Dungeon Sprint DCSS version 0.16-a0-3540-gcd4db26 (webtiles) character file. 7 BluebellGnoll the Shield-Bearer (level 2, 17/17 HPs) Began as an Octopode Ice Elementalist on Jan 9, 2015. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:26 (57 turns). BluebellGnoll the Shield-Bearer (OpIE) Turns: 57, Time: 00:03:26 Health: 17/17 AC: 1 Str: 7 XL: 2 Next: 0% Magic: 3/10 EV: 13 Int: 29 God: Gold: 0 SH: 0 Dex: 18 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . J - +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . v - +6 ring of intelligence rCorr . Warding . t - +6 ring of dexterity rMut . NoTele + (no ring) MR ..... (no ring) Stlth ++++...... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons H - a +5 quick blade J - the +6 Majin-Bo (weapon) {vamp, Archmagi, MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour G - a +3 buckler I - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery t - a +6 ring of dexterity (right tentacle) v - a +6 ring of intelligence (left tentacle) w - a +6 ring of intelligence Magical devices p - a wand of disintegration (7) q - a wand of fire (5) r - a wand of cold (5) s - a wand of draining (5) Scrolls i - 4 scrolls of blinking y - 4 scrolls of amnesia A - 3 scrolls of recharging B - 7 scrolls of fog C - a scroll of holy word D - 5 scrolls of identify E - 5 scrolls of remove curse F - 2 scrolls of fear Potions a - 2 potions of brilliance d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of invisibility k - 2 potions of restore abilities l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Miscellaneous u - a disc of storms Comestibles c - 5 bread rations x - 39 fruits z - 4 meat rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 7.3 Shields * Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #### 2% 1 None b - Throw Frost Conj/Ice ###... 6% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You continue memorising. You finish memorising. Spell assigned to 'b'. Wear which item? (? for menu, Esc to quit) Okay, then. Okay, then. Wear which item? (? for menu, Esc to quit) You need the rest of your tentacles for walking. Okay, then. Wear which item? (? for menu, Esc to quit) You need the rest of your tentacles for walking. Okay, then. Wear which item? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You need the rest of your tentacles for walking. Drop what? 35/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓_8_8_88©88_8_8_▓ ▓8.........))..8▓ ▓_..))..@......_▓ ▓8..)).........8▓ ▓_..().....:..._▓ ▓8...).....=...8▓ ▓_.........|..._▓ ▓8...[.........8▓ ▓_...[.<......._▓ ▓8.............8▓ ▓_8_8_8_8_8_8_8_▓ There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | BluebellGnoll, the Octopode Ice Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a deep blue altar of Sif Muna. 4 | D | Found a bloodstained altar of Trog. 17 | D | Found a radiant altar of Vehumet. 18 | D | Found a basalt altar of Yredelemnul. 26 | D | Found a shimmering altar of Xom. 53 | D | Reached skill level 7 in Shields 53 | D | Reached XP level 2. HP: 17/17 MP: 3/4 57 | D | Learned a level 2 spell: Throw Frost 57 | D | Quit the game Action || total -------------------------++------- Use: Potion || 1 Eat: Fruit || 3