BluebellGnoll the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (62, 1, D) a +3 scythe of venom (63, 1, D) a +3 blowgun (67, 1, D) an uncursed staff of summoning (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) the cursed +2 leather armour of Schil {rN+ Str+3 Int+3} It affects your strength (+3). It affects your intelligence (+3). It protects you from negative energy. It has a curse placed upon it. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a crystal ball of energy (62, 9, D) a +0 hand axe an uncursed staff of power (63, 9, D) a +0 hand axe (71, 9, D) a +1 ring of intelligence (72, 9, D) a plain deck of wonders (62, 10, D) a cursed +0 whip (72, 10, D) Roxanne's Volume of the Mountains Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Hexes/Earth 4 c - Petrify Transmutation/Earth 4 (71, 11, D) a +0 trident (72, 11, D) a +0 trident 7 tomahawks (70, 12, D) a +0 trident (71, 12, D) a cursed +0 trident (72, 12, D) a +0 trident (62, 17, D) a crystal ball of energy (64, 17, D) an uncursed staff of summoning (71, 17, D) an uncursed staff of energy (72, 17, D) a +0 spear of freezing (73, 17, D) a +3 falchion of pain (62, 18, D) a +4 plate armour of fire resistance (64, 18, D) an uncursed staff of conjuration (72, 18, D) a +5 arbalest of flaming (63, 23, D) a +3 quarterstaff (72, 23, D) a necrophage corpse (skeletalised by now) (73, 23, D) a cursed -1 great sword a +0 robe (61, 27, D) an uncursed staff of cold (62, 27, D) the +8 great sword of Upheaval {slice, rElec rF+ Int-1} It inflicts extra damage upon your enemies. It affects your intelligence (-1). It protects you from fire. It insulates you from electricity. (63, 27, D) a book of Clouds (65, 27, D) the cursed +0 quarterstaff of Pyipta {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It has a curse placed upon it. (72, 27, D) a book of Callings a book of Frost a +5 trident of piercing (73, 27, D) a +1 rapier of electrocution (62, 28, D) a +1 long sword of pain (64, 28, D) an uncursed staff of air (71, 28, D) an uncursed staff of wizardry (69, 30, D) a wolf corpse (skeletalised by now) (61, 32, D) a wasp corpse (71, 32, D) a +0 robe a +0 quarterstaff a spriggan corpse (skeletalised by now) (72, 32, D) a +0 robe a +0 quarterstaff a spriggan corpse (skeletalised by now) (70, 37, D) a +0 trident (72, 37, D) Magic, and How To Use It Spells Type Level a - Searing Ray Conjuration 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Corpse Rot Necromancy 2 d - Sublimation of Blood Necromancy 2 e - Sticks to Snakes Transmutation 2 (73, 37, D) a +2 helmet of intelligence (70, 38, D) an uncursed staff of earth (still there?) an uncursed ring of flight (still there?) (71, 38, D) a book of Clouds (72, 38, D) an uncursed ring of protection from magic (73, 38, D) an ornate deck of wonders (71, 39, D) a sheep corpse (72, 40, D) a hippogriff corpse (74, 40, D) a +0 trident (unseen) (70, 42, D) a +0 trident (unseen) (71, 42, D) a +0 trident (70, 43, D) the +5 war axe of Responsibility {freeze, Int+1 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+1). It affects your dexterity (+4). (unseen) (71, 43, D) a tarantella corpse (71, 44, D) 4 tomahawks a throwing net a throwing net