BrokenGlass Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 45, D:1) a cursed -1 mace (8, 38, D:1) a +0 ring mail (12, 2, D:1) a +0 club (13, 43, D:1) a +0 club (13, 44, D:1) 25 arrows (17, 57, D:1) a +0 mace (48, -1, D:1) a +0 dagger (54, 52, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -35, D:2) a +0 leather armour (4, 4, D:2) a +0 leather armour (9, 0, D:2) a cursed -1 dagger (18, -32, D:2) a +0 leather armour (19, -29, D:2) 15 poisoned needles (26, -17, D:2) 13 bolts (27, -20, D:2) a +0 club (31, -36, D:2) a +0 dagger (33, -29, D:2) a +0 dagger (47, -35, D:2) a cursed +0 cloak Level 3 of the Dungeon (12, -26, D:3) a cursed +0 leather armour (12, 17, D:3) a +0 mace (13, 16, D:3) a +0 trident a cursed +0 leather armour (14, 13, D:3) a +0 war axe a +0 scale mail (18, -24, D:3) a cursed +0 spear (21, -10, D:3) a +0 spear (21, -8, D:3) a +0 spear (21, -7, D:3) a +0 spear (29, -29, D:3) a +0 short sword (38, -36, D:3) a +0 ring mail (39, -23, D:3) a +0 leather armour (43, -37, D:3) a +0 club (50, -7, D:3) a +0 mace (51, -28, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Mutawee Xidu's Antique Weapon Boutique a +0 quarterstaff (108 gold) a +0 falchion (81 gold) the +4 battleaxe of the Realm of Zot {flame, rElec MR+ SInv} (1498 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. a +2 halberd of venom (453 gold) a +0 mace (81 gold) a +0 dagger (54 gold) a +0 morningstar (108 gold) a +0 quarterstaff (108 gold) the cursed +3 hunting sling of the Priest {flame, Str+4 Int+6 Stlth+} (1228 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+6). It makes you more stealthy. It has a curse placed upon it. (0, 0, D:4) a +0 club a +0 leather armour (1, -4, D:4) 25 bolts (1, 0, D:4) a +0 leather armour (3, 3, D:4) a +0 hand axe (10, 12, D:4) a +0 hand axe (11, 15, D:4) a +0 leather armour (17, 3, D:4) 18 arrows (20, 26, D:4) a +0 short sword (34, 33, D:4) a +0 ring mail a +0 short sword (35, 33, D:4) a +0 robe a +0 dagger a +0 leather armour (43, 3, D:4) a +0 leather armour (56, 7, D:4) 16 arrows (58, 18, D:4) 19 arrows (60, -14, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 glaive (5, 11, D:5) a +0 robe (19, -3, D:5) a +0 long sword (22, -5, D:5) a cursed -2 falchion (23, 27, D:5) a cursed -3 quarterstaff (32, 19, D:5) a +0 leather armour (34, 21, D:5) 6 javelins (39, 8, D:5) 17 arrows (44, 11, D:5) 9 poisoned needles (56, 5, D:5) a +0 whip (69, 43, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (7, 3, D:6) a +4 broad axe (9, 6, D:6) a +0 falchion (18, 9, D:6) a +0 spear (24, -28, D:6) a +0 robe (28, 11, D:6) a +0 falchion (30, -10, D:6) a +0 scale mail (32, 23, D:6) a +2 quarterstaff of chaos a cursed +0 cloak (33, 3, D:6) a +0 trident (33, 4, D:6) a cursed -1 club a +0 leather armour a +0 whip (33, 24, D:6) a +0 mace (39, -6, D:6) a +0 dagger (39, 16, D:6) 3 scrolls of enchant weapon (unseen) (41, -11, D:6) a +0 scimitar a +0 robe a +0 falchion (41, -10, D:6) a +0 rapier (42, -10, D:6) 17 bolts (45, 16, D:6) a +0 chain mail a +0 halberd (54, 15, D:6) a cursed +0 club a +0 short sword a +0 ring mail (55, 8, D:6) 6 tomahawks (60, 3, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 club (3, 3, D:7) a book of Misfortune (7, 5, D:7) a poisoned needle (11, 3, D:7) a +0 scale mail (11, 10, D:7) 2 poisoned needles (12, 7, D:7) a +0 ring mail (unseen) (12, 8, D:7) a cursed -2 short sword (unseen) (13, -2, D:7) a +0 falchion