BluebellGnoll the Dungeon [Shop] Cuag's Weapon Emporium a cursed -3 short sword (1 gold) a +0 mace (36 gold) the +6 spear of the Botono {reap, rPois+ rN+ HP-6} (580 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It protects you from poison. It protects you from negative energy. It affects your health (-6). a +0 spear (36 gold) a +1 falchion of holy wrath (148 gold) 21 stones (25 gold) a +0 hunting sling (18 gold) 19 stones (22 gold) [Shop] Kiskesk's Book Shoppe a book of Ice (910 gold) a book of the Dragon (1260 gold) a book of Dreams (1050 gold) a book of the Sky (910 gold) a book of the Sky (910 gold) a book of Beasts (770 gold) [Shop] Otewk's Armour Emporium a +0 centaur barding (253 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +2 robe of fire resistance (194 gold) a +0 buckler (49 gold) a +0 robe (7 gold) [Shop] Vuohaita's Jewellery Shoppe a +2 ring of intelligence (82 gold) a cursed ring of loudness (49 gold) an uncursed ring of ice (275 gold) an uncursed ring of protection from cold (275 gold) an uncursed amulet of regeneration (330 gold) an uncursed ring of fire (275 gold) an uncursed ring of positive energy (220 gold) a +4 ring of protection (396 gold) a +1 ring of protection (33 gold) a +1 ring of intelligence (24 gold) (0, 0, D) a stone (1, 0, D) a stone (35, 0, D) 2 scrolls of amnesia (36, 0, D) an uncursed staff of energy (37, 0, D) a +0 hand axe (still there?) a +0 hand axe (still there?) a +4 quarterstaff of speed (still there?) a +2 halberd of venom (still there?) a +2 morningstar of crushing (still there?) a +2 rapier of venom (still there?) (42, 0, D) a +0 animal skin (44, 0, D) a +0 giant club (49, 0, D) a +1 shortbow of flaming (51, 0, D) a +0 short sword (52, 0, D) a +0 long sword (55, 0, D) a +0 war axe a +0 chain mail (8, 4, D) an uncursed staff of cold (14, 4, D) a +3 antimagic great sword (16, 4, D) a +2 antimagic demon blade (26, 4, D) a +1 antimagic triple sword (44, 4, D) a +3 ring of strength (45, 4, D) a cursed -1 spear (46, 4, D) a +0 robe (47, 4, D) a scroll of random uselessness (52, 4, D) a +0 pair of gloves (53, 4, D) a +0 cloak (54, 4, D) a +0 cloak (19, 6, D) a +0 cloak a +0 dagger (42, 6, D) a +5 antimagic great sword (8, 8, D) a +0 chain mail a +0 battleaxe a +0 flail a +0 leather armour (10, 8, D) a cursed -2 hand axe a +0 short sword (11, 8, D) a +0 whip a +0 club a +0 leather armour (12, 8, D) a +0 short sword a +0 flail (13, 8, D) a +0 hand axe a +0 leather armour a +0 mace a +0 mace a +0 ring mail (15, 8, D) a +4 quick blade a +0 scimitar a +0 chain mail a +0 club (16, 8, D) a +0 long sword a +0 chain mail (18, 8, D) a +0 scimitar a cursed +0 chain mail a +0 trident a +0 chain mail (20, 8, D) a cursed +0 chain mail a +0 mace a +5 antimagic great sword (22, 8, D) a +6 antimagic double sword a +0 battleaxe a +0 plate armour a +0 short sword a +0 chain mail (23, 8, D) a +0 hand axe a +0 plate armour a +0 morningstar a +0 plate armour (24, 8, D) a +0 dagger a +0 robe (25, 8, D) a +0 dagger a cursed +0 robe a +0 long sword a +0 chain mail (26, 8, D) a +0 war axe (35, 8, D) a +0 scimitar a +0 leather armour a cursed -2 glaive (36, 8, D) a +6 antimagic lajatang a +0 chain mail a +0 battleaxe (37, 8, D) a +0 hand axe a +0 leather armour (38, 8, D) a +6 dagger of freezing a +0 long sword a +0 leather armour (39, 8, D) a +0 dagger a +0 robe (40, 8, D) a +0 dagger a +0 robe (41, 8, D) a +0 dagger a +2 robe of the Archmagi (43, 8, D) a +0 mace a +0 ring mail (44, 8, D) a +0 dagger a +2 robe of cold resistance (50, 8, D) a +0 club a +0 ring mail (9, 12, D) a +1 great mace (10, 12, D) a +1 giant spiked club (11, 12, D) a +3 dire flail (12, 12, D) a +3 dire flail (13, 12, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (14, 12, D) a +1 glaive (15, 12, D) a +1 great mace (16, 12, D) a +1 battleaxe (19, 12, D) a +1 ice dragon armour (20, 12, D) a +1 pair of gloves (22, 12, D) a +1 large shield (25, 12, D) a +1 helmet a +1 pair of gloves a -2 plate armour a +0 pair of gloves a +2 ring mail a +1 pair of gloves (29, 12, D) an arrow (32, 12, D) 2 poisoned arrows (34, 12, D) a large rock (35, 12, D) an arrow a +3 ring of strength (37, 12, D) 3 bolts a +4 antimagic long sword a poisoned arrow a +1 mace of crushing a +0 chain mail a +0 shortbow 14 arrows (38, 12, D) a poisoned arrow (39, 12, D) a +5 antimagic great sword (40, 12, D) a +0 shortbow 7 poisoned arrows a +0 arbalest 18 bolts (42, 12, D) 2 large rocks (43, 12, D) a +0 dire flail a +0 dire flail (44, 12, D) a +0 dire flail a +2 great mace of crushing a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (10, 16, D) a +3 antimagic great sword (11, 16, D) a +0 quarterstaff a +0 robe (13, 16, D) a +0 quarterstaff a +0 robe (14, 16, D) a +3 antimagic dire flail (18, 16, D) a +2 antimagic battleaxe a +2 antimagic broad axe the +2 scimitar of Untruth {flame, +Blink rF+ MP+9} It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It affects your magic capacity (+9). It lets you blink. (20, 16, D) a +0 leather armour a +2 antimagic demon trident a +2 trident of piercing a +0 robe 4 large rocks a +0 trident of protection a +0 robe (22, 16, D) a +0 robe a +0 rapier (23, 16, D) a +0 trident 3 large rocks (32, 16, D) a +3 great mace of crushing (36, 16, D) a +2 longbow of evasion (37, 16, D) a +5 antimagic scimitar (38, 16, D) a +0 shield a +0 robe a +0 spear (40, 16, D) a +3 scimitar of venom a +0 robe (41, 16, D) a +0 trident a +0 flail (-2, 18, D) a +0 great sword of flaming (0, 18, D) a +4 hand crossbow of freezing (9, 18, D) a +1 eveningstar of protection a +2 chain mail of poison resistance (10, 18, D) a +2 great sword of flaming (15, 18, D) a +0 robe (17, 18, D) a +3 great sword of protection (4, 20, D) a large rock (5, 20, D) a large rock (10, 20, D) a large rock (11, 20, D) 3 large rocks (12, 20, D) a bolt a large rock (13, 20, D) a bolt 3 large rocks (14, 20, D) a large rock a +0 arbalest 25 bolts (15, 20, D) 2 large rocks (17, 20, D) a large rock a +0 war axe a +0 animal skin (18, 20, D) a +0 arbalest 13 bolts 5 large rocks (19, 20, D) a +0 long sword (20, 20, D) a large rock (21, 20, D) a +4 battleaxe of chopping a +0 battleaxe of freezing (24, 20, D) a silver javelin 2 steel tomahawks a potion of brilliance (29, 20, D) a +3 ring of dexterity (31, 20, D) 2 arrows a +0 shortbow 29 arrows (32, 20, D) a +0 longbow 21 arrows (33, 20, D) a +1 long sword of holy wrath a +0 great mace a +0 leather armour a +3 war axe of flaming a +1 arbalest of freezing 23 bolts a +0 plate armour a +0 spear a +0 robe (34, 20, D) a +3 great sword of holy wrath (35, 20, D) a +0 battleaxe a +0 plate armour (36, 20, D) a +0 dagger 4 large rocks (37, 20, D) a +0 falchion a +1 scale mail of poison resistance a +0 battleaxe a cursed +0 plate armour a +0 long sword a +0 ring mail (39, 20, D) a +0 arbalest 20 bolts (40, 20, D) a +2 great sword of electrocution a +0 dire flail a +0 scale mail (41, 20, D) a +0 arbalest a +0 arbalest 34 bolts (14, 22, D) a poisoned javelin (16, 22, D) a poisoned javelin (17, 22, D) a poisoned javelin (50, 22, D) a +0 bardiche a +4 chain mail of cold resistance