Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 13045867799691597120 11 Brecoman the Grave Robber (level 2, 0/20 HPs) Began as a Mummy Necromancer on Oct 4, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:04:26 (387 turns). Brecoman the Grave Robber (Mummy Necromancer) Turns: 387, Time: 00:04:26 Health: 0/20 AC: 5 Str: 11 XL: 2 Next: 13% Magic: 1/6 EV: 10 Int: 14 God: Gold: 5 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . SeeInvis . d - +0 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 ring mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe b - a +0 ring mail (worn) Scrolls c - 2 scrolls of identify {unknown} Skills: + Level 0.6 Fighting - Level 1.5 Dodging - Level 1.5 Stealth * Level 3.2 Spellcasting + Level 4.1 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 13% 2d6 28% 3 Animate Dead Necr 13% N/A 67% 4 Agony Necr 13% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History You closely miss the jackal. The jackal bites you but does no damage. You miss the jackal. The jackal bites you but does no damage. Your jackal skeleton barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal barely misses you. Your jackal skeleton closely misses the jackal. The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. Your jackal skeleton completely misses the jackal. The jackal barely misses you. The jackal bites you but does no damage. Casting: Necrotise (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (ally target, chance to affect: 83%) The jackal writhes in agony. Your jackal skeleton bites the jackal but does no damage. The jackal barely misses you. Casting: Necrotise (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, ally target, chance to affect: 83%) The jackal writhes in agony. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton bites the jackal but does no damage. The jackal bites you but does no damage. Your jackal skeleton bites the jackal but does no damage. The jackal closely misses you. Your jackal skeleton closely misses the jackal. The jackal bites you. You die... .......... # ........ .# #.. #.....##.# .. #.. #........# ... #..#####......# ....#.............# ....#..#####..Z##.# #............##.# #........@h.###.# #.....#.#..## #.# #.....#.#..# #.# #.....#.#..# #.# ####.##.#..# ##.# #.......# #..# ##.#.##.###..# #...........# #.#.##.###..# You could see a jackal (ally target) and a friendly jackal skeleton. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brecoman the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 339 | D:1 | Reached XP level 2. HP: 6/20 MP: 1/6 382 | D:1 | HP: 1/20 [jackal (1)] 387 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.2 Fighting | | 0.6 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.1 Action || total -------------------------++------- Melee: Dagger || 19 Cast: Necrotise || 12 Armor: Ring mail || 16 Dodge: Dodged || 28