BluebellGnoll the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois+ rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) a +5 blowgun (63, 1, D) a book of Envenomations (67, 1, D) a +4 chain mail of cold resistance (68, 1, D) a +0 club (69, 1, D) a +3 ring mail of magic resistance (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +2 bardiche of flaming (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (68, 4, D) a +0 club (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity an uncursed ring of flight (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 5 potions of haste 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +0 dagger (62, 9, D) an uncursed ring of stealth (70, 9, D) a +0 rapier (71, 9, D) an uncursed ring of magical power (72, 9, D) a book of Frost (62, 10, D) an uncursed ring of fire (70, 10, D) a +1 scimitar of freezing (72, 10, D) a disc of storms (62, 11, D) an uncursed staff of cold a +0 robe a cursed -3 dagger a +0 robe (62, 12, D) a +0 club an orc corpse (skeletalised by now) (63, 12, D) a +0 hand axe (69, 13, D) the +5 captain's cutlass {speed} Attacks with this weapon are significantly faster. a +0 robe a spriggan corpse (skeletalised by now) (69, 14, D) a cursed -1 short sword a +0 robe (61, 17, D) an uncursed staff of death (63, 17, D) a +2 greatsling of freezing (64, 17, D) an uncursed ring of magical power (71, 17, D) a +2 storm dragon armour (72, 17, D) a +2 plate armour of positive energy (73, 17, D) Nosa's Guide on Sinister Arts and Confrontation Spells Type Level a - Shock Conjuration/Air 1 b - Animate Skeleton Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Irradiate Conjuration/Transmutation 5 e - Dispel Undead Necromancy 5 (62, 18, D) the Papyrus of Arcane Weapons Spells Type Level a - Sting Conjuration/Poison 1 b - Magic Dart Conjuration 1 c - Searing Ray Conjuration 2 d - Throw Flame Conjuration/Fire 2 e - Iskenderun's Mystic Blast Conjuration 4 f - Irradiate Conjuration/Transmutation 5 (63, 18, D) an ornate deck of changes (64, 18, D) an uncursed staff of fire (73, 18, D) a plain deck of changes (61, 27, D) Nooho's Further Steps in Wizardry Spells Type Level a - Lightning Bolt Conjuration/Air 5 b - Fireball Conjuration/Fire 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Silence Hexes/Air 5 e - Cigotuvi's Embrace Necromancy 5 f - Summon Demon Summoning 5 (63, 27, D) the +2 long sword of Extinguishment {slice, Int+2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It enhances your eyesight. (64, 27, D) an uncursed staff of fire (65, 27, D) a +0 blowgun of evasion (72, 27, D) an uncursed ring of magical power (73, 27, D) a +1 chain mail of poison resistance (62, 28, D) an uncursed staff of air (64, 28, D) a +0 battleaxe (71, 28, D) a book of Geomancy (72, 28, D) a plain deck of changes (73, 28, D) a +7 blowgun (72, 30, D) a +0 club a cursed +0 ring mail a +2 dagger of protection a cursed +0 robe (62, 31, D) a black mamba corpse (skeletalised by now) (70, 31, D) a +0 flail (71, 31, D) a +0 dagger a cursed +0 robe (72, 31, D) a +0 dagger a +0 robe (73, 31, D) a +0 short sword an orc corpse (skeletalised by now) (64, 32, D) a +3 broad axe of electrocution (59, 37, D) a phial of floods (61, 37, D) an uncursed staff of earth (62, 37, D) a sack of spiders (63, 37, D) the amulet "Liss" {Spirit -Tele rPois+ MR+ Str+4 Int-2 Slay+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (70, 37, D) a +0 long sword (71, 37, D) a disc of storms (72, 37, D) a book of Control (73, 37, D) a +2 dagger of speed (59, 38, D) an uncursed ring of protection from fire (60, 38, D) a book of the Sky (61, 38, D) a book of Enchantments (62, 38, D) an uncursed amulet of warding (63, 38, D) a +0 long sword of holy wrath (70, 38, D) a +2 robe of positive energy (72, 38, D) a +0 spear of venom (68, 42, D) a +0 vampiric falchion a +0 plate armour (69, 42, D) an uncursed staff of energy a +0 shortbow 18 arrows an ugly thing corpse a centaur corpse (70, 42, D) a +0 arbalest 19 bolts (69, 43, D) 2 arrows (70, 43, D) an uncursed staff of cold a +0 shortbow 9 arrows a bolt a griffon skeleton (70, 44, D) a +0 long sword a +0 chain mail (71, 44, D) 3 arrows a bolt