BluebellGnoll the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) a book of Geomancy (67, 1, D) an uncursed staff of conjuration (68, 1, D) a crystal ball of energy (69, 1, D) a book of Death (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (73, 2, D) an uncursed staff of summoning (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (7, 6, D) a +6 ring of dexterity a +6 ring of dexterity a +0 robe (10, 6, D) a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (70, 9, D) the +5 spear "Demonslayer" {drain, +Rage +Inv +Fly HP-9 Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your health (-9). It lets you turn invisible. It lets you fly. It lets you go berserk. (71, 9, D) an uncursed staff of power (62, 17, D) a +1 mace of holy wrath (63, 17, D) a Necronomicon (64, 17, D) a +3 demon blade of venom (71, 17, D) the amulet "Chiad" {Inacc +Blink rC- Int+3 Stlth-} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). It makes you vulnerable to cold. It lets you blink. It makes you less stealthy. (72, 17, D) an uncursed staff of conjuration (63, 18, D) an uncursed staff of air (64, 18, D) a +2 trident of piercing (71, 18, D) the +7 hand crossbow of Zin {venom, +Inv Dex+6 Stlth++} It poisons the ammo it fires. It affects your dexterity (+6). It lets you turn invisible. It makes you much more stealthy. (73, 18, D) a book of Clouds (72, 19, D) a +0 dire flail (62, 27, D) an uncursed staff of energy (63, 27, D) the +7 Singing Sword (64, 27, D) a +1 scale mail of fire resistance (72, 27, D) an uncursed staff of conjuration (73, 27, D) a crystal ball of energy (62, 28, D) a +0 spear (63, 28, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (64, 28, D) a +1 falchion of holy wrath (71, 28, D) a +1 arbalest of velocity (72, 28, D) an uncursed staff of poison (73, 28, D) a +2 scale mail of magic resistance (71, 31, D) a +0 rapier a +0 leather armour (72, 31, D) a +0 long sword a +0 leather armour (74, 31, D) a +0 long sword an elf skeleton (64, 32, D) a +0 spear (72, 32, D) a +0 dagger an elf skeleton (63, 33, D) a wolf skeleton (72, 33, D) a +0 scimitar a +0 leather armour (63, 34, D) the +4 rapier "Mish" {freeze, +Blink rC+ rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from negative energy. It lets you blink. a spriggan skeleton