BluebellGnoll the Dungeon (2, 3, D) a +2 dagger (3, 3, D) a +2 mace (4, 3, D) a +2 hand axe (8, 3, D) 7 meat rations (2, 4, D) a +2 quarterstaff (3, 4, D) a +2 trident (4, 4, D) a +2 falchion (8, 4, D) 2 scrolls of vulnerability (9, 4, D) 10 stones (23, 6, D) a +0 glaive (8, 8, D) a +2 plate armour (9, 8, D) a +2 plate armour (8, 9, D) a +1 long sword of holy wrath (9, 9, D) a +0 mace of protection (8, 10, D) a +0 hand axe of freezing (9, 10, D) a +0 trident of piercing (2, 11, D) a +0 mace (8, 11, D) a +1 dagger (9, 11, D) a +2 quarterstaff of protection (30, 11, D) a +4 scimitar of flaming a +0 robe (0, 12, D) a +3 trident a +0 robe (29, 13, D) 2 large rocks (21, 14, D) a +0 giant spiked club a +0 giant club (21, 15, D) a +0 dagger a +0 robe (28, 15, D) a +0 club (23, 16, D) a cursed -2 falchion a +0 ring mail (26, 16, D) a +0 club a +0 ring mail (24, 17, D) a +0 trident (31, 17, D) a large rock (38, 17, D) a +0 giant club (unseen) (39, 17, D) a +0 dire flail (41, 17, D) a poisonous chunk of flesh (6, 18, D) a +3 scimitar a +0 robe (8, 18, D) a +0 whip (17, 19, D) a +0 helmet (18, 19, D) a +4 chain mail (5, 20, D) a cursed +0 great sword a +0 robe (17, 20, D) a +0 pair of boots (18, 20, D) a +4 chain mail (22, 20, D) a +3 scimitar of flaming (25, 20, D) 3 large rocks (17, 21, D) a +2 halberd of venom (18, 21, D) a +2 scimitar of slicing (25, 21, D) a +0 giant spiked club a +0 giant spiked club (17, 22, D) the +2 morningstar of Intimidation {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. (18, 22, D) a +4 quarterstaff of speed (18, 23, D) the +2 war axe of Disintegration {chop, rElec rC++} It inflicts extra damage upon your enemies. It greatly protects you from cold. It insulates you from electricity.