BluebellGnoll the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (35, 1, D) a +1 robe of magic resistance (36, 1, D) a +2 scimitar of holy wrath (37, 1, D) a +1 storm dragon armour (38, 1, D) an ornate deck of summoning (39, 1, D) a +2 plate armour of fire resistance (40, 1, D) a +2 ring mail of fire resistance (41, 1, D) a +3 plate armour of fire resistance (49, 1, D) an ornate deck of wonders (50, 1, D) a +1 hunting sling of flaming (52, 1, D) an uncursed amulet of guardian spirit (53, 1, D) a +1 halberd of freezing (63, 1, D) a crystal ball of energy (67, 1, D) a +2 arbalest of flaming (68, 1, D) a +1 quarterstaff of draining (69, 1, D) a book of Beasts (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (37, 2, D) an uncursed ring of fire (38, 2, D) a +0 flail a +0 robe a +3 blowgun (39, 2, D) an uncursed staff of cold (40, 2, D) a +3 scale mail of fire resistance (41, 2, D) the +0 robe of Brilliance {*Tele +Blink +Fly rPois Int+5} It affects your intelligence (+5). It protects you from poison. It lets you fly. It lets you blink. It causes random teleportation. (42, 2, D) a +4 scimitar of holy wrath (49, 2, D) a +1 ring mail of positive energy (51, 2, D) a +1 ring mail of cold resistance (52, 2, D) a +1 hand crossbow of freezing (53, 2, D) a +6 ring of dexterity (54, 2, D) the +9 short sword of Grace {flame, rF+ HP+5 Dex+5} It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It protects you from fire. It affects your health (+5). (57, 2, D) a +2 whip of draining (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (7, 3, D) a +0 helmet a +0 leather armour (50, 3, D) a disc of storms (54, 3, D) a +1 mace of draining (61, 3, D) a +0 flail of protection a +0 shortbow 29 arrows (62, 3, D) a +0 arbalest 21 bolts a +0 great sword of slicing a +2 shortbow of flaming 14 arrows (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a disc of storms (39, 4, D) a +1 long sword of slicing a +0 plate armour (61, 4, D) a cursed -3 shortbow a +1 war axe of distortion 11 arrows (74, 4, D) a +1 hunting sling of flaming (75, 4, D) a +0 club (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (10, 5, D) an uncursed ring of flight (62, 5, D) 2 arrows (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (38, 6, D) a cursed staff of conjuration a potion of blood (4, 7, D) a +3 large shield (unseen) (52, 7, D) a shadow dragon hide (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +0 ring mail of magic resistance (63, 9, D) a book of Annihilations (71, 9, D) an uncursed ring of magical power a book of Debilitation (70, 10, D) an uncursed staff of air (72, 10, D) a +0 hand axe of freezing (70, 11, D) a +0 trident (70, 12, D) a +0 hand axe (71, 12, D) a +0 flail (49, 13, D) a book of Minor Magic (50, 13, D) an uncursed ring of fire (51, 13, D) a +3 leather armour of positive energy (52, 13, D) the +2 rapier of Karma {drain, -Cast rPois MR+ Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. It prevents spellcasting. (53, 13, D) an uncursed ring of ice (54, 13, D) the -5 leather armour "Fagoil" {+Inv rPois MR+ rCorr} It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. It protects you from acid and corrosion. (70, 13, D) a +0 club (54, 14, D) a +2 robe of fire resistance a +3 chain mail of poison resistance (35, 15, D) a +0 helmet of intelligence (36, 15, D) a +2 long sword of flaming (still there?) an uncursed staff of death (still there?) (37, 15, D) a book of Fire (38, 15, D) a +2 quarterstaff of chaos (unseen) (39, 15, D) a +3 lajatang of venom (40, 15, D) a +0 short sword (41, 15, D) a +1 battleaxe of flaming (43, 15, D) a +2 plate armour of fire resistance (52, 15, D) an uncursed ring of poison resistance a +0 morningstar of protection (54, 15, D) a +1 plate armour of fire resistance (35, 16, D) a +0 hand axe of flaming (36, 16, D) a +2 scale mail of magic resistance (37, 16, D) a +1 shadow dragon armour (38, 16, D) a +0 war axe (39, 16, D) a +0 chain mail of magic resistance (41, 16, D) a +0 club a +0 robe the amulet of Hohasoyk {Ward *Tele rN+ MP+5} [amulet of warding] It may prevent the melee attacks of summoned creatures. It protects you from negative energy. It affects your magic capacity (+5). It causes random teleportation. a disc of storms (42, 16, D) the +2 dagger of Disharmony {flame, SInv} It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It enhances your eyesight. (43, 16, D) a book of Summonings (56, 16, D) a +1 cloak of poison resistance (61, 17, D) an uncursed staff of conjuration (63, 17, D) a +4 quarterstaff of speed (64, 17, D) a +1 vampiric demon trident (72, 17, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence (73, 17, D) a +0 long sword (35, 18, D) a +1 short sword of draining (unseen) (36, 18, D) a +2 dagger of venom (unseen) (41, 18, D) a +0 scimitar of flaming (62, 18, D) a +0 broad axe of chopping (63, 18, D) an uncursed ring of sustain abilities (64, 18, D) a lantern of shadows (71, 18, D) a +5 blowgun (72, 18, D) a plain deck of wonders (73, 18, D) the Handbook of Dark Magic Spells Type Level a - Animate Skeleton Necromancy 1 b - Animate Dead Necromancy 4 c - Bolt of Draining Conjuration/Necromancy 5 d - Death Channel Necromancy 6 (38, 19, D) a +2 long sword (unseen) (38, 20, D) a cursed -1 lajatang (unseen) (39, 20, D) a +0 blowgun (unseen) (41, 20, D) a +1 long sword of electrocution (unseen) (72, 20, D) a +1 short sword of draining (40, 21, D) a +1 dagger of freezing (unseen) (71, 21, D) a +3 dagger a +0 ring mail (72, 21, D) a +1 mace of venom a +2 long sword of slicing a +0 shortbow 27 arrows a +0 ring mail a +0 scimitar (73, 21, D) a +0 short sword (33, 23, D) 2 curare-tipped needles (36, 24, D) a +0 scythe (unseen) (50, 25, D) an uncursed staff of air (51, 25, D) an ornate deck of defence (52, 25, D) a +1 mace of crushing (54, 25, D) a +2 shortbow of velocity (55, 25, D) a plain deck of changes (50, 26, D) an uncursed staff of power (51, 26, D) a book of Clouds (52, 26, D) a +2 scimitar of flaming (53, 26, D) an ornate deck of wonders (54, 26, D) a +1 scimitar of venom (61, 27, D) a +6 ring of dexterity (62, 27, D) a +5 ring of dexterity (63, 27, D) a book of Flames (64, 27, D) an uncursed ring of flight (65, 27, D) a +4 war axe of chopping (72, 27, D) a +4 scimitar of slicing (63, 28, D) a book of Debilitation (71, 28, D) a +4 scimitar of holy wrath (72, 28, D) a book of Ice (73, 28, D) a book of Cantrips (64, 29, D) the +2 plate armour "Mnausaul" {Contam rF++ Regen+ MP+10} It greatly protects you from fire. It affects your magic capacity (+10). It causes magical contamination when unequipped. It increases your rate of regeneration. (52, 30, D) a cursed +1 trident the +7 hunting sling of Mapuq {velocity, +Blink HP+5 MP+15 SInv} Any stone fired from it inflicts extra damage. It affects your health (+5). It affects your magic capacity (+15). It enhances your eyesight. It lets you blink. a +0 robe a cursed +1 halberd of freezing a +0 robe (61, 30, D) a +1 trident of piercing (50, 31, D) a ghoul corpse (skeletalised by now) (51, 31, D) a +0 dagger a cursed +0 robe a +0 battleaxe a +2 morningstar of draining (52, 31, D) a +0 long sword (52, 32, D) a +2 great sword of slicing a +0 chain mail (72, 32, D) a +0 rapier a +0 robe a +0 buckler (73, 32, D) a +1 spear of piercing (53, 34, D) a +0 robe (73, 36, D) a +0 pair of gloves of archery (49, 37, D) a +0 trident of freezing (50, 37, D) a +2 arbalest of flaming (53, 37, D) a +0 rapier (60, 37, D) a crystal ball of energy (61, 37, D) a +3 broad axe of electrocution (63, 37, D) the +1 plate armour of Psozaag {-Cast +Twstr rC++ Dex+4} It affects your dexterity (+4). It greatly protects you from cold. It prevents spellcasting. It can be evoked to create a twister. (69, 37, D) a +0 war axe of freezing (70, 37, D) a +4 giant club (71, 37, D) a +0 arbalest of velocity the +0 robe of the Ward {rCorr Str-5} It affects your strength (-5). It protects you from acid and corrosion. (72, 37, D) a +6 ring of dexterity a +0 war axe (73, 37, D) a cursed ring of sustain abilities (49, 38, D) the ring "Exzoc" {+Fly MP+5} [ring of flight] It affects your magic capacity (+5). It lets you fly. (50, 38, D) a +0 robe an ornate deck of changes (51, 38, D) a book of Fire (52, 38, D) a +2 plate armour of positive energy (54, 38, D) a +0 war axe a +0 animal skin (59, 38, D) a +1 plate armour of fire resistance (60, 38, D) a book of the Dragon (62, 38, D) a book of Geomancy (63, 38, D) a +4 chain mail of positive energy (70, 38, D) an uncursed staff of earth (52, 40, D) a +0 antimagic hand axe a +0 animal skin (53, 40, D) a +0 animal skin (51, 42, D) a +0 antimagic war axe (unseen) (52, 42, D) a +0 animal skin (53, 42, D) a +0 antimagic rapier (62, 42, D) a swamp dragon hide (62, 43, D) a fire dragon hide