BoneStone Level 1 of the Dungeon (0, 0, D:1) a scroll of immolation (3, 2, D:1) a +0 whip (10, 3, D:1) 26 sling bullets (11, 9, D:1) a cursed -1 whip (16, -2, D:1) a +0 club (23, 35, D:1) a +0 whip (30, 21, D:1) a stone (30, 23, D:1) a +0 short sword (31, 21, D:1) 2 stones (41, 1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 24 sling bullets (7, 4, D:2) 25 stones (17, -35, D:2) 21 stones (23, -3, D:2) a +0 whip (24, -1, D:2) a +0 club (34, -17, D:2) a +0 trident (35, -25, D:2) a +0 mace (39, 4, D:2) a +0 club (41, -19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 20 stones (6, 52, D:3) a +0 dagger (18, -5, D:3) a +0 robe (33, 30, D:3) a +0 club (33, 46, D:3) a +0 dagger (43, 10, D:3) a +0 scale mail (43, 13, D:3) a +0 club (43, 35, D:3) a +0 whip a cursed +0 leather armour (55, 6, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (41, 7, D:4) a cursed +0 club (55, 7, D:4) a +0 robe (61, -14, D:4) 28 stones (62, -14, D:4) 25 stones (64, 9, D:4) a +0 hand axe (66, 12, D:4) a +0 dagger a +0 robe (67, 18, D:4) a +0 dagger a +0 robe (68, 20, D:4) a +0 giant club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, 17, D:5) 77 arrows a +0 ring mail (4, -28, D:5) a +0 whip (4, -5, D:5) a +0 flail a +0 leather armour (9, -4, D:5) a +0 whip (11, -26, D:5) a +0 giant spiked club (17, -22, D:5) a +0 long sword (20, -6, D:5) a +0 ring mail (26, 1, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Deekise's Assorted Antiques a +2 morningstar of crushing (504 gold) a +0 hand axe (84 gold) a +0 chain mail (126 gold) a potion of brilliance (112 gold) the +8 mace of Patterns {vamp, +Inv rPois rF- rC+ Int+3} (2058 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you turn invisible. (0, 0, D:6) a +0 whip (8, -6, D:6) 13 gold pieces (8, -5, D:6) 28 gold pieces (8, -4, D:6) 4 boomerangs (9, -9, D:6) a +0 shortbow (24, -7, D:6) 14 sling bullets (29, 32, D:6) a +0 leather armour (53, 26, D:6) a +0 leather armour (57, 24, D:6) a +0 leather armour (60, 7, D:6) a +0 dagger a +0 robe (65, 7, D:6) a +0 dagger (still there?) Sif Muna's Almanac of Enhancements (still there?) Spells Type Level Known a - Infusion Charms 1 no Level 7 of the Dungeon (0, 0, D:7) 18 bolts 67 arrows (4, -21, D:7) a +0 dagger (6, 12, D:7) a +0 giant spiked club (7, -28, D:7) 18 stones (9, 1, D:7) 13 stones (17, -5, D:7) a +0 robe (20, -11, D:7) 31 stones (24, 8, D:7) a +0 ring mail a +0 hand axe (24, 10, D:7) a +0 ring mail a +0 trident (24, 11, D:7) a +0 ring mail a +0 dagger (25, -19, D:7) a +0 hand axe (26, 8, D:7) a +0 flail (27, -6, D:7) a +0 quarterstaff (28, -14, D:7) a +0 shortbow (29, 9, D:7) a +0 flail (31, -28, D:7) 5 sling bullets (32, 4, D:7) a +0 giant club a bullfrog skeleton (39, 15, D:7) a +0 shortbow (53, 1, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 club (0, 1, D:8) a +0 short sword a kobold corpse (1, 0, D:8) a +0 short sword a +0 robe (15, -5, D:8) a +0 dagger (16, -5, D:8) 2 arrows 4 stones (16, -4, D:8) a stone (17, -5, D:8) 2 arrows (18, -5, D:8) an arrow (25, -24, D:8) 3 arrows (26, -24, D:8) 2 arrows (26, -23, D:8) an arrow (27, -23, D:8) an arrow the Ecumenical Temple