BluebellGnoll the Dungeon (10, 1, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword (61, 1, D) a +0 long sword (63, 1, D) an uncursed staff of cold (68, 1, D) a +1 scale mail of cold resistance (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (51, 2, D) a +2 pair of gloves of archery (52, 2, D) the cursed +1 flail of a treasure trove {elec, Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It has a curse placed upon it. (53, 2, D) 4 scrolls of enchant weapon (73, 2, D) an uncursed staff of fire (75, 2, D) a +2 robe of magic resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 4, D) a +5 demon trident a +5 bardiche (10, 4, D) a disc of storms (61, 4, D) the +6 dagger of Watchfulness {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). (62, 4, D) a +0 long sword a +0 scale mail (63, 4, D) a +0 long sword (73, 4, D) a +0 mace (74, 4, D) a cursed -2 hand axe (4, 5, D) a +5 executioner's axe a +5 battleaxe (5, 5, D) a +0 war axe 2 potions of brilliance 4 scrolls of amnesia a +6 ring of intelligence a +6 ring of intelligence 3 potions of berserk rage 6 potions of haste a +0 shield a +0 scale mail (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of strength (52, 5, D) a +0 trident (62, 5, D) a +0 short sword a +0 leather armour (66, 5, D) a +0 short sword (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) an uncursed ring of teleport control (62, 9, D) a book of Unlife (63, 9, D) a +2 swamp dragon armour (70, 9, D) a book of the Warp (62, 10, D) a +3 dagger of draining (70, 10, D) a fan of gales (inert) (72, 10, D) a +1 hunting sling of flaming (49, 13, D) a scroll of brand weapon (50, 13, D) the ring "Caek" {Wiz Str+2 Dex+4} [ring of wizardry] It improves your spell success rate. It affects your strength (+2). It affects your dexterity (+4). (51, 13, D) the Handbook of Spatial Ice Spells Type Level a - Freeze Ice 1 b - Apportation Translocation 1 c - Blink Translocation 2 d - Control Teleport Charms/Translocation 4 e - Condensation Shield Ice 4 f - Freezing Cloud Conjuration/Ice/Air 6 (52, 13, D) a box of beasts (53, 13, D) a Young Poisoner's Handbook (54, 13, D) the +3 short sword "Lesis" {antimagic, Str+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). (55, 13, D) a +0 trident of venom (71, 13, D) (unseen) (50, 14, D) the Guide on Translocation Spells Type Level a - Portal Projectile Translocation 3 b - Passage of Golubria Translocation 4 c - Gell's Gravitas Hexes/Translocation 5 d - Phase Shift Translocation 5 (52, 14, D) a +6 ring of strength (61, 17, D) an uncursed amulet of regeneration (62, 17, D) the +2 chain mail of Jitoyghe {rF+ Str+6 SInv} It affects your strength (+6). It protects you from fire. It enhances your eyesight. (63, 17, D) the -1 dagger "Impslayer" {speed, Str+4 SInv} Attacks with this weapon are significantly faster. It affects your strength (+4). It enhances your eyesight. Cheibriados disapproves of the use of such an item. (64, 17, D) a +0 flail (71, 17, D) the +0 leather armour "Zoeqet" {Int-5 Dex+4 Slay+5} It affects your intelligence (-5). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). (72, 17, D) a book of Changes (73, 17, D) an uncursed staff of fire (62, 18, D) a +1 trident of piercing (63, 18, D) the Disquisition on Dislocation and Summoning Spells Type Level a - Blink Translocation 2 b - Control Teleport Charms/Translocation 4 c - Passage of Golubria Translocation 4 d - Summon Mana Viper Hexes/Summoning 5 e - Shadow Creatures Summoning 5 (64, 18, D) a plain deck of changes (71, 18, D) a book of Spatial Translocations (72, 18, D) a +1 pair of boots of stealth (73, 18, D) a +1 centaur barding of cold resistance (61, 21, D) a cursed -2 trident (62, 21, D) a cursed +0 glaive (60, 22, D) a +0 dagger (61, 22, D) a +0 morningstar (62, 22, D) a +0 hand axe (73, 22, D) a +0 long sword a +0 chain mail (62, 23, D) a +0 hand axe (71, 23, D) a cursed -2 short sword a +0 ring mail a +0 short sword (62, 24, D) a +1 quarterstaff of crushing (72, 24, D) a +0 long sword a +0 buckler a +0 long sword a +0 shortbow 23 arrows (49, 25, D) a +1 helmet of intelligence (50, 25, D) a +2 chain mail of cold resistance (51, 25, D) a box of beasts (52, 25, D) an uncursed staff of earth (53, 25, D) a +3 giant spiked club (54, 25, D) the Papyrus of Aerial Protection Spells Type Level a - Song of Slaying Charms 2 b - Flight Charms/Air 3 c - Spectral Weapon Hexes/Charms 3 d - Deflect Missiles Charms/Air 6 (51, 26, D) a +0 trident (54, 26, D) a +0 spear (61, 27, D) an uncursed staff of fire (64, 27, D) a lantern of shadows (65, 27, D) a book of the Dragon (71, 27, D) a +0 dagger (72, 27, D) a +0 dagger (62, 28, D) an uncursed staff of earth (63, 28, D) a manual of Hexes (71, 28, D) a +2 plate armour of fire resistance (72, 28, D) a +1 quarterstaff of crushing (73, 28, D) the +0 leather armour "Woquriz" {-Cast rPois Str+4 Int-2 SInv} It affects your strength (+4). It affects your intelligence (-2). It protects you from poison. It enhances your eyesight. It prevents spellcasting. (47, 29, D) a +0 rapier a +0 robe (53, 29, D) a +0 trident a +5 blowgun 7 tomahawks (54, 29, D) a +0 trident a +0 leather armour (53, 30, D) a +4 trident of protection a +0 robe a merfolk corpse (skeletalised by now) (54, 30, D) a +1 bardiche of venom a +1 ring mail of magic resistance (55, 30, D) a +2 great sword of slicing a +0 robe (56, 30, D) a +0 rapier a +0 robe (71, 31, D) a +0 battleaxe of distortion a +0 robe (72, 31, D) a +0 flail a +0 leather armour (52, 32, D) a +0 shortbow an uncursed staff of conjuration 10 arrows (53, 32, D) a +2 rapier of flaming a cursed +0 robe a merfolk corpse (skeletalised by now) (61, 32, D) a +0 halberd (70, 32, D) a +1 short sword of venom a +0 robe (71, 32, D) a +0 dire flail a +0 chain mail (72, 32, D) a +0 dagger a +0 robe (53, 33, D) an arrow (62, 33, D) (unseen) (64, 33, D) a +0 battleaxe (unseen) (72, 33, D) a +0 trident a cursed +0 leather armour (50, 37, D) a +0 leather armour of magic resistance (51, 37, D) a +2 antimagic great sword (54, 37, D) a +0 rapier (60, 37, D) a book of Flames (61, 37, D) a +0 falchion of slicing (63, 37, D) a book of the Tempests (69, 37, D) a +0 robe of resistance (71, 37, D) a Fen Folio (49, 38, D) a plain deck of changes (50, 38, D) a +0 spear (51, 38, D) an uncursed staff of energy (52, 38, D) a +4 scale mail of poison resistance (53, 38, D) a +4 spear of venom a +0 leather armour an uncursed ring of sustain abilities a box of beasts (59, 38, D) a +2 trident of venom (60, 38, D) a +1 rapier of protection (61, 38, D) a +2 rapier of draining (62, 38, D) a +2 rapier of electrocution (63, 38, D) a box of beasts (70, 38, D) a scroll of brand weapon (71, 38, D) a +0 hand axe (72, 38, D) a +0 flail (73, 38, D) a +0 hand axe of flaming (51, 39, D) a +2 spear a +0 leather armour (50, 40, D) a +3 vampiric spear a +0 leather armour (51, 40, D) a +4 vampiric dagger a +0 leather armour (50, 41, D) the +7 long sword of the Dungeon {vamp, rC+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from cold. a +0 robe (51, 41, D) a +2 vampiric trident a +0 robe (61, 41, D) a +0 spear a +0 longbow 27 arrows (51, 42, D) a +0 spear a +0 leather armour (61, 42, D) a +0 trident a +0 robe a +0 trident (62, 42, D) a +0 trident (68, 42, D) a +0 club a +4 arbalest of evasion a +0 short sword a +0 club (69, 42, D) a +0 short sword the cursed -1 long sword "Lifebane" {speed, Noisy rF- Int+3 Dex+7} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your dexterity (+7). It makes you vulnerable to fire. It may make noises in combat. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. (70, 42, D) a +0 mace (51, 43, D) a +0 rapier of freezing a +0 robe (52, 43, D) a +0 rapier a +0 robe of magic resistance (59, 43, D) the +7 halberd "Thudagant" {venom, rPois rC+ Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from cold. It protects you from poison. a +0 robe (61, 43, D) a +4 war axe of flaming a +0 robe (62, 43, D) a +2 quarterstaff of protection a +0 robe (70, 43, D) a +0 hand axe of chopping a +4 vampiric double sword a +0 hand axe the +2 hand crossbow "Widowermaker" {venom, rC+ rN+ Str+2 Int-2 SInv} It poisons the ammo it fires. It affects your strength (+2). It affects your intelligence (-2). It protects you from cold. It protects you from negative energy. It enhances your eyesight. (60, 45, D) a +1 rapier of flaming a +0 robe