BluebellGnoll the Dungeon [Shop] Sisodod's Jewellery Emporium a +1 ring of evasion (30 gold) an uncursed amulet of faith (400 gold) an uncursed ring of sustain abilities (175 gold) the ring "Phor" {Fire +Blink rElec MR- Str-4 Dex+7} (481 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (-4). It affects your dexterity (+7). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. an uncursed ring of protection from magic (250 gold) the ring "Smiwy" {rN+ Int+4 Stlth+} (382 gold) [ring of positive energy] It affects your intelligence (+4). It protects you from negative energy. It makes you more stealthy. a cursed ring of loudness (45 gold) an uncursed ring of see invisible (150 gold) a cursed -4 ring of slaying (20 gold) an uncursed ring of invisibility (300 gold) the ring "Xemytzy" {+Fly Stlth+} (273 gold) [ring of flight] It lets you fly. It makes you more stealthy. an uncursed amulet of warding (150 gold) a +2 ring of protection (100 gold) [Shop] Alioha's Assorted Antiques a cursed -2 dagger (52 gold) a scroll of remove curse (78 gold) a +0 robe (18 gold) a +0 short sword (78 gold) a +0 hunting sling (39 gold) [Shop] Fuven's Gadget Emporium an ornate deck of summoning (220 gold) a plain deck of wonders (154 gold) a wand of fireball (3) (154 gold) a lantern of shadows (220 gold) a wand of fireball (3) (154 gold) a wand of slowing (36) (313 gold) a crystal ball of energy (220 gold) a plain deck of escape (154 gold) a box of beasts (220 gold) a wand of random effects (19) (115 gold) a plain deck of changes (154 gold) a wand of magic darts (19) (69 gold) a wand of fireball (4) (176 gold) [Shop] Strusueqa's Antique Weapon Shoppe a +0 hand axe (90 gold) a +2 dagger of venom (60 gold) a cursed -2 quarterstaff (120 gold) a +4 mace of distortion (90 gold) a +0 hunting sling (45 gold) a +0 hand axe (90 gold) a +0 spear (90 gold) a +1 falchion of slicing (90 gold) a +0 hand axe (90 gold) a +0 whip (75 gold) the +7 Sceptre of Torment (3600 gold) (0, 0, D) 2 stones (2, 0, D) a +0 giant club (6, 0, D) a +0 short sword (18, 0, D) a +0 giant spiked club (37, 0, D) a +0 lajatang a +2 halberd of venom a +2 dire flail of protection a +3 war axe of flaming (38, 0, D) a +0 club a +0 pair of gloves (40, 0, D) a +1 chain mail (49, 0, D) a +0 club 2 stones (9, 4, D) 14 poisoned needles (45, 4, D) a +0 hunting sling (49, 4, D) 12 meat rations (51, 4, D) a +0 pair of gloves (52, 4, D) a +0 cloak (53, 4, D) a +0 helmet (54, 4, D) a +0 pair of gloves (48, 6, D) a +0 battleaxe 3 poisoned javelins a +0 leather armour (56, 6, D) 4 poisoned javelins (8, 8, D) a +0 dagger a +0 robe (9, 8, D) a +0 club (10, 8, D) a +0 flail a +0 plate armour a +0 scimitar a +0 plate armour a +0 dagger a +0 robe (11, 8, D) a +0 flail of protection a +0 chain mail a +0 flail a +0 ring mail (12, 8, D) a +0 trident (14, 8, D) a bolt (still there?) a +0 dagger (still there?) a +0 robe (still there?) (15, 8, D) a +0 short sword a +0 club a +0 leather armour a +0 dagger (20, 8, D) a +0 plate armour a +0 chain mail a +0 chain mail a +0 hand axe a +0 great sword a +0 battleaxe a +0 halberd a +0 plate armour (23, 8, D) a +0 glaive a +0 chain mail (24, 8, D) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (25, 8, D) a +0 short sword a cursed +0 leather armour (26, 8, D) a cursed +0 leather armour (27, 8, D) a +0 battleaxe a +0 chain mail (28, 8, D) a +0 dagger (31, 8, D) a +0 halberd a +2 plate armour of poison resistance (32, 8, D) a +0 battleaxe a +0 chain mail (33, 8, D) a +0 great sword a +0 plate armour of cold resistance a +0 chain mail a +0 dire flail (35, 8, D) a +0 great sword a +0 plate armour a +0 glaive a +0 chain mail (36, 8, D) a +0 mace of protection a +0 chain mail (37, 8, D) a +0 war axe a +4 plate armour a +2 battleaxe of distortion a +0 chain mail a +0 flail a +0 chain mail (38, 8, D) a +0 halberd a +0 chain mail (40, 8, D) a +0 dire flail a +1 chain mail of positive energy (42, 8, D) a +2 rapier of venom (4, 12, D) an uncursed ring of fire (7, 12, D) an uncursed ring of see invisible (9, 12, D) a +1 double sword (10, 12, D) a +0 executioner's axe (11, 12, D) a +1 battleaxe (12, 12, D) a +1 great sword (13, 12, D) a +0 whip of venom (14, 12, D) a cursed +0 dagger (15, 12, D) a +2 shortbow of freezing (16, 12, D) a +0 bardiche (18, 12, D) a +1 fire dragon armour (19, 12, D) a +0 cloak (21, 12, D) the +1 troll leather armour "Still" {rElec rPois+ Regen+ Str+2 Int+4 Dex-5} It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. It increases your rate of regeneration. (22, 12, D) a +0 ring mail (23, 12, D) a +1 pair of gloves (24, 12, D) a +2 chain mail of fire resistance (25, 12, D) a +1 helmet (38, 12, D) a +0 scimitar of flaming (39, 12, D) 2 bolts a +0 whip a +0 robe (40, 12, D) a troll hide a bolt a +0 spear a +0 robe (41, 12, D) a bolt a +0 hand axe (42, 12, D) 4 large rocks (43, 12, D) a cursed -2 dagger a +0 robe (45, 12, D) an ice dragon hide (47, 12, D) a +0 arbalest 11 bolts (48, 12, D) a +2 great sword of flaming (2, 16, D) a +0 longbow a +0 quarterstaff 10 arrows of flame a satyr skeleton (10, 16, D) a +0 spear a merfolk skeleton (11, 16, D) a +4 trident of protection a +0 robe (12, 16, D) a +0 trident (14, 16, D) a +0 trident a throwing net a merfolk skeleton a griffon skeleton (19, 16, D) 4 bolts (21, 16, D) a +0 dagger of venom (unseen)