Bodigarde Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 21, D:1) a +0 ring mail (13, 6, D:1) a +0 dagger (42, 11, D:1) a +0 club (44, 5, D:1) a +0 whip (48, 31, D:1) 14 bolts (51, 14, D:1) 23 bolts Level 2 of the Dungeon (1, -12, D:2) 15 sling bullets (1, -3, D:2) 28 bolts (5, -10, D:2) a +0 club (6, -18, D:2) a +0 dagger (9, 6, D:2) 16 bolts (23, 5, D:2) a +0 dagger a +0 animal skin (24, 12, D:2) 17 bolts (33, 7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a -3 hand axe (20, 4, D:3) a +0 leather armour (22, 7, D:3) a +0 short sword (29, 11, D:3) a +0 leather armour a +0 flail (39, 15, D:3) a +0 dagger a kobold corpse (skeletalised by now) (47, -4, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Ciddoros's Antique Weapon Emporium a cursed +0 mace (2 gold) a +0 dagger (46 gold) the +7 dire flail of the Reaper {holy, *Corrode *Drain rPois rN+++} (1453 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It renders you almost immune to negative energy. It may corrode you when you take damage. It causes draining when unequipped. a +0 mace (69 gold) a +0 dagger (46 gold) a +1 short sword of protection (243 gold) a +0 war axe (80 gold) a +2 vampiric hand axe (483 gold) a +0 shortbow (69 gold) a +0 quarterstaff (92 gold) a +0 dagger (46 gold) a +0 flail (80 gold) a cursed -2 hunting sling (2 gold) the cursed +0 shortbow "Ezeops" {speed, rF+ Str+3 Dex-5} (363 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your dexterity (-5). It protects you from fire. It has a curse placed upon it. (0, 0, D:4) a cursed -1 hand axe (23, 16, D:4) a +0 mace a +0 leather armour a leopard gecko skeleton (23, 20, D:4) a cursed -1 mace (23, 21, D:4) a +2 dagger of venom a +0 robe an orc skeleton (29, 25, D:4) a +0 whip (39, 19, D:4) a +0 flail a +0 leather armour (41, 14, D:4) a +0 dagger (unseen) (42, 14, D:4) a +0 short sword of draining (unseen) (42, 15, D:4) the +5 mace of Kindness {vamp, *Contam rN+ Str+5 Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It affects your dexterity (+4). It protects you from negative energy. It causes magical contamination when unequipped. (unseen) (43, 13, D:4) 2 stones (43, 14, D:4) a stone (48, 13, D:4) a stone