Bnni Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, 19, D:1) a +0 quarterstaff (21, 8, D:1) a +0 scale mail (21, 18, D:1) a beast talisman (23, 30, D:1) a +0 sling (24, 30, D:1) a +0 club (28, -3, D:1) a +0 spear (28, 31, D:1) a +0 scale mail (29, 1, D:1) a +0 dagger (33, 11, D:1) a +0 spear (37, -13, D:1) a +0 hand axe (38, 29, D:1) a +0 dagger (41, 0, D:1) a +0 spear (42, -6, D:1) a +0 sling (42, 8, D:1) a +0 leather armour (54, -2, D:1) a +0 dagger Level 2 of the Dungeon (16, -24, D:2) a +0 dagger (20, -1, D:2) a +0 dagger (27, -17, D:2) a +0 trident (34, 15, D:2) a +0 chain mail (41, -3, D:2) a +0 club (41, 18, D:2) a +0 whip (45, -20, D:2) a scarf of shadows (49, 23, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 chain mail (2, 6, D:3) a +0 robe a +0 dagger a +0 ring mail a +0 dagger (5, 8, D:3) a +0 hand axe a +0 ring mail a +0 club a +0 leather armour (6, 0, D:3) a +0 robe (6, 10, D:3) a +0 club (11, 0, D:3) a +0 short sword (16, 0, D:3) a +0 war axe (20, 5, D:3) a +0 club (33, 23, D:3) a +0 short sword a +0 leather armour a +0 hand axe (34, 25, D:3) a +0 mace a +0 leather armour (34, 27, D:3) a +0 club (35, 27, D:3) a +0 short sword Level 4 of the Dungeon (0, 4, D:4) a +0 flail (2, 4, D:4) a +0 hand axe a +0 chain mail (23, -20, D:4) a +0 dagger (25, -22, D:4) a +0 halberd (25, -21, D:4) a +0 spear a +0 halberd (28, 3, D:4) a +0 halberd (29, -4, D:4) a +0 club (31, -15, D:4) a +0 dagger 2 stones (36, -7, D:4) a +0 spear (37, 19, D:4) a +0 long sword (39, -7, D:4) a +0 club (51, 5, D:4) a +0 robe (58, 26, D:4) a +0 chain mail (69, 30, D:4) 8 stones (70, 27, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Siunkeg's Antique Weapon Shoppe the +4 morningstar "Arbiter" {drain, rPois} (1075 gold) rPois: It protects you from poison a +0 quarterstaff (112 gold) the +6 rapier of the Dead {freeze, rPois MP-9 Int+3 SInv} (1120 gold) Int+3: It affects your intelligence (+3). rPois: It protects you from poison MP-9: It affects your magic capacity (-9). SInv: It lets you see invisible. a +2 quarterstaff of draining (537 gold) the +9 trident of Bnni's Extinguishment {venom, Int+4 Dex+3} (1985 gold) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). a +5 scimitar of holy wrath (957 gold) a +0 whip (70 gold) a +5 great sword of holy wrath (1083 gold) a +0 flail (98 gold) the +7 falchion "Quiffia" {speed, rPois rCorr Str+3} (1878 gold) Str+3: It affects your strength (+3). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (0, 0, D:5) a +0 giant club (15, 12, D:5) a +0 short sword (19, 2, D:5) a +3 short sword 6 stones (19, 4, D:5) a +1 barding (20, -7, D:5) a +0 morningstar (20, 14, D:5) a +0 club a +0 leather armour (20, 39, D:5) a +0 shortbow (30, 0, D:5) a +0 giant club (34, 49, D:5) a serpent talisman (35, -11, D:5) a staff of poison (42, 19, D:5) a +0 robe (43, 24, D:5) a +0 shortbow (49, -6, D:5) a +0 leather armour (49, -3, D:5) 3 stones (55, 8, D:5) a +0 robe Level 6 of the Dungeon [Shop] Rolear's Weapon Shoppe a +4 giant spiked club (310 gold) a +0 short sword (39 gold) a +3 vampiric hand axe (338 gold) a +0 sling (19 gold) a +0 whip (32 gold) (0, 0, D:6) a +0 helmet (10, 15, D:6) a +0 dagger a +0 robe (10, 26, D:6) a +0 dagger a +0 robe (11, 16, D:6) a +0 dagger a +0 robe (12, 15, D:6) a +0 robe (17, 5, D:6) a +0 scale mail a +0 hand axe (17, 11, D:6) a +0 scale mail (20, 10, D:6) a +0 dagger a +0 robe (22, -3, D:6) 5 stones (23, 17, D:6) a +0 dagger a +0 robe (25, 16, D:6) a +0 dagger a +0 robe (25, 19, D:6) a +0 dagger a +0 robe (30, 9, D:6) a +0 spear (32, 49, D:6) a +0 hand axe (34, 51, D:6) a +0 dagger (35, 8, D:6) a +0 orcbow (35, 50, D:6) a +2 mace of draining (36, 1, D:6) a +0 falchion (39, 14, D:6) a +0 leather armour (40, 12, D:6) 6 stones (47, 31, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (13, -24, D:7) a +0 ring mail (17, -23, D:7) a +0 mace (20, -15, D:7) 2 boomerangs (26, -9, D:7) a +4 dagger 5 atropa-tipped darts a +0 chain mail (36, -42, D:7) a potion of degeneration (37, 4, D:7) 2 potions of degeneration (39, -26, D:7) a +0 spear a +0 whip (40, -23, D:7) a +0 spear (41, -20, D:7) a +0 club a +0 leather armour (48, -27, D:7) a +0 scale mail (48, -3, D:7) a +0 trident (51, -27, D:7) a +0 spear (52, -28, D:7) a +0 club (52, -27, D:7) a +0 whip (53, -29, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 1, D:8) a +0 scimitar a +0 robe a +0 whip a +0 robe (0, 7, D:8) a +0 flail (1, -2, D:8) a +0 spear (1, 7, D:8) a +0 whip (3, -18, D:8) 6 stones (6, -19, D:8) 8 stones (6, -4, D:8) a +2 halberd a +0 robe (7, -21, D:8) a +0 chain mail (7, -19, D:8) a +3 heavy war axe (7, -4, D:8) a +0 morningstar a +0 robe (8, -20, D:8) the staff "Jellyslayer" {^Contam rF+ Conj Fire Ice Air} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. ^Contam: It causes magical contamination when unequipped. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a two-handed weapon. (10, -37, D:8) the +6 rapier "Roet" {heavy, Str+2 Dex+4} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). (13, -1, D:8) a +0 leather armour (14, 6, D:8) a blade talisman (16, -4, D:8) 6 poisoned darts a +0 short sword (19, -5, D:8) a +0 dagger (20, -5, D:8) 8 poisoned darts a +0 whip (22, -22, D:8) a ring of wizardry a ring of wizardry (33, -37, D:8) a +0 chain mail (41, 21, D:8) a +0 club 3 stones a +0 club (42, 21, D:8) a +0 short sword (43, 21, D:8) a +0 dagger a stone (44, -37, D:8) a +0 dagger a +0 robe (44, -36, D:8) a +0 shortbow a +0 dagger a +0 robe (44, 21, D:8) a +0 short sword 8 poisoned darts (45, -37, D:8) a +0 dagger a +0 robe (47, 21, D:8) a +0 dagger a +0 robe (54, -17, D:8) a +0 hand axe (55, -24, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour (1, -13, D:9) a +4 whip of electrocution a +0 leather armour (3, -9, D:9) a +2 vampiric dagger (4, -33, D:9) a +0 scale mail (4, -19, D:9) a +0 whip (4, -14, D:9) a +0 hand axe (6, -17, D:9) a +0 hand axe (6, -15, D:9) a +0 war axe (6, -9, D:9) 5 large rocks a +3 flail of freezing a +0 robe (7, -17, D:9) a book of Weapons (8, -7, D:9) a +0 robe (10, 0, D:9) a +0 orcbow a +0 flail 5 stones (11, -1, D:9) a +0 robe (14, 0, D:9) a +4 broad axe of electrocution a +0 ring mail (15, -11, D:9) a +0 leather armour a +0 dagger (18, -35, D:9) a +0 orcbow (18, 0, D:9) a +0 giant club a +0 giant spiked club (20, -8, D:9) a +0 orcbow a +0 scimitar a +0 plate armour (23, -5, D:9) 3 large rocks (25, -24, D:9) 7 stones a +0 orcbow (26, -8, D:9) a +0 dire flail a +0 giant club a +0 short sword (28, -23, D:9) a +0 chain mail (29, -6, D:9) a +0 leather armour a +0 mace (29, -4, D:9) a +0 whip (30, -3, D:9) a +0 plate armour a +0 short sword (31, -8, D:9) a +0 short sword a +0 plate armour a +0 long sword (32, -8, D:9) a +0 robe a +0 dagger (33, -14, D:9) a +0 orcbow (34, -17, D:9) a +0 robe a +0 dagger (34, -8, D:9) a +0 flail (36, -22, D:9) a +0 orcbow (36, -15, D:9) a +3 orcbow a +0 battleaxe a +0 plate armour (43, -10, D:9) a +0 dagger a +0 robe (44, -10, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 leather armour (0, 1, D:10) a +0 short sword a +0 leather armour (0, 16, D:10) a +0 sling (1, 2, D:10) a +0 dagger (2, 0, D:10) a +0 whip a +0 leather armour (6, 19, D:10) a +0 mace (7, 20, D:10) a +0 dagger a +0 robe (9, 19, D:10) a +0 dagger a +0 robe (11, -1, D:10) a +0 giant club a +0 giant spiked club (11, 17, D:10) a +0 club a +0 whip (31, -17, D:10) a +0 troll leather armour (31, 18, D:10) a +0 dire flail a +0 giant spiked club (32, -12, D:10) a +0 shortbow (36, 5, D:10) a +0 ring mail (40, 5, D:10) a +1 short sword of distortion (40, 7, D:10) a +0 scale mail (40, 13, D:10) a +0 dagger (43, -3, D:10) a +0 shortbow (50, -28, D:10) a +0 robe (53, -14, D:10) a +0 helmet Level 11 of the Dungeon [Shop] Upisengiu's Weapon Boutique a +0 sling (18 gold) a +0 falchion (36 gold) a +0 glaive (78 gold) 4 stones (4 gold) a +0 arbalest (54 gold) a +0 trident (42 gold) a +0 halberd (48 gold) (0, 0, D:11) a +0 giant spiked club a +0 giant club (6, -11, D:11) a +0 club (8, -23, D:11) 4 large rocks (11, 11, D:11) a scroll of noise (16, -3, D:11) a +0 buckler a +0 scale mail a +0 antimagic spear (18, 2, D:11) a +0 halberd (19, 2, D:11) a +0 flail (19, 3, D:11) a +0 whip (19, 4, D:11) a +1 heavy spear (20, 8, D:11) a yak corpse (skeletalised by now) (20, 9, D:11) a yak corpse (skeletalised by now) (28, 9, D:11) a +0 falchion (29, -40, D:11) a +0 hand axe a +0 leather armour an orc corpse (30, -41, D:11) a +0 dagger a +0 robe an orc corpse (30, -2, D:11) a +0 short sword a +0 leather armour (31, -41, D:11) a +0 hand axe (31, -40, D:11) a +0 dagger a +0 robe an orc corpse (31, -20, D:11) a +0 plate armour (32, -8, D:11) a +0 arbalest (34, -22, D:11) 4 stones (39, -2, D:11) a +0 spear (41, -5, D:11) 9 stones Level 12 of the Dungeon (0, 0, D:12) 7 stones (3, 4, D:12) a +0 dagger a +0 robe (3, 15, D:12) a staff of poison (19, -20, D:12) 5 atropa-tipped darts (19, -17, D:12) a manticore corpse (20, -21, D:12) a +0 robe (20, -14, D:12) a staff of air (21, -21, D:12) 22 gold pieces the Ecumenical Temple