BluebellGnoll the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (35, 1, D) a book of Necromancy (36, 1, D) a +4 long sword of freezing (37, 1, D) a +2 ring of dexterity (39, 1, D) a +1 helmet of see invisible (40, 1, D) an uncursed staff of death (41, 1, D) a tome of Destruction (42, 1, D) an uncursed staff of summoning (53, 1, D) the cursed -1 scale mail of Whack-A-Mole {Str+3 Dex+2} It affects your strength (+3). It affects your dexterity (+2). It has a curse placed upon it. (61, 1, D) a +1 glaive of venom (63, 1, D) an uncursed staff of conjuration (67, 1, D) a plain deck of war (69, 1, D) a disc of storms (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (27, 2, D) a +2 plate armour of magic resistance (29, 2, D) a +0 rapier (37, 2, D) a +4 great sword of holy wrath (39, 2, D) an ornate deck of war (41, 2, D) an uncursed staff of air (42, 2, D) a +3 plate armour of magic resistance (52, 2, D) Sif Muna's Handbook of Creation Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Summon Ice Beast Ice/Summoning 4 d - Summon Demon Summoning 5 e - Summon Forest Summoning/Translocation 5 (62, 2, D) an ornate deck of summonings (73, 2, D) the +9 hunting sling of Oqeocw {flame, +Blink SInv} It turns projectiles fired from it into bolts of flame. It enhances your eyesight. It lets you blink. (75, 2, D) a cursed amulet of inaccuracy (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (26, 4, D) a javelin (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (62, 5, D) an uncursed staff of cold (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (27, 6, D) a javelin (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 5 potions of haste 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (30, 9, D) a +0 trident (61, 9, D) the +5 ice dragon armour "Khaymnin" {rF- rC++ SInv} It makes you vulnerable to fire. It greatly protects you from cold. It enhances your eyesight. (62, 9, D) a book of Geomancy a book of the Tempests (63, 9, D) an uncursed staff of death (70, 9, D) a +0 scimitar (71, 9, D) a +2 robe of cold resistance (72, 9, D) an uncursed staff of summoning (30, 10, D) a throwing net (62, 10, D) a +4 plate armour of magic resistance (70, 10, D) a +1 large shield of poison resistance (70, 11, D) the +4 flail "Imp's Funeral" {crush, rElec MR+} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 robe (30, 12, D) a harpy corpse (47, 13, D) a +0 trident (49, 13, D) Xeah's Compendium of Excruciating Envenoming Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Poisonous Cloud Conjuration/Poison/Air 6 (50, 13, D) a book of Beasts (51, 13, D) an uncursed staff of poison (52, 13, D) Poxkosm's Catalogue of Beguiling Spells Type Level a - Corona Hexes 1 b - Confusing Touch Hexes 2 c - Summon Guardian Golem Hexes/Summoning 4 d - Mass Confusion Hexes 6 (53, 13, D) a crystal ball of energy (55, 13, D) a book of Alchemy (50, 14, D) a +1 short sword of draining (51, 14, D) an uncursed ring of magical power (52, 14, D) an uncursed staff of earth (53, 14, D) an uncursed ring of poison resistance (54, 14, D) a book of Geomancy (35, 15, D) a book of Death (36, 15, D) a +2 greatsling of flaming (37, 15, D) an uncursed ring of magical power (41, 15, D) a +0 longbow of freezing (42, 15, D) the cursed ring "Luusudd" {rElec rF+ Str+4 Dex-3} [ring of dexterity] It affects your strength (+4). It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (43, 15, D) an uncursed staff of air (35, 16, D) a book of Unlife (36, 16, D) a +0 chain mail of cold resistance (37, 16, D) a +2 war axe of flaming (38, 16, D) an uncursed staff of fire (39, 16, D) an uncursed ring of magical power (40, 16, D) a +0 robe (43, 16, D) an uncursed staff of power (52, 17, D) a +1 scythe of protection (53, 17, D) a +2 robe of positive energy (63, 17, D) a book of Control (64, 17, D) a tome of Destruction (71, 17, D) a +6 giant spiked club (72, 17, D) an uncursed staff of earth (73, 17, D) a +4 rod of shadows (10/10) (51, 18, D) a +0 scimitar of flaming (52, 18, D) an uncursed ring of ice (62, 18, D) an uncursed staff of power (63, 18, D) the amulet of Psychosis {Inacc +Fly Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). It lets you fly. (64, 18, D) the Disquisition on Displaced Attacks Spells Type Level a - Apportation Translocation 1 b - Force Lance Conjuration/Translocation 4 c - Iron Shot Conjuration/Earth 6 (71, 18, D) a book of Ice (72, 18, D) an uncursed staff of wizardry (73, 18, D) a +2 leather armour of positive energy (62, 21, D) a +0 short sword a +0 chain mail a +0 long sword (63, 21, D) a +0 long sword (64, 21, D) a +0 long sword a +0 ring mail (36, 22, D) a +3 dagger (unseen) (50, 22, D) a +4 scythe of protection (64, 22, D) a +0 short sword a +0 chain mail a +0 dagger (50, 25, D) a +0 dagger (52, 25, D) a +0 robe (54, 25, D) the +4 plate armour of Tisipneaqo {rF+ Curse} It protects you from fire. It may recurse itself when equipped. (55, 25, D) a book of Minor Magic (52, 26, D) a phantom mirror (53, 26, D) a +2 leather armour of poison resistance (61, 27, D) a +0 battleaxe (63, 27, D) a +1 glaive of chopping (71, 27, D) a book of Conjurations (63, 28, D) a plain deck of destruction (64, 28, D) a crystal ball of energy (72, 28, D) an ornate deck of destruction (73, 28, D) an uncursed staff of death (34, 29, D) an uncursed amulet of rage (37, 29, D) a +5 rapier of flaming (38, 29, D) the Handbook of Mutagenic Combat Magic Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Petrify Transmutation/Earth 4 c - Bolt of Cold Conjuration/Ice 6 d - Dragon Form Transmutation 7 (39, 29, D) a book of Callings (40, 29, D) a +1 great mace of draining (41, 29, D) an uncursed ring of see invisible (42, 29, D) the Volume of the Birds Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Airstrike Air 4 (43, 29, D) an uncursed staff of poison (44, 29, D) a +3 morningstar of protection (36, 30, D) a Grand Grimoire (37, 30, D) a +0 long sword of protection (40, 30, D) a manual of Axes a +2 ring of strength (41, 30, D) a +1 leather armour of cold resistance (42, 30, D) a +3 scale mail of positive energy (43, 30, D) the cursed ring "Frel" {-Cast rF+ rC+ EV-6 Slay+4} [ring of evasion] It affects your evasion (-6). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from fire. It protects you from cold. It prevents spellcasting. It has a curse placed upon it. (51, 30, D) an uncursed ring of protection from cold (63, 31, D) a +0 great sword of flaming a +0 chain mail a +0 morningstar of protection a cursed -1 chain mail (72, 31, D) an uncursed staff of wizardry (51, 32, D) a +3 dagger a +0 robe (54, 32, D) an uncursed staff of poison a +0 robe (62, 32, D) a +0 arbalest 15 bolts (63, 32, D) 6 bolts 3 large rocks (64, 32, D) a +0 lajatang of speed a +0 plate armour a +0 war axe a +0 chain mail (36, 33, D) a chunk of flesh (52, 33, D) a cursed +0 robe an uncursed staff of air a cursed +0 robe (54, 33, D) a +7 long sword of freezing (63, 34, D) a bolt (49, 37, D) a book of Cantrips (50, 37, D) the +10 quarterstaff of Strouthar {drain, MR++ Int-1 Stlth--} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-1). It affects your resistance to hostile enchantments. It makes you much less stealthy. (51, 37, D) an uncursed ring of flight (53, 37, D) the +5 chain mail "Froekk" {Str+3} It affects your strength (+3). (54, 37, D) the +5 short sword of Xomuurgh {vamp, +Inv rPois Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from poison. It lets you turn invisible. It makes you more stealthy. (59, 37, D) the +5 great mace of Integrity {crush, +Fly rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you fly. (60, 37, D) a +2 bardiche of pain (62, 37, D) an uncursed amulet of faith (63, 37, D) a book of Ice (69, 37, D) Sif Muna's Volume of Cold and Malediction Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Metabolic Englaciation Hexes/Ice 5 (70, 37, D) a +0 dagger (71, 37, D) the +1 leather armour of Eternal Night {Int+2} It affects your intelligence (+2). (72, 37, D) a +1 robe of magic resistance (73, 37, D) a book of Geomancy (36, 38, D) a wind drake skeleton (49, 38, D) a +2 ring of strength (50, 38, D) a plain deck of defence (51, 38, D) a plain deck of changes (52, 38, D) a +0 robe (53, 38, D) a +0 leather armour of fire resistance (59, 38, D) a +0 spear (60, 38, D) a plain deck of destruction (62, 38, D) an uncursed ring of sustain abilities (70, 38, D) a +2 helmet of intelligence (71, 38, D) a +0 long sword (72, 38, D) an uncursed staff of air (73, 38, D) the +9 flail "Doaj" {venom, rF++ Int-1 Dex-2} It poisons the flesh of those it strikes. It affects your intelligence (-1). It affects your dexterity (-2). It greatly protects you from fire. (33, 39, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 robe (35, 39, D) a storm dragon hide (36, 39, D) an uncursed staff of power a +0 robe (37, 39, D) a +0 robe a cursed +0 robe (37, 40, D) a cursed +0 robe (38, 40, D) a +1 spear of freezing a +0 robe a spriggan skeleton (70, 40, D) a +0 scimitar (71, 40, D) a +1 great sword of protection (72, 41, D) a +0 shortbow 10 arrows of frost a +0 chain mail a +0 scimitar (71, 42, D) a cursed -1 short sword (72, 42, D) a +0 short sword a +0 scale mail a +5 halberd of holy wrath (60, 43, D) a +0 spear of venom 15 poisoned javelins a +0 leather armour (61, 43, D) a +4 antimagic trident a +0 robe (62, 43, D) a +0 spear a +7 longbow of flaming 10 javelins a +0 leather armour (63, 43, D) a +1 trident of protection 9 javelins a +0 leather armour (60, 44, D) a +0 longbow a +0 quarterstaff a +2 rapier of freezing a +0 robe (61, 44, D) 2 poisoned javelins 3 arrows 6 javelins a +0 rapier a +0 robe a +0 rapier of venom a +0 robe (62, 44, D) 2 javelins a +1 rapier of electrocution a +0 robe (61, 45, D) an arrow 2 javelins