BluebellGnoll the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. (11, 1, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +8 lance "Wyrmbane" {slay drac, +Rage rPois+ rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the +0 Sword of Power the +7 Singing Sword the +12 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Elyvilon disapproves of the use of such an item. (61, 1, D) a +0 short sword of electrocution (62, 1, D) a lantern of shadows (63, 1, D) a +5 antimagic rapier (67, 1, D) a book of Annihilations (68, 1, D) a +1 ring mail of poison resistance (69, 1, D) a +1 long sword of electrocution (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +1 robe of cold resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe (10, 5, D) an uncursed ring of flight (4, 7, D) a +3 large shield a +3 shield a +3 buckler (10, 7, D) a wand of draining (5) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 plate armour (61, 9, D) a manual of Long Blades (63, 9, D) a book of Frost (70, 9, D) a +0 short sword (71, 9, D) a +0 short sword (72, 9, D) a +5 greatsling of flaming (62, 10, D) a +0 hunting sling of velocity (71, 10, D) a +1 trident of piercing (72, 10, D) a +1 hand crossbow of flaming (63, 17, D) an uncursed staff of wizardry (64, 17, D) a +0 hand axe (71, 17, D) a book of Cantrips (72, 17, D) a +1 robe (63, 18, D) a book of the Tempests (71, 18, D) an uncursed staff of air (72, 18, D) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may recurse itself when equipped. It has a curse placed upon it. (62, 23, D) a +0 hand axe (63, 23, D) a +0 mace (62, 24, D) a +0 mace (64, 24, D) a +0 club (61, 27, D) the +3 gold dragon armour of the Harvest {-Cast rPois+ rF+ rC+ MR+ Regen+ Dex+4 Slay-4} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It prevents spellcasting. It increases your rate of regeneration. (62, 27, D) a +2 robe of magic resistance (72, 27, D) a +2 scimitar of holy wrath (73, 27, D) a book of Necromancy (61, 28, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity (62, 28, D) an uncursed staff of wizardry (71, 28, D) a disc of storms (72, 28, D) a lantern of shadows (59, 37, D) a book of Debilitation (60, 37, D) a book of the Sky (61, 37, D) a +2 robe (62, 37, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (63, 37, D) a sack of spiders (71, 37, D) a book of Annihilations (72, 37, D) a +2 leather armour of magic resistance (59, 38, D) a +2 great sword of slicing (61, 38, D) a +2 ring mail of poison resistance (62, 38, D) the cursed -5 helmet "Streur" {Contam MR+ MP-9 Str+6 Stlth+} It affects your strength (+6). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. (63, 38, D) a +2 vampiric spear (70, 38, D) a +6 ring of strength (71, 38, D) the +6 leather armour of a bazaar {rN++} It greatly protects you from negative energy. (73, 38, D) Sif Muna's Handbook of Good Luck Spells Type Level a - Repel Missiles Charms/Air 2 b - Song of Slaying Charms 2 c - Shroud of Golubria Charms/Translocation 2 d - Ozocubu's Armour Charms/Ice 3 e - Regeneration Charms/Necromancy 3 f - Spectral Weapon Hexes/Charms 3 (71, 39, D) the Volume of Boosting Lightness Spells Type Level a - Repel Missiles Charms/Air 2 b - Deflect Missiles Charms/Air 6 c - Tornado Air 9 (70, 43, D) a +0 buckler a +0 robe a +0 rapier (71, 43, D) a wolf skeleton (72, 43, D) a +2 buckler of reflection a +0 robe a +0 rapier a wolf skeleton (62, 44, D) a +3 rapier of venom (unseen) (70, 44, D) a +0 robe a +0 dagger a spriggan skeleton