Bonecrusher the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 kite shield (7, 0, D) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) a +0 flail a +0 scale mail the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. (47, 21, D) an inedible chunk of flesh (49, 24, D) a book of Fire (49, 37, D) a +0 dagger (49, 40, D) a +1 vampiric trident (unseen) (50, 13, D) a cursed -2 ring of intelligence (50, 24, D) a +2 vorpal spear (50, 39, D) a +1 glaive a cursed +0 plate armour a scroll of brand weapon (50, 40, D) a +0 giant spiked club a +0 battleaxe a +0 chain mail an ogre corpse (51, 13, D) a cursed ring of attention (51, 20, D) a moth of wrath corpse (51, 24, D) a +0 shortbow of freezing (51, 25, D) an uncursed staff of power (51, 31, D) a +0 dire flail (51, 37, D) a +0 scimitar of draining (51, 39, D) a +0 glaive (unseen) (51, 40, D) a +0 long sword (unseen) (52, 13, D) 3 arrows (still there?) 2 arrows (still there?) (52, 15, D) a wolf spider corpse (52, 18, D) a moth of wrath corpse (52, 19, D) a tarantella corpse (52, 20, D) a demonic crawler corpse (52, 24, D) a +0 long sword of holy wrath (52, 28, D) a +3 vorpal halberd a +0 robe a human corpse (52, 29, D) a necrophage corpse (52, 30, D) a +0 halberd +1 gold dragon scales an uncursed amulet of guardian spirit (52, 31, D) a +0 dagger a +0 robe (52, 37, D) an uncursed amulet of the gourmand (52, 40, D) a gnoll corpse (52, 41, D) a +0 flail (unseen) (53, 13, D) an uncursed staff of summoning (53, 20, D) a wolf spider corpse (53, 24, D) a fan of gales (53, 25, D) a +0 dagger (53, 31, D) a +0 war axe (unseen) (53, 37, D) the +15 plate armour of Understanding {rF+} It protects you from fire. (54, 13, D) the +9 staff of Wucad Mu {channel} (54, 25, D) a book of the Dragon (55, 13, D) the Tome of Unstable Arcane Weapons Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 no b - Conjure Flame Conjuration/Fire 3 no c - Static Discharge Conjuration/Air 3 no d - Irradiate Conjuration/Transmutation 5 no e - Starburst Conjuration/Fire 6 no (59, 37, D) an uncursed staff of death (59, 44, D) a chunk of flesh (60, 42, D) a +0 glaive (unseen) (60, 43, D) 5 large rocks (unseen) (60, 44, D) a +2 war axe (unseen) (61, 8, D) a +6 vampiric battleaxe (61, 16, D) a +1 war axe of freezing (61, 26, D) a +2 vorpal battleaxe (61, 36, D) a book of Frost (61, 37, D) an uncursed staff of fire (61, 43, D) a +2 long sword a cursed +0 plate armour a +0 great sword a +0 plate armour a human corpse (61, 44, D) 3 large rocks (62, 1, D) an uncursed staff of earth (62, 4, D) an ugly thing corpse (skeletalised by now) (62, 8, D) a +0 vorpal hand axe (62, 9, D) a +4 vorpal scimitar (62, 17, D) a +2 scale mail of poison resistance (62, 36, D) an uncursed staff of power (62, 37, D) a +0 dire flail (62, 43, D) a +0 battleaxe (unseen) (62, 44, D) a +0 great sword (unseen) (63, 10, D) a polar bear corpse (skeletalised by now) (63, 26, D) a +2 long sword of protection (63, 36, D) a book of Beasts (63, 37, D) a cursed staff of summoning (64, 17, D) a +1 longbow of freezing (64, 26, D) a book of Air (64, 27, D) an uncursed ring of protection from magic (65, 26, D) a +1 plate armour of cold resistance (67, 0, D) the cursed +1 scale mail "Mainlit" {rF+++ Str-5 Dex+3 Stlth+} It affects your strength (-5). It affects your dexterity (+3). It renders you almost immune to fire. It makes you more stealthy. It has a curse placed upon it. (68, 0, D) an uncursed staff of poison (69, 0, D) a +2 dagger of freezing (70, 9, D) a +2 robe of cold resistance (70, 36, D) a +2 vorpal dire flail (70, 37, D) an uncursed amulet of harm the ring "Ryriesul" {rPois EV+3 Str+3 Dex+4} [ring of evasion] It affects your evasion (+3). It affects your strength (+3). It affects your dexterity (+4). It protects you from poison. an uncursed ring of protection from cold an uncursed ring of resist corrosion a +3 ring of protection an uncursed ring of fire a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity the ring of the Special Dances {rPois Int+5} [ring of poison resistance] It affects your intelligence (+5). It protects you from poison. (70, 42, D) the +4 flail of Diet Blood {vorpal, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). a +0 robe (71, 8, D) the ring of Foukomnil {rC+ Dex+7} [ring of protection from cold] It affects your dexterity (+7). It protects you from cold. (unseen) (71, 17, D) a +2 demon trident of flaming (71, 20, D) a +0 hand axe of flaming (unseen) (71, 22, D) 6 large rocks (unseen) (71, 26, D) a +3 scale mail of fire resistance (71, 36, D) a fan of gales (72, 8, D) a +3 vorpal war axe (72, 9, D) a +0 whip of flaming (72, 19, D) a +0 shortbow a centaur corpse (skeletalised by now) (72, 21, D) 5 arrows (72, 23, D) 2 arrows (72, 26, D) the +8 spear of the Trees {flame, rElec rC- Int+10 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+10). It affects your dexterity (+3). It makes you vulnerable to cold. It insulates you from electricity. (72, 27, D) a +0 robe of positive energy (72, 36, D) a book of Ice (72, 37, D) a +2 flail (73, 1, D) a +2 vampiric scimitar (73, 16, D) an uncursed staff of earth (73, 26, D) an uncursed staff of fire (73, 32, D) a hell hog corpse (skeletalised by now) (73, 36, D) an uncursed staff of wizardry (73, 37, D) a cursed -2 ring of intelligence (75, 1, D) a +4 rapier of speed