b - 20 stones (quivered) Armour y - a +5 gold dragon armour (worn) H - the +18 shield of the gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery c - the amulet of Oboseruh (around neck) {rMut MR++} (You found it in the Dungeon) [amulet of resist mutation] It protects you from mutation. It affects your resistance to hostile enchantments. n - a +6 ring of intelligence p - a +6 ring of strength (left hand) q - a +6 ring of strength (right hand) Magical devices g - a wand of disintegration (7) i - a wand of fire (5) j - a wand of cold (5) k - a wand of draining (5) Scrolls o - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions e - 10 potions of curing f - 9 potions of heal wounds h - 7 potions of magic x - 2 potions of brilliance z - 2 potions of invisibility A - 2 potions of restore abilities B - 4 potions of resistance D - 5 potions of agility E - 5 potions of might Books d - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Stone Arrow Conjuration/Earth 3 e - Petrify Transmutation/Earth 4 f - Lee's Rapid Deconstruction Earth 5 Comestibles a - 5 bread rations l - 42 fruits m - 4 meat rations Skills: - Level 7.4 Axes - Level 8.0 Armour - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 1.1 Transmutations - Level 3.6 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 100% 1 #...... b - Stoneskin Trmt/Erth #....... 100% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History You slash the merfolk! The merfolk is severely wounded. You closely miss the merfolk. The merfolk is lightly wounded. You slash the merfolk! The merfolk is heavily wounded. You closely miss the merfolk. The merfolk is heavily wounded. Visions of slaying the merfolk flood into your mind. You block the merfolk's attack. GONNNNG! You block the merfolk's attack. GONNNNG! You block the merfolk's attack. PANG! You block the merfolk's attack. GONNNNG! The merfolk hits you but does no damage. x2 The merfolk hits you with a +0 rapier of speed! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.:|).▓.}[..▓{....▓ ▓..mm.▓...3.▓.)3).▓ ▓..m@.▓{....▓.....▓ ▓...m.▓.....▓.....▓ ▓.....▓.....▓.....▓ ▓.....▓.....▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ {{{ {{{ { { { You could see 4 merfolk. Vanquished Creatures An iron imp (D) 2 quasits (D) A shadow imp (D) A white imp (D) 5 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | BluebellGnoll, the Formicid Earth Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Banished a spatial maelstrom 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a burning altar of Makhleb. 3 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a bloodstained altar of Trog. 6 | D | Found an iron altar of Okawaru. 14 | D | Found a radiant altar of Vehumet. 15 | D | Found a basalt altar of Yredelemnul. 38 | D | Found a shimmering altar of Xom. 48 | D | Became a worshipper of Makhleb the Destroyer 61 | D | Reached skill level 8 in Armour 61 | D | Reached XP level 2. HP: 19/19 MP: 5/5 62 | D | Entered arena 1. 62 | D | Noticed a quasit 64 | D | Killed a quasit 64 | D | Reached XP level 3. HP: 24/24 MP: 7/7 72 | D | Learned a level 2 spell: Stoneskin 72 | D | Entered arena 2. 72 | D | Noticed an iron imp 72 | D | Noticed a quasit 78 | D | Acquired Makhleb's first power 78 | D | Reached XP level 4. HP: 30/30 MP: 8/8 80 | D | Killed an iron imp 84 | D | Killed a quasit 84 | D | Acquired Makhleb's second power 84 | D | Reached XP level 5. HP: 35/35 MP: 11/11 89 | D | Got the amulet of Oboseruh {rMut MR++} 91 | D | Entered arena 3. 91 | D | Noticed a merfolk 91 | D | Noticed a merfolk 91 | D | Noticed a merfolk 91 | D | Noticed a merfolk 95 | D | HP: 1/35 [merfolk/trident (9)] 97 | D | Slain by a merfolk Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Broad axe | 6 | 8 || 14 Use: Potion | 1 | 1 || 2