Brecoman Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -9, D:1) a +0 ring mail (9, -11, D:1) a +0 club (16, 38, D:1) a cursed +0 club (18, 26, D:1) a +0 ring mail (26, -13, D:1) a cursed +0 club (29, 7, D:1) a +0 club (35, -13, D:1) a +0 club (44, -11, D:1) a +0 dagger Level 2 of the Dungeon (5, -5, D:2) a +0 ring mail (7, -23, D:2) a +0 whip (17, -9, D:2) a +0 mace (18, -11, D:2) a +0 club (29, -14, D:2) a +0 chain mail (31, -37, D:2) a +0 dagger (36, -12, D:2) a +0 scythe a +0 robe (40, -5, D:2) 6 boomerangs (45, -20, D:2) a cursed -1 dagger (49, -18, D:2) a +0 naga barding Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 0, D:3) a +0 club (1, 4, D:3) a +0 whip a +0 animal skin a +0 helmet a +0 club (2, 1, D:3) a +0 club a +0 dagger (2, 2, D:3) a +0 club a +0 hunting sling (2, 3, D:3) a +0 dagger (11, 23, D:3) a cursed +0 flail (11, 24, D:3) a +0 spear (12, 4, D:3) a +0 dagger (16, 31, D:3) a +0 scale mail (18, 17, D:3) a +0 club (21, -4, D:3) a +0 leather armour a +0 falchion (21, -2, D:3) a +0 robe a +0 dagger (30, 3, D:3) a +0 whip (30, 5, D:3) a +0 dagger a +0 robe (31, 6, D:3) a +0 robe (36, 33, D:3) a +0 dagger (43, 42, D:3) a +0 club (48, 2, D:3) a +0 robe (51, -7, D:3) a +0 club (52, 9, D:3) 16 sling bullets (59, 7, D:3) a +0 club Level 4 of the Dungeon (1, -6, D:4) 11 sling bullets (1, -4, D:4) 15 poisoned darts (3, 16, D:4) a +0 war axe (7, 52, D:4) a +3 dire flail of protection a +0 leather armour (15, 39, D:4) 19 bolts (17, 36, D:4) a +0 leather armour (17, 37, D:4) a +0 robe a +0 war axe (30, 12, D:4) a +0 club (31, 4, D:4) 18 sling bullets (32, 16, D:4) a +0 leather armour (33, 46, D:4) a +0 mace (35, 6, D:4) a cursed +0 dagger a +0 robe (36, 10, D:4) 15 arrows (38, 39, D:4) 11 arrows (39, 46, D:4) a +0 leather armour 5 boomerangs a +0 dagger (51, 40, D:4) a +0 robe a +0 dagger (51, 45, D:4) a +1 hand axe of flaming a +0 robe a +0 dagger a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 flail (0, 1, D:5) a +0 chain mail (18, 0, D:5) a +0 pair of boots (21, -9, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 28 arrows (1, -9, D:6) a +0 giant club (3, -29, D:6) a cursed -1 scimitar a +0 robe (5, -7, D:6) a +0 robe (5, -2, D:6) a +3 mace a +0 robe (6, -2, D:6) a +3 spear a +0 robe (6, 3, D:6) a +2 helmet (10, -16, D:6) a cursed -1 spear a cursed +0 robe (17, -2, D:6) a +0 robe a +0 trident (20, -24, D:6) 20 arrows (20, -21, D:6) a +0 flail (22, -25, D:6) a cursed +0 ring mail (29, -26, D:6) a cursed +0 leather armour (29, 0, D:6) 15 arrows (34, -8, D:6) a +0 flail (38, -2, D:6) a +0 leather armour (39, -17, D:6) a +0 ring mail a +0 flail (39, -16, D:6) a +0 plate armour a cursed -1 dire flail Level 7 of the Dungeon [Shop] Yfalub's Distillery a potion of brilliance (60 gold) a potion of curing (45 gold) a potion of brilliance (60 gold) a potion of curing (45 gold) a potion of haste (150 gold) a potion of cancellation (120 gold) a potion of lignification (45 gold) a potion of mutation (120 gold) a potion of mutation (120 gold) 2 potions of curing (90 gold) 2 potions of haste (300 gold) 2 potions of haste (300 gold) [Shop] Xeacs's Antique Weapon Boutique the +7 flail of Quvish {venom, rElec rPois MR- Str+3} (1487 gold) It poisons the flesh of those it strikes. It affects your strength (+3). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 great mace of crushing (292 gold) the +10 long sword of Uwenkisoym {flame, rF- Str+6} (1722 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It makes you vulnerable to fire. a +0 battleaxe (162 gold) a +0 hand crossbow (87 gold) a +0 hunting sling (37 gold) a +4 rapier of speed (850 gold) a +2 vampiric short sword (525 gold) a +0 scimitar (100 gold) a +0 club (25 gold) a +0 long sword (87 gold) a +0 quarterstaff (100 gold) (0, 0, D:7) a +0 shortbow 5 arrows (0, 1, D:7) a +0 hand axe a cursed +0 ring mail a +0 long sword a +0 plate armour (0, 2, D:7) 3 arrows (0, 3, D:7) 3 arrows (11, -29, D:7) a +0 leather armour (27, -26, D:7) a +0 whip (33, 19, D:7) 19 bolts (43, 13, D:7) a +2 dagger of venom (52, -10, D:7) a +0 short sword a +0 leather armour (52, -9, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 23 poisoned darts (3, 4, D:8) a +0 war axe (5, -7, D:8) a +0 chain mail (10, 1, D:8) a +0 scimitar (13, 22, D:8) a +2 falchion of slicing (24, 6, D:8) a +0 hand axe (31, 26, D:8) a +0 giant club (33, 14, D:8) 23 sling bullets (34, -14, D:8) 14 arrows (34, 5, D:8) 19 arrows (35, 20, D:8) a +0 leather armour (40, -2, D:8) a +0 hand axe (44, 23, D:8) a +0 ring mail (47, -6, D:8) a +0 giant spiked club (61, -3, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 flail (1, -1, D:9) a +0 quarterstaff (18, -28, D:9) a +0 hand axe a +0 flail a +0 morningstar (18, -14, D:9) 19 sling bullets (19, -5, D:9) a cursed +0 cloak a cursed -1 dagger (19, -3, D:9) an arrow (22, -28, D:9) a +0 flail a +0 battleaxe a +0 plate armour (22, -3, D:9) 3 arrows a cursed +0 leather armour (23, -28, D:9) a +0 ring mail (25, -10, D:9) a +0 shortbow 9 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (0, 14, D:10) a +0 robe (2, 8, D:10) a +1 whip of venom a +2 short sword of draining a +1 dagger of protection a +0 dagger a +0 robe (15, 2, D:10) a +0 halberd a +0 robe (15, 4, D:10) a +4 flail of freezing a +0 robe a +0 flail a +0 robe (18, -19, D:10) a +0 short sword (20, -21, D:10) a +0 hand axe (21, -21, D:10) a +0 ring mail a +0 whip (25, 5, D:10) a +0 robe (31, -7, D:10) a +0 flail (35, -5, D:10) a cursed -2 hand axe a +0 ring mail (38, -10, D:10) a +0 club (38, -5, D:10) a +0 club (39, -11, D:10) a +0 chain mail a +0 mace (42, -2, D:10) 27 sling bullets (45, 0, D:10) a +0 hand axe a +0 animal skin Level 11 of the Dungeon (0, 0, D:11) a large rock (1, 3, D:11) a large rock (2, 5, D:11) 2 large rocks (4, 7, D:11) a large rock (5, 31, D:11) a +0 ring mail (12, 46, D:11) a cursed -1 hand axe a +0 short sword (12, 47, D:11) a +0 flail (19, 21, D:11) a +0 scale mail a +2 short sword of venom (35, 37, D:11) a potion of flight (35, 48, D:11) 13 arrows (38, 45, D:11) a +0 scale mail (44, 45, D:11) a +0 glaive (45, 26, D:11) 7 curare-tipped darts (47, 8, D:11) a +0 ring mail (50, 35, D:11) a +0 robe a +0 dagger (50, 36, D:11) a +0 war axe (50, 38, D:11) a +0 robe a +0 dagger (51, 22, D:11) a +0 dagger (51, 36, D:11) a +0 chain mail a +0 hand axe (51, 40, D:11) a +0 mace of draining (52, 31, D:11) a +0 flail a +0 leather armour (52, 39, D:11) a +0 chain mail (57, 3, D:11) a +0 flail Level 12 of the Dungeon [Shop] Susuo's Antique Armour Emporium a +0 ring mail (100 gold) a +2 leather armour of cold resistance (475 gold) a +0 plate armour (575 gold) a +0 ring mail (100 gold) a +1 leather armour of fire resistance (350 gold) a cursed -2 pair of boots (2 gold) a +0 chain mail of fire resistance (287 gold) a +0 plate armour (575 gold) a +0 pair of boots (112 gold) a +1 scale mail of magic resistance (400 gold) the +0 chain mail of the Armadillo {*Contam rElec Str+3 Int+4} (690 gold) It affects your strength (+3). It affects your intelligence (+4). It insulates you from electricity. It causes magical contamination when unequipped. (1, 1, D:12) 24 bolts (3, -3, D:12) 24 sling bullets (8, -11, D:12) 25 arrows (9, -13, D:12) a +0 falchion (13, -12, D:12) 5 large rocks (32, -18, D:12) 3 silver javelins (33, -17, D:12) a +0 scimitar (33, -13, D:12) a +0 pair of gloves (33, -12, D:12) a +0 whip (35, -17, D:12) a +0 battleaxe (35, -12, D:12) a +0 robe a +0 long sword (35, -3, D:12) 2 large rocks (35, 9, D:12) a +0 troll leather armour (36, -13, D:12) a +0 club (37, -12, D:12) a +0 robe a cursed +0 short sword (39, -14, D:12) a +0 robe a cursed +1 mace of freezing a +3 flail of freezing a +0 robe (39, -8, D:12) 21 arrows (40, -15, D:12) a +0 robe a +3 battleaxe of freezing (41, -15, D:12) a +0 robe a cursed +2 mace (41, -13, D:12) 15 sling bullets Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 ring mail a +0 club (2, -1, Orc:1) a +0 leather armour a +0 mace (3, -2, Orc:1) a +0 robe a +0 dagger a +0 scale mail a +2 mace of venom (3, -1, Orc:1) a +0 whip (4, -2, Orc:1) a +2 spear of venom (4, 0, Orc:1) a +0 giant spiked club (4, 1, Orc:1) a +0 dagger (5, -3, Orc:1) a +0 giant club (5, 0, Orc:1) a +0 plate armour a +0 halberd (6, -5, Orc:1) a +0 dagger (6, -2, Orc:1) a +0 plate armour 7 boomerangs a cursed -1 halberd (7, -7, Orc:1) a +0 leather armour (7, -6, Orc:1) a +0 club a +0 dagger a +0 robe (7, -5, Orc:1) a +0 spear (8, -6, Orc:1) a +0 club (8, -4, Orc:1) a +0 dagger a +0 chain mail a +0 long sword (8, -3, Orc:1) a +0 chain mail a +0 mace (8, 1, Orc:1) a +0 troll leather armour (9, -5, Orc:1) 3 boomerangs a +0 whip (10, -6, Orc:1) a +0 leather armour 4 boomerangs a +3 hand axe (10, 20, Orc:1) a +0 club (11, -8, Orc:1) a +0 club (11, -5, Orc:1) a +0 glaive (12, -9, Orc:1) a +0 chain mail (12, -8, Orc:1) a +0 leather armour a +0 dagger (13, 29, Orc:1) a +0 flail (14, 27, Orc:1) a +0 giant spiked club (14, 28, Orc:1) a +0 hand axe a +0 plate armour a +0 mace a +0 leather armour (15, 26, Orc:1) a +0 mace 5 boomerangs a +0 chain mail (15, 27, Orc:1) a +0 short sword a cursed +0 leather armour Level 2 of the Orcish Mines [Shop] Dypt's Weapon Shop a +0 trident (42 gold) a +0 spear (36 gold) a +0 club (12 gold) 10 sling bullets (60 gold) a +0 halberd (48 gold) the +9 short sword "Eviscerator" {drain, rN+ Int+4} (840 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from negative energy. a cursed -2 hunting sling (1 gold) a +2 demon trident of venom (360 gold) a +0 battleaxe (78 gold) a +1 rapier of draining (170 gold) [Shop] Usosh's Jewellery Shoppe an uncursed ring of wizardry (510 gold) an uncursed ring of magical power (340 gold) an uncursed ring of protection from cold (425 gold) an uncursed ring of ice (425 gold) an uncursed amulet of rage (680 gold) a +2 ring of protection (170 gold) the ring of Butchery {Fire MP+9} (865 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). an uncursed ring of fire (425 gold) the ring "Xuplomap" {*Tele Str+3 Int+4 Dex+2} (567 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (+2). an uncursed ring of ice (425 gold) [Shop] Jerut's Book Shoppe a Fen Folio (1050 gold) a book of Maledictions (350 gold) a book of Necromancy (420 gold) a book of Power (630 gold) a book of Conjurations (420 gold) a Grand Grimoire (1545 gold) the Volume of Fire and Aid (859 gold) Spells Type Level Known a - Infusion Charms 1 yes b - Flame Tongue Conjuration/Fire 1 yes c - Shroud of Golubria Charms/Translocation 2 yes d - Throw Flame Conjuration/Fire 2 yes e - Ozocubu's Armour Charms/Ice 3 no f - Excruciating Wounds Charms/Necromancy 5 no g - Bolt of Fire Conjuration/Fire 6 no a book of Transfigurations (770 gold) [Shop] Wefuap Nedur's Antique Armour Emporium a +0 ring mail (140 gold) a +0 pair of gloves (157 gold) a +0 leather armour (70 gold) a +0 chain mail of cold resistance (402 gold) a +0 helmet (157 gold) a +0 chain mail (157 gold) a cursed +0 ring mail (35 gold) a +0 cloak (157 gold) a +0 leather armour (70 gold) a +0 scale mail (140 gold) a +0 robe (24 gold) [Shop] Vurph's Assorted Antiques the +5 demon whip "Spellbinder" {antimagic, MR+} (2643 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 ring mail (128 gold) a scroll of random uselessness (32 gold) 2 potions of agility (256 gold) a +0 war axe (112 gold) a wand of acid (7) (704 gold) a +0 spear (96 gold) (0, 0, Orc:2) a +0 leather armour a +0 hand axe (1, 0, Orc:2) a +0 plate armour a +0 vampiric great sword (2, 1, Orc:2) a +0 chain mail a +0 scimitar (6, -5, Orc:2) a +0 ring mail (7, -3, Orc:2) a +0 leather armour a +0 whip (8, -8, Orc:2) a +0 ring mail a +0 falchion (9, 13, Orc:2) a +0 giant club (9, 24, Orc:2) a +0 spear (11, 6, Orc:2) a +0 giant club (11, 25, Orc:2) a +0 chain mail (12, 6, Orc:2) a +0 war axe (13, 4, Orc:2) a +0 ring mail a +0 short sword (13, 5, Orc:2) a +0 chain mail a +0 flail (15, 4, Orc:2) a +0 leather armour 2 silver boomerangs a +0 short sword (25, 12, Orc:2) a cursed +0 robe (unseen) (26, 12, Orc:2) a +0 leather armour a +0 dagger (26, 13, Orc:2) a +0 short sword (26, 14, Orc:2) a +0 dagger (27, 9, Orc:2) a +0 chain mail a +0 dagger a +0 ring mail a +2 whip of venom a +0 chain mail a +0 short sword (27, 12, Orc:2) a +0 hand axe (27, 13, Orc:2) a +0 war axe a +0 leather armour a +0 mace (28, 14, Orc:2) a cursed +0 leather armour a +0 mace a +0 leather armour 4 boomerangs a +0 short sword (29, 11, Orc:2) a +0 plate armour a +0 glaive (30, -6, Orc:2) a +0 ring mail a +0 trident a +0 chain mail a cursed -3 dire flail (30, 9, Orc:2) a +0 plate armour a +0 hand axe of freezing (30, 14, Orc:2) a +0 plate armour a +0 mace (30, 17, Orc:2) a +0 leather armour a +0 whip (31, -7, Orc:2) a cursed -3 giant spiked club (36, 4, Orc:2) a +0 chain mail a +0 battleaxe (37, 10, Orc:2) a +0 chain mail a +1 great sword of venom (37, 18, Orc:2) a +0 long sword a +0 chain mail a +0 long sword a +0 chain mail of cold resistance a +0 club a +0 war axe a +0 arbalest 25 bolts a +0 chain mail (38, 19, Orc:2) a +3 great sword a +0 plate armour (38, 20, Orc:2) a +3 great sword a +0 plate armour a +0 battleaxe a +0 chain mail (39, 20, Orc:2) a +0 war axe a cursed +0 chain mail a +0 club (40, 20, Orc:2) a +0 battleaxe a +0 plate armour (41, 22, Orc:2) a +0 flail a +0 plate armour (41, 23, Orc:2) a +0 mace (42, 24, Orc:2) a +0 scimitar a +0 troll leather armour (43, 21, Orc:2) a +3 dagger a +0 scale mail (43, 23, Orc:2) a +0 glaive 5 boomerangs a +0 chain mail (44, 21, Orc:2) a +0 halberd a +0 plate armour a +0 whip a +0 leather armour (44, 25, Orc:2) a +0 short sword a +0 leather armour (46, 20, Orc:2) a +0 hand axe (46, 21, Orc:2) a +0 club a +0 chain mail (47, -9, Orc:2) a +0 flail a +0 long sword a +0 plate armour (48, -9, Orc:2) a +2 hand axe of chopping a cursed +0 plate armour a +0 hand axe a +0 chain mail (48, 23, Orc:2) a cursed +0 robe a +0 dagger (49, -9, Orc:2) a +0 long sword a +0 ring mail (49, 22, Orc:2) a +0 chain mail a +0 trident (49, 24, Orc:2) a +0 leather armour a +0 mace (50, 0, Orc:2) a +0 glaive a +0 plate armour (50, 8, Orc:2) a +0 dire flail a +0 chain mail (50, 11, Orc:2) a +0 ring mail a +0 short sword (50, 12, Orc:2) a cursed -2 leather armour a +0 flail a +0 scale mail a cursed -1 falchion (50, 14, Orc:2) a +3 leather armour a +0 vampiric dagger (51, 9, Orc:2) a +0 leather armour (51, 13, Orc:2) a cursed -2 club a +0 plate armour a +0 scimitar a +0 flail (51, 14, Orc:2) a +0 club (51, 17, Orc:2) a +0 leather armour a +0 war axe (51, 18, Orc:2) a +0 leather armour (52, 0, Orc:2) a +0 hand axe a +0 plate armour (52, 12, Orc:2) a +0 chain mail a +0 flail a +0 mace a +0 chain mail a +0 war axe (52, 13, Orc:2) a +0 club a +0 hand axe a +0 whip (52, 14, Orc:2) a +0 ring mail a +0 flail a +0 leather armour a +0 trident a +0 leather armour a +0 mace a +0 chain mail a +0 trident (52, 16, Orc:2) a +0 hand axe (52, 17, Orc:2) a +0 mace a +0 plate armour a +0 mace (53, 17, Orc:2) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 great sword (7, -17, Lair:1) a +0 robe (31, -4, Lair:1) a +0 ring mail (55, 13, Lair:1) a +0 morningstar (61, -13, Lair:1) a +0 mace Level 2 of the Lair of Beasts (1, 25, Lair:2) a +0 ring mail (7, 11, Lair:2) 23 arrows (39, 30, Lair:2) the cursed +1 rapier "Bocymacw" {speed, -Tele rC++} Attacks with this weapon are significantly faster. It greatly protects you from cold. It prevents most forms of teleportation. It has a curse placed upon it. (40, 30, Lair:2) a -2 ring of dexterity the +7 mace of Guile {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (45, -1, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (33, -39, Lair:3) a +0 spear (52, -12, Lair:3) a +2 leather armour of fire resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 quarterstaff (9, 28, Lair:4) a +0 hunting sling (20, 3, Lair:4) a cursed +0 cloak (42, 33, Lair:4) 28 bolts (49, 5, Lair:4) 9 sling bullets (53, 0, Lair:4) 12 poisoned darts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail of poison resistance (10, 32, Lair:5) a +1 trident of venom (16, 43, Lair:5) a +0 scale mail (23, 34, Lair:5) 6 javelins (27, 28, Lair:5) 5 gold pieces (27, 33, Lair:5) a +0 scale mail (28, 30, Lair:5) a +4 scimitar of freezing (29, 28, Lair:5) 29 gold pieces (29, 32, Lair:5) a cursed ring of attention (35, 42, Lair:5) a +0 dagger (49, 44, Lair:5) a scroll of noise Level 6 of the Lair of Beasts (0, 0, Lair:6) a +1 whip of venom (5, 14, Lair:6) a +0 chain mail (6, 11, Lair:6) a +0 giant spiked club (13, 32, Lair:6) a +0 helmet (25, 30, Lair:6) a +0 ring mail (26, 27, Lair:6) a +0 hand crossbow (26, 30, Lair:6) a +0 robe (26, 35, Lair:6) 5 large rocks (33, 27, Lair:6) 17 sling bullets (34, 30, Lair:6) a +0 ring mail (34, 35, Lair:6) 9 arrows (40, 31, Lair:6) a +0 triple crossbow (44, 0, Lair:6) +0 ice dragon scales (47, 7, Lair:6) a book of Flames (71, 8, Lair:6) a +0 ring mail (72, -5, Lair:6) a scroll of noise Level 1 of the Swamp (0, 0, Swamp:1) a +2 robe of fire resistance (0, 4, Swamp:1) 8 arrows (17, -1, Swamp:1) a +2 robe of fire resistance a +0 quarterstaff of crushing (17, 0, Swamp:1) 22 sling bullets (21, 5, Swamp:1) a +0 plate armour (29, 27, Swamp:1) an uncursed staff of power the +6 lajatang of the Queen {slice, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). the +1 long sword of Stickiness {venom, rC+ MP+9 Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from cold. It affects your magic capacity (+9). an uncursed staff of cold an uncursed staff of poison (35, 5, Swamp:1) a +0 chain mail (36, 4, Swamp:1) a +0 great sword Level 2 of the Swamp (0, 0, Swamp:2) +0 swamp dragon scales (11, -6, Swamp:2) a +0 robe (15, -10, Swamp:2) a +0 whip (15, 8, Swamp:2) a +0 spear (17, -3, Swamp:2) a +0 spear of piercing (22, 32, Swamp:2) 18 sling bullets (26, 2, Swamp:2) a +0 short sword (26, 3, Swamp:2) 39 gold pieces (27, 3, Swamp:2) 16 gold pieces (27, 15, Swamp:2) 27 gold pieces (28, 2, Swamp:2) a potion of brilliance (28, 3, Swamp:2) the ring of Tatubal {Wiz rElec Str+9 Dex-5 Stlth+} [ring of wizardry] It improves your spell success rate. It affects your strength (+9). It affects your dexterity (-5). It insulates you from electricity. It makes you more stealthy. (29, 6, Swamp:2) 20 gold pieces (30, 6, Swamp:2) a ration (34, 2, Swamp:2) 17 gold pieces (34, 3, Swamp:2) a +1 dire flail of holy wrath (35, 2, Swamp:2) 17 gold pieces (36, 2, Swamp:2) a scroll of enchant weapon (36, 3, Swamp:2) a potion of mutation (45, 2, Swamp:2) a +0 leather armour (51, -3, Swamp:2) a +0 ring mail (51, 3, Swamp:2) a +0 spear a +0 leather armour (53, 5, Swamp:2) an uncursed amulet of faith an uncursed ring of fire the cursed +1 scale mail "Utoddi Heimn" {Str+4} It affects your strength (+4). It has a curse placed upon it. a +0 buckler a +2 antimagic spear (54, 2, Swamp:2) a cursed +0 robe Level 3 of the Swamp (18, 9, Swamp:3) a +0 quarterstaff (33, 3, Swamp:3) 16 bolts (38, -6, Swamp:3) a hydra corpse (skeletalised by now) Level 4 of the Swamp (0, 0, Swamp:4) a potion of berserk rage (7, -9, Swamp:4) 28 gold pieces (7, 3, Swamp:4) a +0 helmet (14, 0, Swamp:4) 17 arrows (22, -10, Swamp:4) a hydra skeleton (22, -3, Swamp:4) a cursed -3 hand crossbow