Bonecrusher the Dungeon (0, 8, D) a stone (0, 9, D) a +0 robe of the Archmagi (0, 10, D) a stone (0, 13, D) a +0 dagger (2, 4, D) 10 stones (3, 9, D) a +0 spear (3, 10, D) a +0 whip (unseen) (3, 22, D) a +0 dagger a +0 robe (4, 9, D) a cursed +0 spear (unseen) (4, 14, D) a +3 chain mail (4, 15, D) a +3 chain mail (4, 23, D) a +0 long sword a +0 robe (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a +2 quarterstaff (5, 15, D) a +0 hand axe of freezing (6, 14, D) a +2 flail of protection (7, 4, D) a +2 falchion a +2 dagger (7, 14, D) a +1 dagger of electrocution (8, 22, D) a +4 great sword a +0 robe a +0 dagger a +0 robe (14, 6, D) a +0 spear (16, 23, D) a +1 quarterstaff of speed a +2 trident of venom (17, 19, D) a +4 chain mail (17, 20, D) a +4 chain mail (17, 21, D) a +1 vorpal broad axe (17, 22, D) a +4 quarterstaff of speed (18, 19, D) a +5 ring mail (18, 20, D) a +4 chain mail (18, 21, D) a +2 rapier of venom (18, 22, D) the +2 halberd of Neurosis {drain, rF+ Dex+7} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+7). It protects you from fire. (18, 23, D) a +2 vorpal dire flail (21, 18, D) a +0 long sword (26, 12, D) a cursed -1 mace a necrophage corpse (skeletalised by now) (26, 16, D) a +2 quarterstaff of chaos (unseen) (27, 14, D) a wyvern skeleton (31, 18, D) a lindwurm skeleton (33, 22, D) a quokka corpse