Dungeon Sprint DCSS version 0.17-a0-226-ge260c71 (webtiles) character file. 7 BluebellGnoll the Magician (level 2, -4/25 HPs) Began as an Octopode Fire Elementalist on Mar 28, 2015. Was an Initiate of Vehumet. Slain by an orc knight ... wielding a +2 glaive of venom (18 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:12 (142 turns). BluebellGnoll the Magician (OpFE) Turns: 142, Time: 00:01:12 Health: -4/25 AC: 1 Str: 24 XL: 2 Next: 0% Magic: 18/18 EV: 19 Int: 35 God: Vehumet [......] Gold: 0 SH: 0 Dex: 29 Spells: 2 memorised, 12 levels left rFire . . . SeeInvis . s - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . m - +6 ring of dexterity rCorr . Warding . n - +6 ring of dexterity rMut . NoTele + o - +6 ring of intelligence MR ..... p - +6 ring of intelligence Stlth .......... q - +6 ring of strength r - +6 ring of strength (no ring) (no ring) @: mighty, agile, berserking, very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, extremely unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons s - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). J - a +5 lajatang Jewellery m - a +6 ring of dexterity (left tentacle) n - a +6 ring of dexterity (right tentacle) o - a +6 ring of intelligence (on tentacle) p - a +6 ring of intelligence (on tentacle) q - a +6 ring of strength (on tentacle) r - a +6 ring of strength (on tentacle) Magical devices a - a wand of disintegration (7) j - a wand of fire (5) k - a wand of cold (5) l - a wand of draining (3) Scrolls i - 4 scrolls of blinking v - 4 scrolls of amnesia w - 3 scrolls of recharging x - 7 scrolls of fog y - a scroll of holy word z - 5 scrolls of identify A - 5 scrolls of remove curse B - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 5 potions of haste g - 7 potions of magic h - 2 potions of berserk rage C - 2 potions of brilliance D - 2 potions of invisibility E - 2 potions of restore abilities F - 4 potions of resistance H - 4 potions of agility I - 4 potions of might Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - 5 bread rations t - 40 fruits u - 4 meat rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 7.1 Spellcasting * Level 1.0 Conjurations + Level 3.0 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None b - Throw Flame Conj/Fire #####. 2% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History The orc knight is lightly wounded. This wand has 4 charges left. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: l - a wand of draining (4) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +2 glaive of venom and wearing a plate armour (lightly wounded, lightly drained) The bolt of negative energy hits the orc knight. The orc knight is drained! The orc knight is moderately wounded. This wand has 3 charges left. Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The orc knight closely misses you. Deactivating autopickup; reactivate with Ctrl-A. You hit something! Your squeeze misses something. Something hits you! Something barely misses you. The orc knight hits you with a +2 glaive of venom!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).).▓ ▓..o..▓ ▓..@..▓ ▓.....▓ ▓▓▓▓▓▓▓ You could see an orc knight. Vanquished Creatures (others) Harold (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | BluebellGnoll, the Octopode Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a bloodstained altar of Trog. 6 | D | Found an iron altar of Okawaru. 11 | D | Killed Harold 17 | D | Found a radiant altar of Vehumet. 20 | D | Found a basalt altar of Yredelemnul. 20 | D | Found a shimmering altar of Xom. 39 | D | Became a worshipper of Vehumet 44 | D | Reached skill level 7 in Spellcasting 44 | D | Reached XP level 2. HP: 17/17 MP: 4/12 49 | D | Learned a level 2 spell: Throw Flame 137 | D | Entered arena 1. 137 | D | Noticed an orc knight 142 | D | Slain by an orc knight Action || total -------------------------++------- Melee: Quarterstaff || 1 Evoke: Wand || 2 Use: Potion || 5 Eat: Fruit || 2