BluebellGnoll Level 1 of the Dungeon (4, 2, D:1) a +0 club (0, 3, D:1) 23 stones (36, 6, D:1) a cursed -1 club (53, 13, D:1) a +0 leather armour (23, 14, D:1) a +0 mace (47, 17, D:1) 23 sling bullets (21, 18, D:1) 17 sling bullets of frost (47, 21, D:1) 9 exploding sling bullets (0, 23, D:1) 26 stones (16, 38, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 club (-37, 13, D:2) a stone (-35, 14, D:2) a stone (9, 17, D:2) a +0 hunting sling (11, 17, D:2) a stone (17, 17, D:2) a stone (5, 20, D:2) a cursed +0 scale mail (-5, 27, D:2) a +0 plate armour (-17, 32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 2, D:3) a stone (17, 3, D:3) a +0 hand axe a +0 dagger a +0 robe (21, 3, D:3) a +0 whip a +0 leather armour (-8, 5, D:3) a +0 club (42, 21, D:3) 20 stones (46, 22, D:3) 2 stones (46, 23, D:3) a +0 whip (43, 29, D:3) a +0 whip (30, 42, D:3) 14 stones (2, 47, D:3) a cursed -1 club (40, 49, D:3) a +0 short sword (41, 49, D:3) a +0 club Level 4 of the Dungeon [Shop] Raexkian's Weapon Shoppe a +0 arbalest (63 gold) the +11 trident of the Morning {freeze, MR- Dex+6 Stlth+} (1113 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 quarterstaff (56 gold) a +0 great sword (91 gold) 8 steel bolts (67 gold) (0, 0, D:4) a cursed -2 dagger a +0 robe (4, 1, D:4) a +0 mace a +0 short sword a +0 leather armour (-5, 2, D:4) a +0 club (-9, 20, D:4) a tomahawk (-12, 22, D:4) a +0 war axe (-9, 22, D:4) a tomahawk (-9, 23, D:4) a tomahawk (-8, 24, D:4) 2 tomahawks (-7, 24, D:4) a tomahawk