BluebellGnoll the Dungeon (7, 1, D) a +1 dagger (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) an ornate deck of changes (62, 1, D) a +3 long sword of slicing (67, 1, D) a +0 flail the +1 great sword of Kismet {vamp, Contam rPois Str+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It protects you from poison. It causes magical contamination when unequipped. (68, 1, D) an uncursed staff of poison (69, 1, D) the +10 plate armour "Daonto" {rC+} It protects you from cold. (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 rapier a +5 dagger (61, 2, D) a +0 scythe of venom a +1 robe of positive energy the human corpse of Sigmund (skeletalised by now) (62, 2, D) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (63, 2, D) a +0 short sword a +0 robe the orc corpse of Blork the orc (skeletalised by now) (75, 2, D) the +8 battleaxe of Immorality {elec, -Cast rPois rC+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It protects you from poison. It prevents spellcasting. It makes you more stealthy. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (64, 3, D) a +0 dagger a +0 robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a cursed staff of air (63, 9, D) a cursed ring of stealth (70, 9, D) a +4 rapier of speed (72, 9, D) an uncursed ring of flight (62, 10, D) an uncursed staff of summoning (70, 10, D) a +2 pair of gloves of dexterity (72, 10, D) an uncursed staff of cold (66, 11, D) a water moccasin corpse (skeletalised by now) (62, 12, D) an adder corpse (skeletalised by now) (63, 12, D) a ball python corpse (skeletalised by now) (62, 17, D) a +1 trident of venom (63, 17, D) a +6 shortbow of velocity (64, 17, D) an uncursed staff of summoning (73, 17, D) a disc of storms (62, 18, D) a +3 dagger of draining (63, 18, D) a +2 hunting sling of flaming (64, 18, D) a +3 vampiric whip (71, 18, D) a crystal ball of energy (72, 18, D) a +1 hunting sling of velocity (73, 18, D) an uncursed staff of air (65, 20, D) a poisonous chunk of flesh a swamp drake skeleton (72, 20, D) a +0 short sword (74, 20, D) a cursed -3 shortbow a +0 long sword 10 arrows (65, 21, D) a wyvern corpse (73, 21, D) a +0 short sword an elf corpse (skeletalised by now) (74, 21, D) a +0 long sword (72, 22, D) a +0 short sword a cursed +0 leather armour a +0 buckler an arrow (73, 22, D) an arrow (60, 27, D) a yak corpse (61, 27, D) an uncursed amulet of clarity (63, 27, D) an uncursed staff of earth (64, 27, D) a book of Death (73, 27, D) a +0 dagger (74, 27, D) an uncursed staff of summoning a +0 robe (75, 27, D) a +0 club a +0 leather armour (62, 28, D) a book of Flames a book of Cantrips a book of Maledictions (64, 28, D) the +7 greatsling of the Manifold Planets {velocity, rC++} Any stone fired from it inflicts extra damage. It greatly protects you from cold. (71, 28, D) a +0 hand axe (73, 28, D) a plain deck of summoning (61, 29, D) a hippogriff corpse (72, 29, D) a +0 dagger a +0 robe (60, 30, D) a jackal corpse (61, 30, D) a wolf corpse (61, 31, D) a porcupine corpse (64, 31, D) a wolf corpse (70, 31, D) a +2 flail of protection (71, 31, D) a +0 dagger a +0 robe a +0 dagger an orc corpse (69, 37, D) a book of Geomancy (70, 37, D) an uncursed staff of conjuration (71, 37, D) a +3 ring of strength (72, 37, D) a book of Necromancy (73, 37, D) an uncursed staff of cold (70, 38, D) a book of Spatial Translocations (71, 38, D) an uncursed staff of conjuration (72, 38, D) Psiogoc's Incunabulum of Feathery Attacks Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Static Discharge Conjuration/Air 3 c - Conjure Flame Conjuration/Fire 3 d - Iron Shot Conjuration/Earth 6 e - Conjure Ball Lightning Conjuration/Air 6 (73, 38, D) a +1 pair of gloves of archery (71, 43, D) a cursed -1 long sword (unseen)