BluebellGnoll the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) an uncursed staff of energy (62, 1, D) 3 potions of berserk rage 6 potions of haste a +3 battleaxe of distortion (63, 1, D) an uncursed staff of fire (68, 1, D) a +6 whip of electrocution (69, 1, D) a +2 falchion of electrocution (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (73, 2, D) an uncursed amulet of guardian spirit (75, 2, D) an Akashic Record (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a scroll of blinking (still there?) a scroll of blinking (still there?) a +6 ring of strength (still there?) a +6 ring of dexterity (still there?) (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a book of Death (62, 9, D) a disc of storms (70, 9, D) a book of Burglary (71, 9, D) the cursed +1 leather armour of Forking Paths {MR+ Regen+ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It has a curse placed upon it. (62, 10, D) a +0 chain mail of magic resistance (72, 10, D) a cursed +0 long sword (70, 12, D) a +0 long sword (71, 12, D) a +0 short sword (72, 13, D) a +0 long sword an uncursed amulet of clarity (61, 17, D) a scroll of brand weapon (62, 17, D) a +2 mace of protection (64, 17, D) a lamp of fire (71, 17, D) the +1 leather armour of Impatience {Str+4} It affects your strength (+4). (72, 17, D) a cursed amulet of inaccuracy (73, 17, D) a +1 greatsling of velocity (62, 18, D) a +1 chain mail of cold resistance (63, 18, D) a disc of storms (64, 18, D) a +1 leather armour of fire resistance (71, 18, D) a +3 plate armour of fire resistance (72, 18, D) an uncursed ring of sustain abilities (73, 18, D) a +0 demon whip of venom (72, 20, D) a brain worm corpse (72, 27, D) a +3 hand axe of chopping (71, 28, D) a +1 battleaxe of venom (72, 28, D) a +6 hunting sling of flaming (72, 33, D) a +0 quarterstaff of protection