BluebellGnoll the Dungeon (0, 0, D) a cursed -3 club (0, 6, D) a stone (0, 7, D) a +1 dagger of freezing (0, 35, D) 2 scrolls of amnesia (0, 36, D) an uncursed staff of energy (0, 37, D) a +0 hand axe (still there?) a +0 hand axe (still there?) a +2 scimitar of holy wrath (still there?) a +4 quarterstaff of speed (still there?) the +2 halberd of Terror {chop, rElec rC+} (still there?) It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. a +2 dire flail of crushing (still there?) a +2 rapier of distortion (still there?) (0, 38, D) a +0 centaur barding (0, 42, D) a stone (0, 44, D) a +0 giant club (unseen)