Bruhh Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 22, D:1) a +0 dagger (8, 22, D:1) a +0 dagger (14, 24, D:1) a +0 club (16, 26, D:1) 16 arrows (28, 48, D:1) a +0 leather armour (30, 14, D:1) a +0 whip (32, 5, D:1) a +0 spear (42, 0, D:1) a +0 whip (49, -2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 4, D:2) a +0 dagger (24, 28, D:2) a +1 dagger of venom (31, 25, D:2) a +0 whip (32, 6, D:2) a +0 spear (33, 19, D:2) 5 poisoned darts (34, -10, D:2) an amulet of guardian spirit (39, 22, D:2) a +0 club (54, 7, D:2) a +0 pair of gloves (61, 2, D:2) a +0 dagger (64, -13, D:2) a +0 spear (70, -7, D:2) 17 arrows Level 3 of the Dungeon [Shop] Kidick's Antique Weapon Shoppe a +0 quarterstaff (104 gold) the +8 arc blade {discharge, rElec} (1560 gold) It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. a +0 quarterstaff (104 gold) a +0 hand axe (78 gold) a +0 whip (65 gold) a +0 club (26 gold) a +0 hand axe (78 gold) a +0 hand axe (78 gold) a +0 hand crossbow (91 gold) (0, 0, D:3) a +0 short sword (10, -6, D:3) 18 arrows (16, 22, D:3) a +0 spear (18, -29, D:3) 25 arrows (21, 19, D:3) a +0 hunting sling a +0 ring mail a +0 club (31, 9, D:3) a -1 dagger (37, -30, D:3) a +0 dagger (42, 2, D:3) 5 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (10, -1, D:4) a +0 dagger (23, -1, D:4) a +0 leather armour a +0 flail (26, 6, D:4) a +0 club (31, 12, D:4) a +0 spear (36, 31, D:4) a +0 dagger a +0 leather armour a +0 flail (40, 14, D:4) a +0 dagger (41, 4, D:4) a +0 club (42, 29, D:4) a +0 flail (47, 7, D:4) 24 sling bullets (48, 17, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (14, 13, D:5) 19 arrows (16, 7, D:5) 33 arrows (34, 29, D:5) 17 arrows Level 6 of the Dungeon (20, -3, D:6) a +0 morningstar (21, 1, D:6) a killer bee corpse