BrokenGlass Level 1 of the Dungeon (11, 1, D:1) a +2 dagger (15, -29, D:1) a +0 dagger (31, -29, D:1) a cursed -2 ring mail (31, 26, D:1) a +0 scale mail (37, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -5, D:2) 12 stones (11, -2, D:2) a +0 club (15, -7, D:2) 17 arrows (28, 8, D:2) 16 stones (39, -6, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Faecsog" {rPois rF+ Slay+3} (4660 gold) [ring of poison resistance] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It protects you from poison. the cursed +1 leather armour of the Chupacabra {MR+ Int+2} (2080 gold) It affects your intelligence (+2). It affects your resistance to hostile enchantments. It has a curse placed upon it. the +5 mace of Ponkoati {distort, +Fly rElec Str+2} (5280 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+2). It insulates you from electricity. It lets you fly. the amulet of Interdependent Arising {-Tele +Rage rPois rF++ Dex+2} (6730 gold) [amulet of rage] It affects your dexterity (+2). It greatly protects you from fire. It protects you from poison. It lets you go berserk. It prevents most forms of teleportation. (3, -3, D:3) a +0 hand axe (11, -2, D:3) a +0 flail a +0 scale mail (11, -1, D:3) a +0 mace (13, 0, D:3) a +0 hand axe (15, 20, D:3) a +0 dagger (20, -5, D:3) a +0 dagger (21, -5, D:3) a +0 club a +0 flail (22, -5, D:3) a +0 dagger a +0 robe (23, -5, D:3) a +0 club a +0 ring mail (26, -5, D:3) a +0 dagger a +0 leather armour (27, -5, D:3) a +0 club (28, -5, D:3) a +0 whip a +0 short sword a +0 leather armour (29, -5, D:3) a +0 dagger (38, 10, D:3) a +1 spear of flaming (48, 9, D:3) a +0 hand axe (49, -5, D:3) a +0 spear (49, 10, D:3) a +0 club (50, 12, D:3) a +0 dagger a +0 robe (51, 13, D:3) a +0 dagger a +0 chain mail a +0 mace (51, 25, D:3) a +0 flail (54, -11, D:3) 15 stones (56, -9, D:3) 15 stones Level 4 of the Dungeon [Shop] Mahaedghu's Distillery a potion of curing (39 gold) a potion of resistance (130 gold) a potion of haste (130 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of might (52 gold) a potion of heal wounds (65 gold) a potion of flight (39 gold) 2 potions of curing (78 gold) (0, 0, D:4) 18 stones (1, -1, D:4) 13 stones (13, 14, D:4) 13 arrows (31, 1, D:4) a +0 hand axe (36, 20, D:4) a +0 short sword (38, -19, D:4) a cursed +0 scale mail (42, -11, D:4) 31 stones (43, -21, D:4) a potion of degeneration Level 5 of the Dungeon (3, -31, D:5) a +0 dagger (8, -31, D:5) 15 stones (22, -7, D:5) a +0 leather armour a +1 vampiric falchion (27, -6, D:5) a +0 ring mail a +0 flail (27, 3, D:5) a +0 robe (36, -28, D:5) a +0 club (37, -30, D:5) a +0 dagger a +0 robe (38, -30, D:5) a +0 club a potion of mutation a +2 morningstar of crushing (59, -26, D:5) a +0 dagger (60, -28, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (5, 37, D:6) 21 stones (11, 50, D:6) 13 stones (17, -3, D:6) a +0 shortbow 27 arrows (17, 36, D:6) 20 stones (18, 41, D:6) a +0 quarterstaff (21, 6, D:6) 31 stones (27, 36, D:6) a +0 ring mail (56, 3, D:6) the +5 short sword of the Original Sin {drain, *Noise +Inv Str+2 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+2). It lets you turn invisible. It may make noises in combat. (56, 9, D:6) a +0 falchion (57, -2, D:6) 20 arrows (58, 39, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 35, D:7) a +0 whip of electrocution a +0 robe a potion of degeneration a +0 animal skin (1, 0, D:7) a +0 dagger a +0 robe (1, 8, D:7) a +0 dagger a +0 robe (2, 40, D:7) a +0 whip a +0 robe (3, 38, D:7) a +0 spear a +0 club a +0 club a +0 halberd (3, 39, D:7) a +0 animal skin (6, 3, D:7) a +0 dagger a +0 robe (23, 15, D:7) a tomahawk (24, 15, D:7) a tomahawk (24, 32, D:7) a +0 shortbow (25, 15, D:7) a tomahawk (26, 15, D:7) a tomahawk (27, 15, D:7) a tomahawk (29, 14, D:7) a +0 war axe a +0 ring mail (32, 21, D:7) a +0 club (33, 20, D:7) a +0 dagger a +0 leather armour (33, 21, D:7) a +0 dagger a +0 chain mail (36, 20, D:7) a +0 mace a +0 leather armour (37, 28, D:7) a +2 dagger of chaos Level 8 of the Dungeon (0, 0, D:8) 2 potions of degeneration (1, 0, D:8) 2 potions of degeneration (3, 0, D:8) a +0 spear (4, 0, D:8) a +0 spear (5, -2, D:8) 2 potions of degeneration (5, -1, D:8) a +0 spear (5, 0, D:8) a +0 spear 2 potions of degeneration (5, 1, D:8) 2 potions of degeneration (6, 0, D:8) 2 potions of degeneration (7, 1, D:8) a +0 whip (unseen) (7, 6, D:8) a +0 leather armour (26, 7, D:8) 17 gold pieces (39, -6, D:8) a +0 dagger (45, -9, D:8) an adder corpse the Ecumenical Temple a bailey (0, 0, Bailey) a +0 war axe (unseen) (1, -1, Bailey) a curare-tipped needle (unseen) (3, -1, Bailey) a poisoned needle (3, 2, Bailey) a chunk of flesh (4, -1, Bailey) a chunk of flesh (6, -2, Bailey) a chunk of flesh (7, -4, Bailey) a chunk of flesh (7, -1, Bailey) a +0 halberd (unseen) (7, 0, Bailey) a +0 spear (unseen) (8, -2, Bailey) a chunk of flesh (unseen) (8, -1, Bailey) a +0 trident (unseen) (8, 0, Bailey) a +0 halberd (8, 1, Bailey) a +0 spear (unseen) (9, -3, Bailey) a +0 spear (9, -1, Bailey) a +0 war axe (still there?) 4 poisoned needles (still there?) (9, 0, Bailey) a +0 war axe (10, -1, Bailey) a +0 war axe