BluebellGnoll the Dungeon [Shop] Fyunec's Magic Scroll Emporium 2 scrolls of immolation (91 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of magic mapping (45 gold) a scroll of identify (26 gold) [Shop] Acoulloe's Book Shoppe a book of Fire (780 gold) a book of the Tempests (840 gold) a book of the Warp (1080 gold) a book of Annihilations (1324 gold) a book of Spatial Translocations (780 gold) a book of Fire (780 gold) [Shop] Blarrozu's Weapon Emporium a +0 short sword (39 gold) a +0 club (13 gold) the +3 spear "Huj Uwut" {pierce, Str+4 Int+3} (535 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+3). a +0 falchion (39 gold) 18 sling bullets of flame (280 gold) a +0 rapier (52 gold) a +0 spear (39 gold) a +0 club (13 gold) 4 poisoned javelins (83 gold) a +0 hand crossbow (45 gold) a +0 club (13 gold) [Shop] Bamuam's Book Shoppe a Necronomicon (1324 gold) an Akashic Record (1324 gold) a book of Battle (480 gold) a Grand Grimoire (1324 gold) a Young Poisoner's Handbook (480 gold) a book of Party Tricks (600 gold) a book of Annihilations (1324 gold) a book of the Tempests (840 gold) a book of Conjurations (360 gold) a book of Beasts (660 gold) the Guide on Helpful Beguiling (828 gold) Spells Type Level a - Corona Hexes 1 b - Sure Blade Hexes/Charms 2 c - Ozocubu's Armour Charms/Ice 3 d - Enslavement Hexes 4 e - Warp Weapon Charms/Translocation 5 a book of Changes (300 gold) (0, 0, D) a +0 giant spiked club (11, 0, D) a +0 giant club (56, 0, D) a +0 mace (59, 0, D) a +1 falchion a +0 robe (13, 4, D) a +2 helmet of intelligence (50, 4, D) a +0 great sword (51, 4, D) 13 arrows (56, 4, D) a +0 helmet (57, 4, D) a +0 helmet (58, 4, D) a +0 helmet (59, 4, D) a +0 centaur barding (8, 6, D) a +0 scimitar a +0 plate armour (17, 6, D) a +0 giant spiked club a +0 robe (27, 6, D) a +0 scimitar a +0 plate armour (29, 6, D) a +0 falchion (32, 6, D) a -2 spear a +0 animal skin (10, 8, D) a +0 glaive a +0 chain mail (11, 8, D) a wand of digging (13) (12, 8, D) a +0 short sword a +0 short sword a +0 whip a +0 hand axe a +0 chain mail a +0 hand axe (13, 8, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (14, 8, D) a +0 short sword (19, 8, D) a +0 war axe a +0 chain mail a +0 war axe a +0 plate armour a cursed -1 hand axe a +0 plate armour (21, 8, D) a cursed -1 hand axe a +0 plate armour a cursed -2 halberd a +0 chain mail (22, 8, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (24, 8, D) a +0 scimitar a +0 chain mail (25, 8, D) a +1 mace of protection a +0 chain mail (26, 8, D) a +0 hand axe a +0 chain mail a +0 long sword a +0 chain mail a +0 scimitar a +0 chain mail a +0 short sword a +0 chain mail (38, 8, D) a +2 robe of fire resistance a +2 vampiric dagger (39, 8, D) a +0 dagger a +0 robe (40, 8, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 8, D) a +0 dagger a +0 robe a +3 vampiric dagger a +0 robe (42, 8, D) a cursed +0 dagger a +2 robe of the Archmagi (44, 8, D) a +0 dagger a +0 robe (45, 8, D) a +0 dagger a +0 robe (47, 8, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (50, 8, D) a +0 dagger a +0 robe (55, 8, D) a +0 dagger a +0 robe (-1, 10, D) a +1 vampiric long sword a +0 flail of draining a +4 dagger of chaos a +2 scimitar of holy wrath a +0 lajatang a +2 dire flail of crushing (1, 10, D) 3 large rocks (6, 10, D) 2 large rocks (19, 10, D) a +0 falchion a +0 leather armour (36, 10, D) a +0 long sword a +1 ring mail of cold resistance (46, 10, D) a +0 robe (56, 10, D) a +2 battleaxe of venom a +0 chain mail (16, 12, D) a troll hide (26, 12, D) the +0 plate armour of the Zebra {+Inv rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. (28, 12, D) a +0 giant club (34, 12, D) a +0 chain mail (43, 12, D) a +0 arbalest 13 poisoned bolts