Dungeon Crawl Stone Soup version 0.25-a0-737-g26c3a87c45 (webtiles) character file. Game seed: 11293477685295830241, levelgen mode: deterministic 7 BowlsofSteal the Covered (level 2, 0/21 HPs) Began as a Human Wanderer on Apr 12, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (108 turns). BowlsofSteal the Covered (Human Wanderer) Turns: 108, Time: 00:00:56 Health: 0/21 AC: 2 Str: 12 XL: 2 Next: 10% Magic: 3/3 EV: 11 Int: 13 God: Gold: 12 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Wands c - a wand of random effects (15) {n} Scrolls b - 2 scrolls of teleportation Comestibles f - a ration g - 4 chunks of flesh Skills: + Level 1.2 Fighting Level 2.0 Crossbows + Level 1.0 Throwing + Level 2.2 Armour + Level 1.0 Spellcasting Level 1.0 Transmutations Level 1.0 Poison Magic + Level 1.4 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 28% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 38% 2 ###.... Call Imp Summ #....... 38% 2 ###.... Slow Hex #....... 38% 2 ###.... Mephitic Cloud Conj/Pois/Air #....... 58% 3 ####... Conjure Flame Conj/Fire #....... 63% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal is almost dead. The jackal misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal barely misses you. The jackal bites you but does no damage. You see here a jackal corpse. The jackal closely misses you. The jackal bites you. You die... #.......# #..##.### .....#..... #.#.....# #....#..... #.#รท....# #....#..... #..#'#### #.......... ...#.......###.......... #.................[..... #......#....##.........# #......#....@..........+ #...........h#.........# #............#.......... #....###................ ........#+#.....#....... ........ ............... .... .....>......... ... ....#.........# .....#..... You could see a jackal. Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) A jackal (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (others) A kobold (D:1) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BowlsofSteal the Human Wanderer began the quest for the | Orb. 0 | D:1 | BowlsofSteal set off with the following items: a +0 club, a | scroll of teleportation, a wand of random effects (15), a | +0 robe, a ration; and the following spell memorised: Magic | Dart; and the following spells available to memorise: | Blink, Call Imp, Slow, Mephitic Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 87 | D:1 | Reached XP level 2. HP: 7/21 MP: 3/3 108 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, minmay_misc_feat_four_crosses, ashenzari_altar_1 Action || total -------------------------++------- Melee: Club || 23 Armor: Robe || 4 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------