Dungeon Crawl Stone Soup version 0.29-a0-41-g89e12c0570 (webtiles) character file. Game seed: 13073007889529628491 143 Bosse the Magician (level 5, -1/35 HPs) Began as a Demonspawn Hedge Wizard on Feb 1, 2022. Succumbed to a gnoll's poison ... on level 3 of the Dungeon. The game lasted 00:06:25 (3592 turns). Bosse the Magician (Demonspawn Hedge Wizard) Turns: 3592, Time: 00:06:26 Health: -1/35 AC: 2 Str: 11 XL: 5 Next: 4% Magic: 4/11 EV: 12 Int: 17 God: Gold: 71 SH: 0 Dex: 12 Spells: 11/12 levels left rFire + . . SeeInvis . e - +2 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn d - +4 ring of slaying MPRegen 0.12/turn l - ring of protection from fire @: lethally poisoned (-1 -> -10) A: hooves 1, demonic magic 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +2 dagger of speed (weapon) r - the +10 hunting sling "Foamuima" {venom, Str+5} (You found it on level 3 of the Dungeon) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+5). Armour b - a +0 robe (worn) c - a +0 hat (worn) s - a +0 cloak Jewellery d - a +4 ring of slaying (left hand) l - a ring of protection from fire (right hand) Wands m - a wand of iceblast (9) Scrolls k - a scroll of amnesia {unknown} n - 2 scrolls of enchant weapon {unknown} p - 3 scrolls of fear {unknown} Potions f - a potion of mutation {unknown} g - a potion of heal wounds {unknown} h - 3 potions of attraction {unknown} i - a potion of brilliance {unknown} j - a potion of curing {unknown} o - 2 potions of berserk rage {unknown} q - a potion of lignification {unknown} Skills: + Level 0.1 Fighting + Level 0.6 Short Blades + Level 2.1 Dodging + Level 3.0 Stealth + Level 4.2 Spellcasting + Level 2.0 Conjurations + Level 1.1 Summonings + Level 0.8 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 16% 1 Call Imp Summ 7% N/A 16% 2 Blink Tloc 12% N/A 17% 2 Conjure Flame Conj/Fire 7% 6-21 30% 3 Gell's Gravitas Tloc 6% N/A 32% 3 Lesser Beckoning Tloc 6% N/A 32% 3 Teleport Other Tloc 6% N/A 32% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 34% 3 Inner Flame Hex/Fire 3% N/A 43% 3 Cause Fear Hex 1% N/A 83% 4 Manifold Assault Tloc 6% N/A 97% 5 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Spells you cast may paralyse nearby enemies. Message History Malevolent energies surge around you. The goblin suddenly stops moving! The gnoll suddenly stops moving! The helpless goblin fails to defend itself. You puncture the goblin! You kill the goblin! The magic dart hits the gnoll. The gnoll is lightly wounded. Malevolent energies surge around you. The magic dart hits the gnoll. The gnoll is moderately wounded. Malevolent energies surge around you. The gnoll is no longer paralysed. The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you with a +0 spear. The gnoll hits you from afar with a +2 spear of venom. You are poisoned. The gnoll moves out of view. Things that are here: a +0 whip of holy wrath; a ring of magical power; a gnoll corpse The magic dart hits the gnoll. The gnoll is heavily wounded. Malevolent energies surge around you. The gnoll suddenly stops moving! You feel sick. The gnoll hits you from afar with a +2 spear of venom. You are lethally poisoned! The magic dart hits the gnoll. The gnoll is heavily wounded. Malevolent energies surge around you. The gnoll suddenly stops moving! You feel very sick. You are too injured to fight recklessly! Unknown command. You feel very sick. The gnoll is no longer paralysed. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ..#.### #..... .*#.#.#.## #....g.)# # . #*.# .#.. #.g####.... ##.....# # #.....# # ####.##@....##.# ................ ####.##.....##.# #.##.....# # #.##..#### #.##..#####.# #.##......... ###.###.######... ................. You could see 2 gnolls and a lurking horror. Vanquished Creatures An orc priest (D:3) A gnoll (D:3) 3 adders (D:2) 2 worms (D:2) 2 dart slugs (D:2) 10 orcs 6 ball pythons 2 bats (D:2) 3 endoplasms A giant cockroach (D:1) 5 goblins 3 hobgoblins (D:2) 6 quokkas 2 frilled lizards 4 kobolds 4 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bosse the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 494 | D:1 | Found a faded altar of an unknown god. 636 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 636 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 1685 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1685 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/8 2236 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/9 2290 | D:2 | Reached skill level 4 in Spellcasting 3492 | D:3 | Identified the +10 hunting sling "Foamuima" {venom, Str+5} 3582 | D:3 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 3582 | D:3 | Reached XP level 5. HP: 35/35 MP: 8/11 3591 | D:3 | HP: 1/35 [poisoned by a gnoll] 3592 | D:3 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, chequers_ecumenical_altar_island, hex_intersection D:2: layout_basic, minmay_close_crescents D:3: layout_basic, amcnicky_altar_lugonu_corruption Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.1 Stealth | 2 3 | 3.0 Spellcasting | 4 | 4.2 Conjurations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.6 Summonings | | 1.1 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 12 | 15 || 27 Kick | 1 | || 1 Cast: Magic Dart | 94 | 51 || 145 Stab: Paralysed | 7 | 8 || 15 Armor: Robe | 3 | || 3 Dodge: Dodged | 5 | 6 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3588 | 3492 | 96 | 0 | 3189 | 3 | 1196.0 | Dungeon | 3588 | 3492 | 96 | 0 | 3189 | 3 | 1196.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1555 daAuts D:2: 1434 daAuts D:3: 599 daAuts