Dungeon Sprint DCSS version 0.16-a0-3807-g3748f16 (webtiles) character file. 7 BluebellGnoll the Shield-Bearer (level 2, -8/27 HPs) Began as an Ogre Arcane Marksman on Jan 27, 2015. Was an Initiate of Vehumet. Mangled by a merfolk ... wielding a +1 hand axe of electrocution (19 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:01 (67 turns). BluebellGnoll the Shield-Bearer (OgAM) Turns: 67, Time: 00:03:01 Health: -8/27 AC: 18 Str: 15 XL: 2 Next: 0% Magic: 3/3 EV: -2 Int: 24 God: Vehumet [......] Gold: 0 SH: 0 Dex: 9 Spells: 1 memorised, 2 levels left rFire + . . SeeInvis . x - +6 shillelagh "Devastator" {shatter} rCold + . . Clarity . M - +5 gold dragon armour rNeg . . . SustAb . (shield restricted) rPois + Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . NoTele + (boots unavailable) MR ..... (no amulet) Stlth .......... t - +6 ring of intelligence s - +6 ring of intelligence @: not resistant to hostile enchantments, extremely unstealthy A: unfitting armour, tough skin 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons x - the +6 shillelagh "Devastator" (weapon) {shatter} (You found it in the Dungeon) O - a +5 demon whip Missiles b - 3 large rocks (quivered) c - 2 throwing nets Armour a - a +0 robe q - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. J - a +5 fire dragon armour M - a +5 gold dragon armour (worn) N - a +5 ice dragon armour Magical staves p - an uncursed staff of energy Jewellery r - a +6 ring of dexterity s - a +6 ring of intelligence (left hand) t - a +6 ring of intelligence (right hand) v - a +6 ring of strength Magical devices l - a wand of disintegration (7) m - a wand of fire (5) n - a wand of cold (5) o - a wand of draining (5) Scrolls k - 4 scrolls of blinking y - 4 scrolls of amnesia z - 3 scrolls of recharging A - 7 scrolls of fog B - a scroll of holy word C - 5 scrolls of identify D - 5 scrolls of remove curse E - 2 scrolls of fear Potions e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage F - 2 potions of brilliance G - 2 potions of invisibility H - 2 potions of restore abilities I - 4 potions of resistance K - 5 potions of agility L - 5 potions of might Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Enslavement Hexes 4 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - 5 meat rations u - 42 fruits w - 4 bread rations Skills: * Level 1.3 Fighting - Level 2.1 Throwing - Level 1.7 Dodging - Level 6.7 Shields - Level 1.2 Spellcasting - Level 2.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 100% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History The merfolk hits you but does no damage. x2 Unknown command. You cannot throw anything while held in a net. Unknown command. Unknown command. You struggle against the net. You struggle against the net. The merfolk hits you but does no damage. x2 You rip the net and break free! The merfolk hits you from afar with a trident! The merfolk hits you but does no damage. You are electrocuted! You sock the merfolk! The merfolk shudder. The merfolk is moderately wounded. The merfolk is heavily wounded. The merfolk is moderately wounded. The merfolk hits you but does no damage. x2 You are electrocuted! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.}.).▓ ▓..m..▓ ▓..m..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | BluebellGnoll, the Ogre Arcane Marksman, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 2/2 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a bloodstained altar of Trog. 7 | D | Found an iron altar of Okawaru. 16 | D | Found a radiant altar of Vehumet. 25 | D | Found a basalt altar of Yredelemnul. 31 | D | Reached skill level 6 in Shields 31 | D | Reached XP level 2. HP: 27/27 MP: 3/3 46 | D | Found a shimmering altar of Xom. 55 | D | Became a worshipper of Vehumet 62 | D | Entered arena 1. 62 | D | Noticed a merfolk 62 | D | Noticed a merfolk 67 | D | Mangled by a merfolk Action || total -------------------------++------- Melee: Shillelagh || 1 Throw: Large rock || 1 Use: Potion || 1