BluebellGnoll the Dungeon [Shop] Munant's Gadget Emporium a stone of tremors (520 gold) a wand of fireball (4) (208 gold) a plain deck of defence (182 gold) a plain deck of summoning (182 gold) a wand of magic darts (15) (66 gold) [Shop] Gubrah's Armour Shoppe a +1 leather armour of poison resistance (121 gold) a +0 ring mail (44 gold) a +2 helmet of intelligence (236 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 centaur barding (253 gold) a +0 leather armour (22 gold) a +10 plate armour of ponderousness (550 gold) a +0 robe (7 gold) [Shop] Ummerr's Assorted Antiques a plain deck of changes (266 gold) a +0 pair of gloves (85 gold) a +0 falchion (57 gold) a scroll of amnesia (66 gold) a scroll of remove curse (57 gold) a scroll of remove curse (57 gold) a cursed +0 plate armour (437 gold) [Shop] Ahoroet's Jewellery Shoppe an uncursed amulet of regeneration (390 gold) an uncursed ring of magical power (260 gold) an uncursed ring of poison resistance (260 gold) an uncursed ring of teleport control (650 gold) the ring of the Harvest {Fire MP+9} (416 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). a +1 ring of evasion (39 gold) a +5 ring of intelligence (535 gold) an uncursed ring of protection from fire (325 gold) an uncursed amulet of warding (195 gold) a cursed -2 ring of intelligence (26 gold) (0, 0, D) a +0 club (6, 0, D) a +0 club (7, 0, D) a +0 club 2 stones a +0 club (36, 0, D) an uncursed staff of energy (37, 0, D) a +0 short sword a +2 scimitar of flaming a +0 lajatang a +2 halberd of protection a +2 dire flail of crushing a +2 rapier of venom (39, 0, D) a +0 pair of gloves (44, 0, D) a troll hide a +0 short sword (46, 0, D) a +0 giant club (47, 0, D) a +0 long sword a +0 leather armour (53, 0, D) a +0 leather armour a +0 shortbow 16 arrows a +0 hand axe a +0 leather armour (44, 4, D) a scroll of random uselessness (47, 4, D) a +0 ring mail (51, 4, D) a +0 pair of gloves (52, 4, D) a +0 cloak (53, 4, D) a +0 pair of gloves (54, 4, D) a +0 cloak (46, 6, D) a +0 dagger a +0 robe (8, 8, D) a +0 leather armour a +0 club (9, 8, D) a cursed +0 dagger a +0 robe (10, 8, D) a +0 trident a cursed -1 dagger a +0 robe (11, 8, D) a +0 flail a +0 dagger (13, 8, D) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 dagger a cursed +0 ring mail (14, 8, D) a +0 bardiche a +0 plate armour a +0 club a +0 falchion (17, 8, D) a +0 battleaxe a +0 chain mail (22, 8, D) a +0 whip a +1 short sword of draining a +0 plate armour (23, 8, D) a +0 battleaxe a +0 plate armour a +0 scimitar a +0 plate armour a +0 battleaxe a +0 plate armour (24, 8, D) a +0 hand axe of chopping a +0 plate armour a +0 dire flail a +0 chain mail a +0 dagger a +0 robe (25, 8, D) a +0 scimitar a +0 plate armour (26, 8, D) a +0 plate armour a +3 halberd a +0 hand axe a +0 plate armour (27, 8, D) a +0 leather armour a +1 flail of protection (35, 8, D) a +0 leather armour a +0 club (36, 8, D) a +0 leather armour a +0 dire flail (37, 8, D) a +0 ring mail a +0 dagger a +0 hand axe (38, 8, D) a +0 hand axe a +0 leather armour a +0 club (39, 8, D) a +0 leather armour a +0 hand axe (44, 8, D) a +0 battleaxe (45, 8, D) a cursed -2 glaive (46, 8, D) a cursed -3 flail (47, 8, D) a +0 scimitar (48, 8, D) a +0 war axe a +0 leather armour (7, 12, D) an uncursed ring of fire (9, 12, D) a +1 great mace (10, 12, D) a +1 glaive (11, 12, D) a +1 great sword (12, 12, D) a +1 double sword (13, 12, D) a +2 vampiric battleaxe (14, 12, D) a +1 giant spiked club (15, 12, D) a +1 lajatang (16, 12, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It enhances your eyesight. It lets you go berserk. (18, 12, D) a +2 ring mail (20, 12, D) the +0 leather armour "Mebiv" {rElec rPois+ MR+} It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (21, 12, D) a +1 scale mail of cold resistance (23, 12, D) a +1 cloak (24, 12, D) a +1 cloak (25, 12, D) the cursed +0 scale mail of the Spheres {rElec rCorr Str+4} It affects your strength (+4). It insulates you from electricity. It protects you from acid and corrosion. It has a curse placed upon it. (37, 12, D) a +0 long sword a +0 shortbow 18 arrows (38, 12, D) a +0 dagger a +0 robe (39, 12, D) a +2 long sword of electrocution a +0 ring mail (23, 14, D) a +0 antimagic lajatang a +2 robe of cold resistance (16, 16, D) a wand of random effects (0) (20, 16, D) a raven skeleton a swamp drake corpse (skeletalised by now) (21, 16, D) a very ugly thing skeleton (23, 16, D) an alligator corpse (skeletalised by now) (27, 16, D) a water moccasin corpse (skeletalised by now) a black mamba corpse (skeletalised by now) a shock serpent corpse (skeletalised by now) (30, 16, D) a +0 club (31, 16, D) a +0 spear a +0 robe a cursed -1 trident (38, 16, D) 3 arrows (40, 16, D) a +1 trident of distortion a +0 robe a +0 longbow a +0 quarterstaff of protection 19 arrows a satyr corpse (skeletalised by now) (41, 16, D) a +0 trident (42, 16, D) a +0 trident a cursed -3 trident a +0 trident a +0 trident a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (15, 18, D) a cursed -3 short sword a +0 cloak (48, 18, D) a -2 halberd a +0 animal skin (52, 18, D) a wolf corpse a wolf corpse (53, 18, D) 5 chunks of flesh (8, 20, D) a large rock (9, 20, D) a large rock (11, 20, D) a large rock (12, 20, D) a large rock a +0 trident a +0 robe a +0 battleaxe of freezing a frost giant corpse (13, 20, D) a +1 battleaxe of freezing (still there?) a +0 arbalest (still there?) 17 bolts (still there?) (14, 20, D) 3 large rocks (still there?) a +1 demon whip of draining (still there?) (15, 20, D) a cursed -2 whip (unseen) (17, 20, D) a +0 great sword (unseen)