BluebellGnoll the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (62, 1, D) a +4 flail of holy wrath (68, 1, D) the cursed -2 leather armour of Proximity {Noisy +Rage rCorr MP+9} It affects your magic capacity (+9). It lets you go berserk. It may make noises in combat. It protects you from acid and corrosion. It has a curse placed upon it. (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +2 lajatang of speed (73, 2, D) a manual of Ice Magic (75, 2, D) a +5 hand axe of chopping (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a disc of storms (66, 4, D) a +1 long sword of electrocution (4, 5, D) a +5 executioner's axe a +5 battleaxe (10, 5, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity an uncursed ring of flight (63, 5, D) a hell hound corpse (skeletalised by now) (64, 5, D) a +2 hunting sling of flaming (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) a cursed ring of loudness (63, 9, D) an uncursed staff of earth (70, 9, D) a manual of Long Blades (71, 9, D) a +3 quarterstaff (72, 9, D) a +0 short sword of draining (70, 10, D) Sif Muna's Handbook of Unstable Ice Spells Type Level a - Beastly Appendage Transmutation 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Sticks to Snakes Transmutation 2 d - Passwall Transmutation/Earth 3 e - Metabolic Englaciation Hexes/Ice 5 f - Simulacrum Ice/Necromancy 6 (61, 17, D) an uncursed staff of wizardry (62, 17, D) a +4 halberd of holy wrath (63, 17, D) a +0 trident of venom (64, 17, D) a +2 robe of magic resistance (62, 18, D) the +5 hand axe of Dithmenos' Wrath {elec, +Rage HP-9 Dex-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-4). It affects your health (-9). It lets you go berserk. (64, 18, D) a +0 ring mail of cold resistance (71, 18, D) an uncursed ring of flight (72, 18, D) a +3 halberd of flaming (63, 21, D) a river rat corpse (skeletalised by now) (51, 26, D) the cursed +2 hand axe of Nirys {freeze, rPois MP+9 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from poison. It affects your magic capacity (+9). It has a curse placed upon it. (52, 26, D) a tome of Destruction (53, 26, D) an uncursed amulet of clarity (61, 27, D) a +1 shortbow of flaming (62, 27, D) a book of Alchemy (71, 27, D) a +2 falchion of slicing (72, 27, D) the Reference Book on Unstable Shape Shifting Spells Type Level a - Blink Translocation 2 b - Passwall Transmutation/Earth 3 c - Irradiate Conjuration/Transmutation 5 d - Summon Forest Summoning/Translocation 5 e - Blade Hands Transmutation 5 (73, 27, D) a +3 chain mail of magic resistance (62, 28, D) an uncursed ring of flight (64, 28, D) a +3 great sword of slicing (72, 28, D) an uncursed staff of cold (73, 28, D) a +0 crystal plate armour (63, 29, D) a +2 pair of gloves of strength a +0 leather armour a +0 war axe (64, 34, D) an uncursed staff of poison (49, 37, D) a +1 bardiche of freezing (50, 37, D) an uncursed staff of air (52, 37, D) a book of Envenomations (53, 37, D) an uncursed ring of wizardry (54, 37, D) a +4 ring of strength (59, 37, D) a +3 plate armour of fire resistance (60, 37, D) the Tome of Creative Dark Magic Spells Type Level a - Sublimation of Blood Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Call Canine Familiar Summoning 3 d - Summon Mana Viper Hexes/Summoning 5 e - Simulacrum Ice/Necromancy 6 (62, 37, D) a +2 morningstar of flaming (63, 37, D) an uncursed staff of earth (70, 37, D) a book of Spatial Translocations (71, 37, D) Sif Muna's Volume of Greatest Risks and Utility Spells Type Level a - Spellforged Servitor Conjuration/Summoning 7 b - Delayed Fireball Conjuration/Fire 7 c - Orb of Destruction Conjuration 7 d - Darkness Hexes 7 (72, 37, D) a +3 flail (73, 37, D) Amig's Collected Works on the Snowflakes and Moulding Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Alistair's Intoxication Transmutation/Poison 4 e - Blade Hands Transmutation 5 (49, 38, D) a +0 vampiric war axe (50, 38, D) an uncursed staff of energy (51, 38, D) a book of Clouds (52, 38, D) a book of Necromancy (53, 38, D) a +0 flail of protection (59, 38, D) an uncursed staff of death (60, 38, D) a book of Power (61, 38, D) a +2 blowgun of evasion (62, 38, D) an uncursed amulet of rage (63, 38, D) the +6 dagger "Seukhej" {elec, rElec rN+ MP-9 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (-9). It enhances your eyesight. (70, 38, D) the +10 plate armour "Fid Ezesk" {+Fly rPois rF+ MP+9 Int+4 Dex-4 Slay+5} It affects your intelligence (+4). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It protects you from poison. It affects your magic capacity (+9). It lets you fly. (73, 38, D) an uncursed amulet of stasis (51, 39, D) 4 scrolls of amnesia (72, 39, D) an uncursed ring of protection from cold (73, 39, D) a +2 executioner's axe of holy wrath a +0 plate armour (51, 40, D) a fire drake corpse (70, 40, D) a +0 dagger (71, 41, D) a +0 dagger a cursed +0 robe (72, 41, D) a +0 battleaxe a +0 chain mail (50, 42, D) a hell hound corpse (52, 42, D) a +0 scimitar of flaming (61, 42, D) a chunk of flesh (72, 42, D) a +0 leather armour a +0 dagger a +0 robe (51, 43, D) a hell hog corpse (60, 43, D) a wolf skeleton (71, 43, D) a +0 dagger a +0 robe (73, 43, D) a +0 dagger a +0 robe (51, 44, D) a +2 great sword of flaming a hell hog corpse (52, 44, D) a +2 great sword of flaming (61, 44, D) a +0 animal skin a +0 rapier a dryad skeleton (62, 44, D) a +0 animal skin a cursed +0 flail a spriggan skeleton (74, 44, D) a +0 dagger a +0 robe (60, 45, D) a +0 robe