Dungeon Sprint DCSS version 0.16-a0-3325-g64f94fb (webtiles) character file. 0 BluebellGnoll the Skirmisher (level 1, 1/22 HPs) Began as an Ogre Arcane Marksman on Dec 27, 2014. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:13 (14 turns). BluebellGnoll the Skirmisher (Ogre Arcane Marksman) Turns: 14, Time: 00:00:13 Health: 1/22 AC: 3 Str: 15 XL: 1 Next: 10% Magic: 1/2 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 9 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (shield restricted) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . NoTele + (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Missiles b - 3 large rocks (quivered) c - 2 throwing nets Armour a - a +0 robe (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Enslavement Hexes 4 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a meat ration Skills: + Level 2.5 Fighting - Level 2.1 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History The hobgoblin is lightly wounded. The hobgoblin hits you with a club. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin stops glowing. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Throwing (i - inventory. (,) - cycle): b - 4 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (heavily wounded) You throw a large rock. The large rock closely misses the hobgoblin. The large rock closely misses the giant newt. The large rock barely misses the bat. The large rock hits the rat! You kill the rat! Your Fighting skill increases to level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓▓▓ +..gblg@...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a gnoll, a hobgoblin, a bat and a giant newt. Vanquished Creatures A rat (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | BluebellGnoll, the Ogre Arcane Marksman, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 2/2 14 | D | Quit the game Action || total -------------------------++------- Melee: Unarmed || 7 Throw: Large rock || 1 Cast: Corona || 1