Dungeon Sprint DCSS version 0.17-a0-226-ge260c71 (webtiles) character file. 7 BluebellGnoll the Magician (level 2, -8/17 HPs) Began as an Octopode Fire Elementalist on Mar 28, 2015. Was an Initiate of Vehumet. Killed from afar by a deep elf conjurer (22 damage) ... with a bolt of cold ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:36 (147 turns). BluebellGnoll the Magician (OpFE) Turns: 147, Time: 00:01:36 Health: -8/17 AC: 1 Str: 19 XL: 2 Next: 0% Magic: 15/18 EV: 13 Int: 35 God: Vehumet [......] Gold: 0 SH: 0 Dex: 24 Spells: 2 memorised, 12 levels left rFire . . . SeeInvis . s - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . p - +6 ring of intelligence rCorr . Warding . m - +6 ring of dexterity rMut . NoTele + n - +6 ring of dexterity MR ..... o - +6 ring of intelligence Stlth ++++...... q - +6 ring of strength r - +6 ring of strength (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons s - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). J - a +5 lajatang Jewellery m - a +6 ring of dexterity (right tentacle) n - a +6 ring of dexterity (on tentacle) o - a +6 ring of intelligence (on tentacle) p - a +6 ring of intelligence (left tentacle) q - a +6 ring of strength (on tentacle) r - a +6 ring of strength (on tentacle) Magical devices a - a wand of disintegration (7) j - a wand of fire (5) k - a wand of cold (5) l - a wand of draining (4) Scrolls i - 4 scrolls of blinking v - 4 scrolls of amnesia w - 3 scrolls of recharging x - 7 scrolls of fog y - a scroll of holy word z - 5 scrolls of identify A - 5 scrolls of remove curse B - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage C - 2 potions of brilliance D - 2 potions of invisibility E - 2 potions of restore abilities F - 4 potions of resistance H - 5 potions of agility I - 5 potions of might Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - 5 bread rations t - 40 fruits u - 4 meat rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 7.1 Spellcasting * Level 1.0 Conjurations + Level 3.0 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None b - Throw Flame Conj/Fire #####. 2% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History The deep elf conjurer is moderately wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - deep elf conjurer Aim: a deep elf conjurer, wielding a dagger (moderately wounded, lightly drained) You feel a surge of power! The flame tongue hits the deep elf conjurer. The deep elf conjurer is moderately wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - deep elf conjurer Aim: a deep elf conjurer, wielding a dagger (moderately wounded, lightly drained) You feel a surge of power! The flame tongue misses the deep elf conjurer. The deep elf conjurer points at you and mumbles some strange words. The bolt of cold hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.}.P.▓ ▓.....▓ ▓..e..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a deep elf conjurer. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | BluebellGnoll, the Octopode Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a bloodstained altar of Trog. 6 | D | Found an iron altar of Okawaru. 17 | D | Found a radiant altar of Vehumet. 20 | D | Found a basalt altar of Yredelemnul. 21 | D | Found a shimmering altar of Xom. 36 | D | Became a worshipper of Vehumet 40 | D | Reached skill level 7 in Spellcasting 40 | D | Reached XP level 2. HP: 17/17 MP: 4/12 44 | D | Learned a level 2 spell: Throw Flame 143 | D | Entered arena 1. 143 | D | Noticed a deep elf conjurer 147 | D | Killed from afar by a deep elf conjurer Action || total -------------------------++------- Cast: Flame Tongue || 3 Evoke: Wand || 1 Use: Potion || 1 Eat: Fruit || 2